Player Matchup

Sun Wukong
Sun Wukong
MysticMin3
Sun Wukong
Level 158
God Stats
2W - 4L
1,524 SR
Queue Stats
961W - 784L
1,627 Elo+
Party 1
Rama
Rama
Sekai Lost
Rama
Level 154
God Stats
12W - 13L
1,673 SR
Queue Stats
490W - 455L
1,578 Elo+
Party 1
Kuzenbo
Kuzenbo
UL Husky
Kuzenbo
Level 129
God Stats
2W - 2L
1,437 SR
Queue Stats
317W - 314L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
smoovcriminalx3
Nu Wa
Level 128
God Stats
6W - 10L
1,665 SR
Queue Stats
148W - 161L
1,499 Elo+
Party 1
Loki
Loki
yldog
Loki
Level 148
God Stats
26W - 18L
1,666 SR
Queue Stats
485W - 421L
1,688 Elo+
Party 1
Team Averages
Level 143
1,593 SR
1,568 Elo+

VS

Team Averages
Level 135
1,593 SR
1,594 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Crrake
Serqet
Level 149
God Stats
13W - 12L
1,571 SR
Queue Stats
743W - 708L
1,672 Elo+
Solo
Charybdis
Charybdis
Spiteful_Me
Charybdis
Level 123
God Stats
78W - 63L
1,656 SR
Queue Stats
489W - 460L
1,597 Elo+
Solo
Poseidon
Poseidon
jnGrim
Poseidon
Level 158
God Stats
5W - 5L
1,739 SR
Queue Stats
396W - 365L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MysticMin3
Sun Wukong
19
2 / 2 / 4
11,549
550
9,053
21,441
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 1 / 1
10,099
481
6,800
12,298
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
UL Husky
Kuzenbo
14
0 / 3 / 3
8,872
422
7,932
19,359
25,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 5
9,064
432
6,544
16,917
6,091
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
yldog
Loki
20
7 / 2 / 1
12,203
581
17,379
17,139
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 4 / 5
11,707
557
21,408
19,103
15,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
 
Horus
17
2 / 1 / 6
9,866
470
10,289
19,046
21,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Crrake
Serqet
19
2 / 2 / 4
11,404
543
8,048
15,963
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Spiteful_Me
Charybdis
19
3 / 0 / 1
11,754
560
8,632
11,310
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
jnGrim
Poseidon
20
6 / 4 / 4
12,722
606
18,001
13,221
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
16
16
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
4
5
1.38
W
Horus
 
Horus
2
1
6
5
W
Serqet
Crrake
Serqet
2
2
4
2
L
Sun Wukong
MysticMin3
Sun Wukong
2
2
4
2
L
1
1
1
1.5
W
Charybdis
Spiteful_Me
Charybdis
3
0
1
3.5
L
Kuzenbo
UL Husky
Kuzenbo
0
3
3
0.5
W
Poseidon
jnGrim
Poseidon
6
4
4
2
L
1
8
5
0.44
L
Loki
yldog
Loki
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,708
Damage
66,378
87,154
Taken
78,643
56,764
Mitigated
52,894
25,453
Healing
30,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,408
4,665
0
8,891
19,103
15,833
0
3,162
15,340
0
84,363
W
Horus
 
Horus
10,289
3,314
1,473
5,026
19,046
21,842
176
6,391
12,606
7,590
34,564
W
Serqet
Crrake
Serqet
8,048
1,006
0
5,887
15,963
6,787
0
2,678
13,088
0
91,216
L
Sun Wukong
MysticMin3
Sun Wukong
9,053
2,351
275
9,761
21,441
13,327
0
2,421
17,255
0
88,424
L
6,800
5,070
0
5,648
12,298
4,389
0
725
11,338
0
89,024
W
Charybdis
Spiteful_Me
Charybdis
8,632
3,796
0
6,513
11,310
4,148
2,708
482
10,828
0
118,150
L
Kuzenbo
UL Husky
Kuzenbo
7,932
2,632
0
2,016
19,359
25,206
0
4,016
14,045
37,020
0
W
Poseidon
jnGrim
Poseidon
18,001
1,464
46
3,093
13,221
4,284
220
2,008
11,213
99,673
0
L
6,544
954
0
1,699
16,917
6,091
471
7,242
8,413
55,572
0
L
Loki
yldog
Loki
17,379
5,265
0
6,054
17,139
7,751
0
4,909
11,739
0
110,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
57,453
708
Minions Killed
759
0
Camps Cleared
0
2,004,962
Distance Traveled
2,130,898
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,707
557
157
7
0
414,549
5
W
Horus
9,866
470
59
3
0
411,586
2
W
Serqet
11,404
543
153
7
0
504,032
3
L
Sun Wukong
11,549
550
191
9
0
446,495
7
L
Rama
10,099
481
178
8
0
360,524
8
W
Charybdis
11,754
560
194
9
0
404,968
8
L
Kuzenbo
8,872
422
59
3
0
374,517
2
W
Poseidon
12,722
606
196
9
0
395,763
7
L
Nu Wa
9,064
432
106
5
0
342,053
9
L
Loki
12,203
581
174
8
0
481,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role