Player Matchup

Poseidon
Poseidon
ALM_Thunder
Poseidon
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,082 Elo+
Party 1
Bakasura
Bakasura
Ashot_24
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 39L
1,114 Elo+
Party 1
Atlas
Atlas
TakedjNaora
Atlas
Level 55
God Stats
0W - 5L
1,086 SR
Queue Stats
124W - 238L
1,105 Elo+
Party 1
Gilgamesh
Gilgamesh
Tiko_707
Gilgamesh
Level 50
God Stats
21W - 15L
1,381 SR
Queue Stats
189W - 308L
1,209 Elo+
Party 1
Scylla
Scylla
miiikkel8
Scylla
Level 48
God Stats
2W - 3L
1,542 SR
Queue Stats
55W - 71L
1,354 Elo+
Solo
Team Averages
Level 35
1,402 SR
1,173 Elo+

VS

Team Averages
Level 48
1,487 SR
1,353 Elo+
Zhong Kui
Zhong Kui
Bernaus21
Zhong Kui
Level 47
God Stats
7W - 7L
1,556 SR
Queue Stats
37W - 50L
1,309 Elo+
Party 3
Bastet
Bastet
N7 Ledge M8
Bastet
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
703W - 822L
1,341 Elo+
Party 2
The Morrigan
The Morrigan
Satipi
The Morrigan
Level 47
God Stats
11W - 19L
1,404 SR
Queue Stats
93W - 132L
1,320 Elo+
Solo
Skadi
Skadi
forestlaw7
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
iLafon x
Ymir
Level 24
God Stats
4W - 2L
1,477 SR
Queue Stats
53W - 62L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALM_Thunder
Poseidon
13
0 / 17 / 1
8,535
356
7,146
17,239
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Ashot_24
Bakasura
17
2 / 9 / 2
10,649
444
10,583
24,372
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 7 / 0
7,585
316
5,969
24,206
12,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Tiko_707
Gilgamesh
17
5 / 8 / 1
10,991
458
13,370
23,655
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
miiikkel8
Scylla
11
0 / 8 / 0
8,291
345
2,557
10,995
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bernaus21
Zhong Kui
20
12 / 0 / 9
14,454
602
18,081
13,577
11,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
11 / 2 / 7
13,790
575
13,993
18,624
7,777
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Satipi
The Morrigan
17
3 / 5 / 4
12,329
514
11,323
10,169
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
20
14 / 0 / 10
13,993
583
21,196
14,950
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
18
9 / 0 / 16
13,369
557
9,102
16,986
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
7
Kills
49
49
Deaths
7
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ALM_Thunder
Poseidon
0
17
1
0.03
L
Bakasura
Ashot_24
Bakasura
2
9
2
0.33
W
Zhong Kui
Bernaus21
Zhong Kui
12
0
9
16.5
W
Bastet
11
2
7
7.25
W
The Morrigan
Satipi
The Morrigan
3
5
4
1
L
0
7
0
0
L
Gilgamesh
Tiko_707
Gilgamesh
5
8
1
0.69
W
Skadi
14
0
10
19
W
Ymir
9
0
16
17
L
Scylla
miiikkel8
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
73,695
100,467
Taken
74,306
39,453
Mitigated
50,909
11,567
Healing
27,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ALM_Thunder
Poseidon
7,146
1,384
0
266
17,239
3,730
276
6,310
10,891
44,605
0
L
Bakasura
Ashot_24
Bakasura
10,583
6,547
0
6,561
24,372
10,922
0
7,008
17,282
0
68,204
W
Zhong Kui
Bernaus21
Zhong Kui
18,081
2,255
287
9,643
13,577
11,497
7,439
3,140
10,255
94,670
7,845
W
Bastet
13,993
4,117
0
9,568
18,624
7,777
498
3,358
15,071
0
94,163
W
The Morrigan
Satipi
The Morrigan
11,323
1,651
0
0
10,169
3,478
3,524
279
9,485
59,491
0
L
5,969
1,996
0
1,811
24,206
12,500
0
9,495
14,620
28,525
0
L
Gilgamesh
Tiko_707
Gilgamesh
13,370
4,163
0
2,499
23,655
9,857
746
11,100
12,115
0
79,585
W
Skadi
21,196
10,933
0
5,420
14,950
6,163
3,497
4,446
10,020
0
109,290
W
Ymir
9,102
1,940
0
2,369
16,986
21,994
350
4,527
11,731
40,531
0
L
Scylla
miiikkel8
Scylla
2,557
354
0
430
10,995
2,444
0
3,732
7,249
33,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
67,935
414
Minions Killed
655
0
Camps Cleared
0
1,833,485
Distance Traveled
2,123,018
34
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,535
356
84
4
0
315,400
6
L
Bakasura
10,649
444
127
5
0
478,684
8
W
Zhong Kui
14,454
602
176
7
0
414,795
0
W
Bastet
13,790
575
143
6
0
478,807
0
W
The Morrigan
12,329
514
116
5
0
343,033
0
L
Atlas
7,585
316
32
1
0
425,514
6
L
Gilgamesh
10,991
458
110
5
0
391,563
12
W
Skadi
13,993
583
157
7
0
452,712
0
W
Ymir
13,369
557
63
3
0
433,671
6
L
Scylla
8,291
345
61
3
0
222,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role