Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Infix11
He Bo
Level 64
God Stats
14W - 11L
1,580 SR
Queue Stats
227W - 213L
1,500 Elo+
Solo
Mercury
Mercury
MiGio88
Mercury
Level 102
God Stats
1W - 6L
1,278 SR
Queue Stats
302W - 306L
1,546 Elo+
Solo
Anhur
Anhur
Tjorveen
Anhur
Level 78
God Stats
2W - 3L
1,469 SR
Queue Stats
204W - 174L
1,546 Elo+
Party 1
Cerberus
Cerberus
dahjokezofdoom
Cerberus
Level 58
God Stats
5W - 1L
1,949 SR
Queue Stats
138W - 139L
1,485 Elo+
Party 1
Team Averages
Level 85
1,555 SR
1,515 Elo+

VS

Team Averages
Level 120
1,494 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kolas
Sobek
Level 107
God Stats
2W - 3L
1,456 SR
Queue Stats
237W - 234L
1,535 Elo+
Solo
Apollo
Apollo
OxidizedMe
Apollo
Level 156
God Stats
8W - 6L
1,543 SR
Queue Stats
45W - 66L
1,408 Elo+
Solo
Neith
Neith
abarvalg
Neith
Level 101
God Stats
64W - 78L
1,469 SR
Queue Stats
699W - 731L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 0 / 0
8,685
579
6,441
9,862
8,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Infix11
He Bo
12
2 / 4 / 3
7,333
489
7,038
7,537
2,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MiGio88
Mercury
9
0 / 4 / 1
6,101
407
3,107
8,606
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Tjorveen
Anhur
13
5 / 5 / 0
7,946
530
8,935
11,978
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
10
0 / 4 / 4
6,598
440
5,273
14,444
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 3
8,674
578
7,500
6,855
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
 
Arachne
14
3 / 1 / 1
8,382
559
5,745
12,054
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Kolas
Sobek
14
9 / 1 / 7
9,737
649
7,981
12,336
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
OxidizedMe
Apollo
13
2 / 5 / 7
8,236
549
7,652
11,302
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
abarvalg
Neith
15
0 / 1 / 2
9,100
607
6,448
7,482
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
16
17
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
0
3
W
Scylla
 
Scylla
2
2
3
1.75
W
Arachne
 
Arachne
3
1
1
3.5
L
He Bo
Infix11
He Bo
2
4
3
0.88
W
Sobek
Kolas
Sobek
9
1
7
12.5
L
Mercury
MiGio88
Mercury
0
4
1
0.13
W
Apollo
OxidizedMe
Apollo
2
5
7
1.1
L
Anhur
Tjorveen
Anhur
5
5
0
1
W
Neith
abarvalg
Neith
0
1
2
1
L
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
35,326
52,427
Taken
50,029
23,263
Mitigated
24,916
14,278
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,441
1,017
394
1,676
9,862
8,465
0
368
9,494
0
50,544
W
Scylla
 
Scylla
7,500
512
0
732
6,855
1,646
433
2,173
4,682
62,134
0
W
Arachne
 
Arachne
5,745
4,062
0
5,207
12,054
5,203
0
1,443
10,611
0
59,988
L
He Bo
Infix11
He Bo
7,038
175
0
500
7,537
2,461
0
4,158
3,103
45,209
0
W
Sobek
Kolas
Sobek
7,981
1,389
0
5,037
12,336
12,935
280
4,211
8,125
23,049
0
L
Mercury
MiGio88
Mercury
3,107
854
0
2,366
8,606
2,312
0
3,068
5,440
0
28,437
W
Apollo
OxidizedMe
Apollo
7,652
2,891
0
3,403
11,302
2,613
2,468
3,380
7,922
0
53,725
L
Anhur
Tjorveen
Anhur
8,935
3,641
0
2,676
11,978
3,640
16
3,338
8,616
0
52,376
W
Neith
abarvalg
Neith
6,448
3,204
0
5,083
7,482
2,519
0
1,104
6,378
0
63,535
L
Cerberus
5,273
484
449
6,217
14,444
6,385
0
4,107
10,293
29,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,663
Gold Earned
44,129
432
Minions Killed
523
0
Camps Cleared
0
1,330,997
Distance Traveled
1,482,615
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,685
579
120
8
0
266,723
5
W
Scylla
8,674
578
128
9
0
285,355
5
W
Arachne
8,382
559
101
7
0
313,767
3
L
He Bo
7,333
489
75
5
0
267,362
0
W
Sobek
9,737
649
38
3
0
311,471
2
L
Mercury
6,101
407
66
4
0
235,555
5
W
Apollo
8,236
549
108
7
0
288,760
5
L
Anhur
7,946
530
100
7
0
267,782
1
W
Neith
9,100
607
148
10
0
283,262
5
L
Cerberus
6,598
440
71
5
0
293,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role