Player Matchup

Anubis
Anubis
BrOWn_ToWN_CuRRy
Anubis
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 80L
1,368 Elo+
Solo
Mulan
Mulan
anwabuk
Mulan
Level 103
God Stats
35W - 34L
1,447 SR
Queue Stats
359W - 402L
1,296 Elo+
Party 4
Sylvanus
Sylvanus
jrockusc
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 362L
1,451 Elo+
Party 3
Bastet
Bastet
julioguerrero14j
Bastet
Level 15
God Stats
1W - 1L
1,815 SR
Queue Stats
9W - 18L
1,333 Elo+
Party 4
Neith
Neith
yeeyee2019
Neith
Level 3
God Stats
0W - 3L
1,307 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 3
Team Averages
Level 48
1,514 SR
1,352 Elo+

VS

Team Averages
Level 77
1,521 SR
1,537 Elo+
Sobek
Sobek
Cansel-
Sobek
Level 31
God Stats
3W - 3L
1,421 SR
Queue Stats
13W - 12L
1,427 Elo+
Party 1
Mercury
Mercury
MistaAdamz
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 23L
1,700 Elo+
Party 2
Apollo
Apollo
TyYoTubez
Apollo
Level 158
God Stats
3W - 2L
1,624 SR
Queue Stats
80W - 55L
1,618 Elo+
Party 2
Ymir
Ymir
jam617letsgo
Ymir
Level 47
God Stats
35W - 26L
1,577 SR
Queue Stats
174W - 190L
1,466 Elo+
Solo
Merlin
Merlin
klawless1990
Merlin
Level 103
God Stats
109W - 118L
1,483 SR
Queue Stats
289W - 358L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,584
470
4,770
10,930
4,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
anwabuk
Mulan
12
1 / 8 / 1
7,079
506
4,302
14,144
9,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
jrockusc
Sylvanus
9
2 / 6 / 0
6,645
475
4,398
12,318
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 1
6,159
440
4,196
7,144
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
0 / 5 / 0
6,016
430
2,532
5,781
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cansel-
Sobek
11
0 / 0 / 9
7,497
536
3,501
8,730
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MistaAdamz
Mercury
16
7 / 1 / 4
9,571
684
5,238
8,068
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
TyYoTubez
Apollo
13
3 / 3 / 2
8,033
574
4,659
8,679
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
8 / 2 / 0
9,077
648
10,986
13,146
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
14
11 / 1 / 2
9,026
645
12,843
7,901
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
29
29
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Sobek
Cansel-
Sobek
0
0
9
4.5
W
Mercury
MistaAdamz
Mercury
7
1
4
9
W
Apollo
TyYoTubez
Apollo
3
3
2
1.33
L
Mulan
anwabuk
Mulan
1
8
1
0.19
W
8
2
0
4
L
Sylvanus
jrockusc
Sylvanus
2
6
0
0.33
L
2
3
1
0.83
W
Merlin
11
1
2
12
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
37,227
50,317
Taken
46,524
26,151
Mitigated
26,017
12,052
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,770
242
0
2,559
10,930
4,662
0
7,339
3,591
39,095
0
W
Sobek
Cansel-
Sobek
3,501
418
151
3,431
8,730
6,863
243
3,129
5,601
13,157
0
W
Mercury
MistaAdamz
Mercury
5,238
2,569
0
1,000
8,068
2,822
0
423
7,645
0
84,635
W
Apollo
TyYoTubez
Apollo
4,659
2,962
0
2,973
8,679
2,924
708
303
8,376
0
62,127
L
Mulan
anwabuk
Mulan
4,302
1,653
0
3,543
14,144
9,487
0
9,131
4,263
0
33,473
W
10,986
3,203
0
5,344
13,146
11,098
353
0
13,146
44,293
0
L
Sylvanus
jrockusc
Sylvanus
4,398
1,173
394
3,473
12,318
8,509
0
7,083
5,235
22,139
0
L
4,196
1,151
0
1,871
7,144
1,813
0
1,574
5,467
0
23,780
W
Merlin
12,843
1,292
0
2,038
7,901
2,310
0
5,313
2,588
51,671
0
L
Neith
2,532
1,072
0
212
5,781
1,680
48
1,350
4,431
0
28,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
43,204
307
Minions Killed
448
0
Camps Cleared
0
997,938
Distance Traveled
1,378,567
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,584
470
79
6
0
210,917
2
W
Sobek
7,497
536
27
2
0
282,986
3
W
Mercury
9,571
684
124
9
0
321,798
0
W
Apollo
8,033
574
118
8
0
245,883
5
L
Mulan
7,079
506
72
5
0
188,393
2
W
Ymir
9,077
648
97
7
0
249,189
0
L
Sylvanus
6,645
475
33
2
0
214,249
1
L
Bastet
6,159
440
53
4
0
183,426
3
W
Merlin
9,026
645
82
6
0
278,711
4
L
Neith
6,016
430
70
5
0
200,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role