Player Matchup

Tiamat
Tiamat
Discord30
Tiamat
Level 157
God Stats
8W - 4L
1,571 SR
Queue Stats
607W - 195L
1,880 Elo+
Party 1
Chaac
Chaac
OldFatnTired
Chaac
Level 142
God Stats
15W - 1L
1,712 SR
Queue Stats
665W - 198L
1,920 Elo+
Party 1
Guan Yu
Guan Yu
snowleapard1106
Guan Yu
Level 160
God Stats
45W - 10L
1,815 SR
Queue Stats
917W - 325L
1,904 Elo+
Party 1
Team Averages
Level 153
1,699 SR
1,902 Elo+

VS

Team Averages
Level 77
1,588 SR
1,515 Elo+
Nox
Nox
IplayNoxAlot
Nox
Level 116
God Stats
290W - 237L
1,563 SR
Queue Stats
401W - 366L
1,541 Elo+
Party 2
Hel
Hel
MaryJuanax3
Hel
Level 36
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
P SHARK BOY
Sobek
Level 78
God Stats
14W - 11L
1,609 SR
Queue Stats
161W - 143L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Discord30
Tiamat
11
2 / 0 / 12
6,917
865
7,511
3,270
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
8 / 1 / 6
7,690
961
7,920
10,445
6,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 1 / 8
6,905
863
6,534
9,358
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,499
687
5,041
5,642
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 8 / 1
5,736
717
3,814
6,947
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
5,184
648
2,434
13,499
6,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Discord30
Tiamat
2
0
12
8
L
1
3
1
0.5
L
1
8
1
0.19
W
8
1
6
11
L
0
4
1
0.13
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
11,289
23,073
Taken
26,088
14,526
Mitigated
10,682
12,878
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Discord30
Tiamat
7,511
1,089
0
1,257
3,270
2,755
665
2,343
927
22,177
0
L
5,041
426
0
448
5,642
1,789
0
1,827
3,504
12,160
0
L
3,814
278
888
474
6,947
1,906
0
1,126
5,550
12,176
0
W
7,920
2,290
443
4,493
10,445
6,352
809
4,515
5,930
0
27,915
L
2,434
436
118
2,623
13,499
6,987
0
4,045
8,885
6,028
0
W
6,534
1,729
2,277
4,408
9,358
5,419
328
5,182
4,176
0
16,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,512
Gold Earned
16,419
105
Minions Killed
29
7
Camps Cleared
1
489,572
Distance Traveled
390,566
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,917
865
48
6
3
167,361
1
L
Nox
5,499
687
8
1
1
140,346
1
L
Hel
5,736
717
16
2
0
120,043
0
W
Chaac
7,690
961
37
5
3
160,366
1
L
Sobek
5,184
648
5
1
0
130,177
2
W
Guan Yu
6,905
863
20
3
1
161,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role