Player Matchup

Anhur
Anhur
Billbro11
Anhur
Level 100
God Stats
11W - 2L
1,541 SR
Queue Stats
427W - 450L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
CaptinCheech553
Gilgamesh
Level 69
God Stats
8W - 9L
1,455 SR
Queue Stats
246W - 298L
1,372 Elo+
Party 1
Hades
Hades
ElxChalino
Hades
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 15L
1,464 Elo+
Solo
King Arthur
King Arthur
TheFishyTomato
King Arthur
Level 95
God Stats
17W - 19L
1,482 SR
Queue Stats
341W - 382L
1,330 Elo+
Party 1
Osiris
Osiris
l Mr Nounours l
Osiris
Level 158
God Stats
2W - 2L
1,398 SR
Queue Stats
254W - 245L
1,364 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,387 Elo+

VS

Team Averages
Level 107
1,369 SR
1,398 Elo+
Hel
Hel
Abyssalwolf6009
Hel
Level 147
God Stats
1W - 1L
1,268 SR
Queue Stats
238W - 259L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Andrio_Duco_85
Morgan Le Fay
Level 44
God Stats
11W - 12L
1,359 SR
Queue Stats
140W - 189L
1,347 Elo+
Solo
Hera
Hera
CynicPsychotic
Hera
Level 124
God Stats
6W - 6L
1,495 SR
Queue Stats
932W - 1,087L
1,411 Elo+
Solo
Heimdallr
Heimdallr
DOCMcStuffIt44
Heimdallr
Level 83
God Stats
0W - 2L
1,298 SR
Queue Stats
147W - 146L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
get_me_a_bagel
Gilgamesh
Level 138
God Stats
6W - 4L
1,426 SR
Queue Stats
140W - 154L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Billbro11
Anhur
10
2 / 2 / 2
5,556
556
3,531
5,670
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
CaptinCheech553
Gilgamesh
10
5 / 2 / 3
6,401
640
3,859
6,361
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
11
7 / 1 / 1
6,730
673
4,725
5,077
2,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheFishyTomato
King Arthur
11
2 / 1 / 0
6,246
625
2,745
5,087
3,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 3
5,613
561
1,911
5,466
3,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,776
478
2,184
4,582
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
Andrio_Duco_85
Morgan Le Fay
8
1 / 3 / 0
4,727
473
2,136
4,115
1,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 1
5,651
565
3,310
5,278
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DOCMcStuffIt44
Heimdallr
8
1 / 4 / 0
4,778
478
3,225
5,811
920
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
get_me_a_bagel
Gilgamesh
8
1 / 4 / 3
5,288
529
3,120
7,709
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
6
6
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Morgan Le Fay
Andrio_Duco_85
Morgan Le Fay
1
3
0
0.33
W
Anhur
Billbro11
Anhur
2
2
2
1.5
W
Gilgamesh
CaptinCheech553
Gilgamesh
5
2
3
3.25
L
2
5
1
0.5
L
Heimdallr
DOCMcStuffIt44
Heimdallr
1
4
0
0.25
W
Hades
7
1
1
7.5
W
King Arthur
TheFishyTomato
King Arthur
2
1
0
2
L
Gilgamesh
get_me_a_bagel
Gilgamesh
1
4
3
0.63
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
13,975
27,661
Taken
27,495
13,606
Mitigated
7,462
9,101
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,184
233
253
1,567
4,582
1,736
78
669
3,913
18,843
0
L
Morgan Le Fay
Andrio_Duco_85
Morgan Le Fay
2,136
652
0
449
4,115
1,209
0
0
4,115
18,368
0
W
Anhur
Billbro11
Anhur
3,531
2,367
0
1,937
5,670
1,337
496
1,160
4,329
0
28,113
W
Gilgamesh
CaptinCheech553
Gilgamesh
3,859
1,300
0
2,277
6,361
2,547
0
897
5,464
0
31,147
L
3,310
857
0
999
5,278
1,483
0
2,498
2,780
25,670
0
L
Heimdallr
DOCMcStuffIt44
Heimdallr
3,225
1,150
59
1,068
5,811
920
0
757
5,054
0
17,670
W
Hades
4,725
694
47
2,388
5,077
2,896
474
1,595
3,448
27,498
0
W
King Arthur
TheFishyTomato
King Arthur
2,745
250
0
250
5,087
3,076
0
2,136
2,951
0
32,167
L
Gilgamesh
get_me_a_bagel
Gilgamesh
3,120
784
0
3,013
7,709
2,114
0
1,105
6,604
0
21,864
W
1,911
367
0
2,202
5,466
3,750
242
1,623
3,623
2,376
17,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
25,220
267
Minions Killed
202
0
Camps Cleared
0
948,171
Distance Traveled
871,408
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,776
478
38
4
0
182,988
3
L
Morgan Le Fay
4,727
473
31
3
0
169,683
1
W
Anhur
5,556
556
39
4
0
165,940
2
W
Gilgamesh
6,401
640
51
5
0
219,498
0
L
Hera
5,651
565
47
5
0
152,248
1
L
Heimdallr
4,778
478
35
4
0
172,637
1
W
Hades
6,730
673
55
6
0
177,447
1
W
King Arthur
6,246
625
74
7
0
185,732
1
L
Gilgamesh
5,288
529
51
5
0
193,852
0
W
Osiris
5,613
561
48
5
0
199,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role