Player Matchup

Ra
Ra
LifterMisato
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Medusa
Medusa
ZeusG00se
Medusa
Level 22
God Stats
0W - 2L
1,578 SR
Queue Stats
10W - 9L
1,194 Elo+
Party 1
Hercules
Hercules
defectiive
Hercules
Level 49
God Stats
1W - 2L
1,570 SR
Queue Stats
36W - 45L
1,388 Elo+
Party 1
Team Averages
Level 25
1,549 SR
1,275 Elo+

VS

Team Averages
Level 91
1,488 SR
1,437 Elo+
Guan Yu
Guan Yu
Enjayneer
Guan Yu
Level 99
God Stats
7W - 7L
1,573 SR
Queue Stats
169W - 200L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Gagthor
Heimdallr
Level 98
God Stats
10W - 5L
1,449 SR
Queue Stats
101W - 110L
1,452 Elo+
Party 2
Sol
Sol
Raizel-C462
Sol
Level 77
God Stats
4W - 7L
1,441 SR
Queue Stats
231W - 313L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 6
11,396
600
6,601
14,478
3,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
ZeusG00se
Medusa
16
11 / 6 / 1
13,178
694
32,585
17,556
5,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
defectiive
Hercules
16
1 / 6 / 12
12,967
682
6,482
23,528
19,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Enjayneer
Guan Yu
17
6 / 4 / 13
13,512
711
16,199
26,175
23,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Gagthor
Heimdallr
19
14 / 6 / 7
15,558
819
19,708
17,882
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 15
13,580
715
14,118
11,096
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
13
Kills
25
25
Deaths
13
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Enjayneer
Guan Yu
6
4
13
3.13
W
Heimdallr
Gagthor
Heimdallr
14
6
7
2.92
L
1
13
6
0.31
W
5
3
15
4.17
L
Medusa
ZeusG00se
Medusa
11
6
1
1.92
L
Hercules
defectiive
Hercules
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,668
Damage
50,025
55,562
Taken
55,153
28,337
Mitigated
35,232
13,071
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Enjayneer
Guan Yu
16,199
780
1,490
9,572
26,175
23,494
0
4,116
22,059
7,871
46,288
W
Heimdallr
Gagthor
Heimdallr
19,708
15,242
0
4,489
17,882
5,894
2,116
2,603
15,279
0
60,775
L
6,601
2,317
420
206
14,478
3,134
0
4,834
9,371
32,075
0
W
14,118
3,712
0
3,803
11,096
5,844
589
351
10,745
52,309
3,902
L
Medusa
ZeusG00se
Medusa
32,585
19,874
0
5,746
17,556
5,217
0
6,153
11,087
0
82,729
L
Hercules
defectiive
Hercules
6,482
1,777
279
6,420
23,528
19,986
0
6,502
16,520
0
20,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
42,650
214
Minions Killed
246
6
Camps Cleared
11
918,700
Distance Traveled
1,065,539
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,512
711
69
4
5
390,593
2
W
Heimdallr
15,558
819
98
5
0
309,632
0
L
Ra
11,396
600
55
3
0
271,353
0
W
Sol
13,580
715
79
4
6
365,314
3
L
Medusa
13,178
694
122
6
2
294,763
1
L
Hercules
12,967
682
37
2
4
352,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role