Player Matchup

Charybdis
Charybdis
B00MHAUER5
Charybdis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,264 Elo+
Party 1
Chang'e
Chang'e
PattyThePlug700
Chang'e
Level 82
God Stats
22W - 11L
1,541 SR
Queue Stats
22W - 13L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
YakkBih
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 1
Team Averages
Level 65
1,514 SR
1,337 Elo+

VS

Team Averages
Level 128
1,559 SR
1,310 Elo+
Hera
Hera
Steel Jello 68
Hera
Level 158
God Stats
17W - 31L
1,724 SR
Queue Stats
310W - 432L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
Wario31CR
Zhong Kui
Level 101
God Stats
9W - 10L
1,485 SR
Queue Stats
164W - 216L
1,349 Elo+
Solo
Atlas
Atlas
jakecford165
Atlas
Level 126
God Stats
1W - 2L
1,467 SR
Queue Stats
14W - 22L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B00MHAUER5
Charybdis
17
5 / 10 / 8
14,156
674
11,737
19,171
6,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 9 / 14
14,850
707
23,592
30,113
10,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
YakkBih
Sun Wukong
20
11 / 8 / 8
16,902
805
20,603
22,629
26,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 9 / 9
15,111
720
21,202
18,149
6,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Wario31CR
Zhong Kui
17
7 / 8 / 11
14,388
685
22,643
29,474
18,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 4 / 15
14,755
703
13,804
22,041
27,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
62
21
Kills
27
27
Deaths
21
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
B00MHAUER5
Charybdis
5
10
8
0.9
W
5
9
14
1.33
L
13
9
9
1.94
L
Zhong Kui
Wario31CR
Zhong Kui
7
8
11
1.56
W
Sun Wukong
YakkBih
Sun Wukong
11
8
8
1.88
L
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,932
Damage
57,649
71,913
Taken
69,664
43,564
Mitigated
52,685
18,910
Healing
24,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
B00MHAUER5
Charybdis
11,737
4,709
0
398
19,171
6,692
771
15,672
3,499
0
57,381
W
23,592
933
3,986
11,508
30,113
10,198
1,249
26,338
3,775
61,690
0
L
21,202
8,283
223
2,154
18,149
6,653
987
4,697
13,452
67,039
0
L
Zhong Kui
Wario31CR
Zhong Kui
22,643
1,837
248
13,536
29,474
18,628
986
12,084
17,390
68,957
0
W
Sun Wukong
YakkBih
Sun Wukong
20,603
6,046
709
2,309
22,629
26,674
638
16,952
5,677
0
56,713
L
13,804
5,250
757
7,655
22,041
27,404
495
7,396
14,645
29,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
44,254
180
Minions Killed
209
6
Camps Cleared
12
980,240
Distance Traveled
943,625
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,156
674
78
4
4
291,165
0
W
Chang'e
14,850
707
53
3
2
378,582
0
L
Hera
15,111
720
94
4
7
281,012
1
L
Zhong Kui
14,388
685
83
4
5
338,412
6
W
Sun Wukong
16,902
805
49
2
0
310,493
1
L
Atlas
14,755
703
32
2
0
324,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role