Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
D3athGun03410
Anubis
Level 77
God Stats
3W - 1L
1,691 SR
Queue Stats
61W - 64L
1,477 Elo+
Party 4
Amaterasu
Amaterasu
Neko GoutFraise
Amaterasu
Level 62
God Stats
90W - 81L
1,543 SR
Queue Stats
184W - 195L
1,504 Elo+
Party 2
Mercury
Mercury
choukyktr
Mercury
Level 80
God Stats
2W - 2L
1,682 SR
Queue Stats
173W - 193L
1,430 Elo+
Party 2
Atlas
Atlas
khorwenn
Atlas
Level 109
God Stats
2W - 1L
1,810 SR
Queue Stats
72W - 64L
1,509 Elo+
Party 4
Team Averages
Level 97
1,645 SR
1,484 Elo+

VS

Team Averages
Level 96
1,506 SR
1,458 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Rossm_1
Athena
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
Y0uZiixX
Ah Puch
Level 109
God Stats
9W - 2L
1,500 SR
Queue Stats
217W - 199L
1,503 Elo+
Party 3
Serqet
Serqet
alpha-snail10
Serqet
Level 62
God Stats
10W - 11L
1,435 SR
Queue Stats
181W - 149L
1,468 Elo+
Party 1
Bellona
Bellona
hi_rez_suck420
Bellona
Level 67
God Stats
8W - 5L
1,595 SR
Queue Stats
216W - 166L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 1
8,863
466
12,643
12,318
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 1
8,868
467
4,727
11,961
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
Neko GoutFraise
Amaterasu
13
1 / 3 / 2
7,824
412
8,931
14,668
11,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
choukyktr
Mercury
14
1 / 8 / 2
8,349
439
5,025
14,380
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
khorwenn
Atlas
15
1 / 4 / 0
9,026
475
6,225
11,905
7,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 3 / 1
10,651
561
6,751
13,845
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Rossm_1
Athena
14
0 / 2 / 11
8,962
472
6,607
18,727
23,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Y0uZiixX
Ah Puch
16
6 / 2 / 6
10,367
546
14,939
7,672
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 4
10,380
546
5,334
10,415
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
8 / 1 / 5
10,867
572
11,834
16,487
16,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
21
22
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
1
3.5
W
Medusa
 
Medusa
3
3
1
1.17
L
2
6
1
0.42
L
Amaterasu
Neko GoutFraise
Amaterasu
1
3
2
0.67
W
Athena
Rossm_1
Athena
0
2
11
2.75
W
Ah Puch
Y0uZiixX
Ah Puch
6
2
6
4.5
W
4
0
4
6
L
Mercury
choukyktr
Mercury
1
8
2
0.25
W
8
1
5
10.5
L
Atlas
khorwenn
Atlas
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
45,465
65,232
Taken
67,146
31,528
Mitigated
51,295
17,086
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,643
5,786
0
8,735
12,318
3,253
697
3,562
8,640
62,226
0
W
Medusa
 
Medusa
6,751
2,839
0
5,973
13,845
5,247
1,550
5,193
8,652
0
90,989
L
4,727
316
0
4,386
11,961
5,173
460
5,316
5,985
47,619
0
L
Amaterasu
Neko GoutFraise
Amaterasu
8,931
2,507
0
1,822
14,668
11,814
493
4,955
9,323
8,766
39,531
W
Athena
Rossm_1
Athena
6,607
2,053
0
1,745
18,727
23,233
99
6,925
11,802
24,305
0
W
Ah Puch
Y0uZiixX
Ah Puch
14,939
813
0
1,732
7,672
3,001
229
3,496
4,176
62,106
0
W
5,334
445
0
5,234
10,415
3,571
90
3,019
7,396
0
70,168
L
Mercury
choukyktr
Mercury
5,025
2,022
0
150
14,380
4,235
0
3,558
10,329
0
58,866
W
11,834
3,249
0
5,533
16,487
16,243
109
6,624
9,863
194
64,911
L
Atlas
khorwenn
Atlas
6,225
2,002
0
1,993
11,905
7,053
0
3,705
7,990
40,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
51,227
510
Minions Killed
565
0
Camps Cleared
0
1,721,439
Distance Traveled
1,958,281
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,863
466
109
6
0
370,873
3
W
Medusa
10,651
561
170
9
0
340,698
4
L
Anubis
8,868
467
140
7
0
288,882
3
L
Amaterasu
7,824
412
69
4
0
368,383
2
W
Athena
8,962
472
41
2
0
387,047
3
W
Ah Puch
10,367
546
124
7
0
363,562
4
W
Serqet
10,380
546
113
6
0
451,535
6
L
Mercury
8,349
439
104
5
0
389,287
5
W
Bellona
10,867
572
117
6
0
415,439
1
L
Atlas
9,026
475
88
5
0
304,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role