Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aedea
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 2
Da Ji
Da Ji
Hysteria07
Da Ji
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 2
Agni
Agni
Pawlabear
Agni
Level 129
God Stats
2W - 3L
1,519 SR
Queue Stats
110W - 115L
1,517 Elo+
Solo
Eset
Eset
SomeRandomBud
Eset
Level 37
God Stats
2W - 1L
1,742 SR
Queue Stats
56W - 62L
1,556 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,408 Elo+

VS

Team Averages
Level 102
1,457 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CHATIN
Yemoja
Level 140
God Stats
5W - 5L
1,486 SR
Queue Stats
293W - 307L
1,445 Elo+
Party 1
Loki
Loki
Waggly11
Loki
Level 105
God Stats
34W - 24L
1,622 SR
Queue Stats
492W - 501L
1,493 Elo+
Party 1
Achilles
Achilles
blaziken09
Achilles
Level 104
God Stats
1W - 1L
1,175 SR
Queue Stats
128W - 134L
1,470 Elo+
Party 1
Anubis
Anubis
dw4rfy123
Anubis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 78L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 2 / 0
4,021
402
774
3,293
767
Jing Wei
Aedea
Jing Wei
10
0 / 0 / 1
5,202
520
2,727
3,190
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
7
1 / 4 / 1
4,765
477
2,515
6,340
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
8
2 / 5 / 0
4,930
493
4,682
5,061
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 1
5,045
505
2,157
6,609
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 0
5,254
525
2,266
4,936
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
CHATIN
Yemoja
8
0 / 1 / 6
5,063
506
1,576
3,068
1,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
10
6 / 0 / 2
6,128
613
4,143
5,209
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
blaziken09
Achilles
8
2 / 2 / 6
5,294
529
3,958
6,661
3,703
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
dw4rfy123
Anubis
12
3 / 0 / 2
6,575
658
2,710
3,250
1,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Jing Wei
Aedea
Jing Wei
0
0
1
0.5
W
Yemoja
CHATIN
Yemoja
0
1
6
3
L
Da Ji
1
4
1
0.38
L
Agni
2
5
0
0.4
L
0
1
1
0.5
W
Loki
6
0
2
7
W
Achilles
blaziken09
Achilles
2
2
6
2.5
W
Anubis
dw4rfy123
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,855
Damage
14,653
24,493
Taken
23,124
6,955
Mitigated
8,739
8,414
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
774
348
0
766
3,293
767
0
632
2,661
0
12,154
W
Ah Muzen Cab
 
Ah Muzen Cab
2,266
1,155
0
2,350
4,936
1,119
0
1,069
3,867
0
35,623
L
Jing Wei
Aedea
Jing Wei
2,727
2,505
0
2,386
3,190
758
0
346
2,844
0
34,194
W
Yemoja
CHATIN
Yemoja
1,576
201
713
919
3,068
1,269
0
909
2,085
8,199
0
L
Da Ji
2,515
500
0
2,014
6,340
1,820
0
1,433
4,907
0
19,508
L
Agni
4,682
491
0
470
5,061
1,231
0
139
4,922
22,625
0
L
2,157
576
124
2,654
6,609
2,379
0
1,736
4,873
16,088
0
W
Loki
4,143
1,690
0
2,206
5,209
1,351
0
435
4,734
0
28,827
W
Achilles
blaziken09
Achilles
3,958
1,000
0
680
6,661
3,703
0
3,316
3,073
0
16,987
W
Anubis
dw4rfy123
Anubis
2,710
284
0
2,443
3,250
1,297
494
694
2,526
41,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
28,314
232
Minions Killed
283
0
Camps Cleared
0
835,331
Distance Traveled
974,953
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,021
402
28
3
0
129,408
2
W
Ah Muzen Cab
5,254
525
67
7
0
184,654
2
L
Jing Wei
5,202
520
78
8
0
177,286
3
W
Yemoja
5,063
506
19
2
0
183,995
4
L
Da Ji
4,765
477
45
5
0
189,702
3
L
Agni
4,930
493
46
5
0
172,114
2
L
Eset
5,045
505
35
4
0
166,821
0
W
Loki
6,128
613
67
7
0
221,688
4
W
Achilles
5,294
529
33
3
0
203,031
2
W
Anubis
6,575
658
97
10
0
181,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role