Player Matchup

Tyr
Tyr
Agah
Tyr
Level 158
God Stats
35W - 23L
1,709 SR
Queue Stats
339W - 208L
1,666 Elo+
Party 2
Osiris
Osiris
CCihan
Osiris
Level 160
God Stats
1W - 1L
1,797 SR
Queue Stats
429W - 258L
1,697 Elo+
Party 2
Ra
Ra
LuckyPeach
Ra
Level 28
God Stats
0W - 1L
1,524 SR
Queue Stats
64W - 21L
1,765 Elo+
Party 2
Team Averages
Level 115
1,677 SR
1,709 Elo+

VS

Team Averages
Level 95
1,490 SR
1,516 Elo+
Gilgamesh
Gilgamesh
Devilwing49
Gilgamesh
Level 153
God Stats
1W - 1L
1,572 SR
Queue Stats
50W - 22L
1,643 Elo+
Party 1
Raijin
Raijin
Niforse
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,415 Elo+
Party 1
Thor
Thor
Xevareth
Thor
Level 111
God Stats
2W - 0L
1,398 SR
Queue Stats
319W - 310L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Agah
Tyr
13
7 / 8 / 6
10,970
645
13,384
23,813
26,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
CCihan
Osiris
14
2 / 5 / 11
10,816
636
14,979
19,698
15,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 6 / 8
12,062
710
15,176
15,463
12,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devilwing49
Gilgamesh
17
12 / 2 / 6
13,310
783
29,078
22,008
21,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Niforse
Raijin
15
3 / 9 / 9
11,835
696
9,901
16,063
7,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
4 / 5 / 10
11,356
668
9,128
17,742
12,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
16
Kills
19
19
Deaths
16
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
Agah
Tyr
7
8
6
1.25
L
Osiris
CCihan
Osiris
2
5
11
1.5
W
Gilgamesh
Devilwing49
Gilgamesh
12
2
6
7.5
L
7
6
8
1.83
W
Raijin
Niforse
Raijin
3
9
9
0.83
W
Thor
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,539
Damage
48,107
58,974
Taken
55,813
53,465
Mitigated
41,821
15,779
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Agah
Tyr
13,384
2,042
0
4,955
23,813
26,403
0
4,516
17,837
40
28,634
L
Osiris
CCihan
Osiris
14,979
3,458
827
1,576
19,698
15,053
0
5,539
12,521
8,316
26,729
W
Gilgamesh
Devilwing49
Gilgamesh
29,078
5,902
102
5,343
22,008
21,524
1,241
6,663
14,861
7,935
48,339
L
15,176
1,680
3,523
4,898
15,463
12,009
376
2,978
11,649
47,519
0
W
Raijin
Niforse
Raijin
9,901
871
0
1,480
16,063
7,571
566
4,348
11,438
38,510
0
W
Thor
9,128
853
0
2,217
17,742
12,726
808
6,658
10,596
0
36,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
36,501
154
Minions Killed
163
4
Camps Cleared
7
912,181
Distance Traveled
865,660
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,970
645
30
2
1
298,153
1
L
Osiris
10,816
636
45
3
1
328,790
3
W
Gilgamesh
13,310
783
40
2
3
324,740
5
L
Ra
12,062
710
79
5
2
285,238
6
W
Raijin
11,835
696
69
4
2
267,604
1
W
Thor
11,356
668
54
3
2
273,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role