Player Matchup

Ares
Ares
Platinum IV
JudasPriestley
Ares
Platinum IV
Level 129
God Stats
1W - 0L
1,676 SR
Queue Stats
43W - 42L
1,839 MMR
Solo
Serqet
Serqet
Platinum I
McSpanish
Serqet
Platinum I
Level 105
God Stats
2W - 2L
1,776 SR
Queue Stats
221W - 222L
1,862 MMR
Solo
Thoth
Thoth
Platinum I
PHATS0
Thoth
Platinum I
Level 114
God Stats
3W - 5L
1,451 SR
Queue Stats
161W - 152L
2,042 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum II
SmurfKappaLel
Ao Kuang
Platinum II
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,816 MMR
Solo
Danzaburou
Danzaburou
Gold III
Trxv
Danzaburou
Gold III
Level 109
God Stats
67W - 62L
1,588 SR
Queue Stats
138W - 132L
1,554 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,598 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,562 SR
1,820 MMR
Sun Wukong
Sun Wukong
Platinum III
LightBringeerr
Sun Wukong
Platinum III
Level 118
God Stats
109W - 94L
1,607 SR
Queue Stats
212W - 214L
1,768 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Makoto14
Hou Yi
Diamond V
Level 156
God Stats
7W - 11L
1,636 SR
Queue Stats
132W - 138L
1,941 MMR
Party 3
Bacchus
Bacchus
Platinum III
Metxe
Bacchus
Platinum III
Level 154
God Stats
1W - 3L
1,547 SR
Queue Stats
169W - 165L
1,813 MMR
Party 3
Fenrir
Fenrir
Platinum III
krowbus
Fenrir
Platinum III
Level 157
God Stats
4W - 9L
1,480 SR
Queue Stats
179W - 183L
1,917 MMR
Party 1
Sol
Sol
Gold III
noseand
Sol
Gold III
Level 104
God Stats
2W - 5L
1,540 SR
Queue Stats
202W - 202L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
13,596
523
7,693
27,469
31,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
McSpanish
Serqet
20
5 / 4 / 7
14,980
576
14,106
17,990
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
PHATS0
Thoth
20
2 / 2 / 8
14,199
546
13,681
9,295
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SmurfKappaLel
Ao Kuang
20
7 / 1 / 5
16,777
645
21,447
26,090
28,381
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Trxv
Danzaburou
20
3 / 2 / 6
16,505
635
13,304
21,307
10,405
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TiamatOdinCliodhna

VS

Bans
AthenaGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LightBringeerr
Sun Wukong
20
0 / 5 / 2
12,735
490
6,289
20,417
14,402
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Makoto14
Hou Yi
20
7 / 2 / 1
13,575
522
13,799
17,047
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Metxe
Bacchus
15
0 / 3 / 9
10,649
410
10,652
17,411
23,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
krowbus
Fenrir
19
5 / 7 / 4
12,616
485
12,119
20,767
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
20
2 / 2 / 4
13,599
523
15,884
15,529
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
19
Kills
14
14
Deaths
19
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
Sun Wukong
LightBringeerr
Sun Wukong
0
5
2
0.2
L
Hou Yi
Makoto14
Hou Yi
7
2
1
3.75
W
Serqet
McSpanish
Serqet
5
4
7
2.13
L
Bacchus
Metxe
Bacchus
0
3
9
1.5
W
Thoth
PHATS0
Thoth
2
2
8
3
W
Ao Kuang
SmurfKappaLel
Ao Kuang
7
1
5
9.5
W
Danzaburou
Trxv
Danzaburou
3
2
6
3
L
Fenrir
krowbus
Fenrir
5
7
4
1
L
Sol
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,231
Damage
58,743
102,151
Taken
91,171
83,980
Mitigated
56,573
43,300
Healing
31,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,693
0
3,896
7,404
27,469
31,857
453
5,778
21,691
23,711
0
L
Sun Wukong
LightBringeerr
Sun Wukong
6,289
1,683
0
7,718
20,417
14,402
1,030
10,355
8,332
0
102,169
L
Hou Yi
Makoto14
Hou Yi
13,799
8,825
0
7,376
17,047
6,419
1,407
10,465
6,398
0
117,693
W
Serqet
McSpanish
Serqet
14,106
3,641
0
6,142
17,990
9,018
325
5,176
12,814
0
97,741
L
Bacchus
Metxe
Bacchus
10,652
925
0
2,070
17,411
23,515
0
7,570
9,300
30,410
0
W
Thoth
PHATS0
Thoth
13,681
478
267
2,360
9,295
4,319
2,222
2,953
6,342
108,438
0
W
Ao Kuang
SmurfKappaLel
Ao Kuang
21,447
2,642
0
11,926
26,090
28,381
498
4,686
20,539
134,789
0
W
Danzaburou
Trxv
Danzaburou
13,304
7,430
0
11,305
21,307
10,405
8,728
8,519
12,788
0
181,959
L
Fenrir
krowbus
Fenrir
12,119
3,445
0
5,713
20,767
7,885
0
8,398
10,892
0
88,205
L
Sol
15,884
4,150
0
8,288
15,529
4,352
2,738
4,544
10,894
118,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,057
Gold Earned
63,174
815
Minions Killed
809
0
Camps Cleared
0
2,661,092
Distance Traveled
2,561,591
43
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,596
523
28
1
0
524,456
11
L
Sun Wukong
12,735
490
218
8
0
470,535
4
L
Hou Yi
13,575
522
202
8
0
493,975
2
W
Serqet
14,980
576
170
7
0
553,572
7
L
Bacchus
10,649
410
32
1
0
541,439
18
W
Thoth
14,199
546
177
7
0
523,997
11
W
Ao Kuang
16,777
645
201
8
0
561,029
9
W
Danzaburou
16,505
635
239
9
0
498,038
5
L
Fenrir
12,616
485
143
6
0
522,416
0
L
Sol
13,599
523
214
8
0
533,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role