Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Dark7
Sol
Level 160
God Stats
25W - 14L
1,680 SR
Queue Stats
644W - 250L
1,768 Elo+
Party 2
Amaterasu
Amaterasu
EaeJorg1n
Amaterasu
Level 77
God Stats
2W - 1L
1,422 SR
Queue Stats
57W - 56L
1,456 Elo+
Party 2
Team Averages
Level 131
1,534 SR
1,575 Elo+

VS

Team Averages
Level 114
1,385 SR
1,508 Elo+
Erlang Shen
Erlang Shen
Ariiees
Erlang Shen
Level 159
God Stats
0W - 4L
1,150 SR
Queue Stats
226W - 248L
1,529 Elo+
Solo
Bacchus
Bacchus
Juamoy
Bacchus
Level 62
God Stats
4W - 5L
1,505 SR
Queue Stats
6W - 8L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
Sörin
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 3 / 17
9,682
745
8,984
11,552
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Dark7
Sol
17
18 / 4 / 4
12,100
931
21,043
13,344
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
EaeJorg1n
Amaterasu
13
3 / 3 / 16
10,236
787
4,588
15,068
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ariiees
Erlang Shen
10
2 / 10 / 5
8,386
645
5,991
18,757
15,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Juamoy
Bacchus
12
5 / 7 / 4
8,964
690
9,078
13,619
8,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Sörin
The Morrigan
12
3 / 6 / 4
8,579
660
9,803
8,517
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
23
Kills
10
10
Deaths
23
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
17
3.5
L
Erlang Shen
Ariiees
Erlang Shen
2
10
5
0.45
W
Sol
Dark7
Sol
18
4
4
5
W
Amaterasu
EaeJorg1n
Amaterasu
3
3
16
3.67
L
Bacchus
Juamoy
Bacchus
5
7
4
1
L
The Morrigan
Sörin
The Morrigan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,615
Damage
24,872
39,964
Taken
40,893
28,167
Mitigated
27,147
13,701
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,984
3,138
0
2,399
11,552
7,976
418
4,316
7,236
36,073
2,472
L
Erlang Shen
Ariiees
Erlang Shen
5,991
2,974
383
3,318
18,757
15,728
0
13,073
5,684
0
15,358
W
Sol
Dark7
Sol
21,043
10,960
0
7,278
13,344
5,908
2,335
7,175
6,169
53,705
5,249
W
Amaterasu
EaeJorg1n
Amaterasu
4,588
1,281
0
4,024
15,068
14,283
380
8,256
6,812
0
17,434
L
Bacchus
Juamoy
Bacchus
9,078
1,069
0
0
13,619
8,208
0
9,647
3,972
18,182
0
L
The Morrigan
Sörin
The Morrigan
9,803
929
0
0
8,517
3,211
0
4,835
3,666
33,210
4

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
25,929
155
Minions Killed
91
9
Camps Cleared
1
678,253
Distance Traveled
569,061
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,682
745
52
4
3
227,955
4
L
Erlang Shen
8,386
645
24
2
1
156,992
0
W
Sol
12,100
931
86
7
4
217,427
4
W
Amaterasu
10,236
787
17
1
2
232,871
2
L
Bacchus
8,964
690
13
1
0
200,205
1
L
The Morrigan
8,579
660
54
4
0
211,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role