Player Matchup

Olorun
Olorun
ETHYLIS
Olorun
Level 28
God Stats
6W - 4L
1,576 SR
Queue Stats
7W - 8L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Frantopocho123
Danzaburou
Level 48
God Stats
1W - 2L
1,124 SR
Queue Stats
95W - 112L
1,303 Elo+
Party 3
Ne Zha
Ne Zha
Tomy60850
Ne Zha
Level 68
God Stats
8W - 6L
1,606 SR
Queue Stats
48W - 54L
1,460 Elo+
Party 1
Sol
Sol
davids_legend
Sol
Level 107
God Stats
7W - 4L
1,380 SR
Queue Stats
389W - 410L
1,368 Elo+
Party 3
Cerberus
Cerberus
lil-Mathius
Cerberus
Level 89
God Stats
3W - 4L
1,179 SR
Queue Stats
431W - 478L
1,354 Elo+
Party 3
Team Averages
Level 68
1,373 SR
1,373 Elo+

VS

Team Averages
Level 82
1,423 SR
1,358 Elo+
Ravana
Ravana
Alexroll07
Ravana
Level 83
God Stats
2W - 4L
1,533 SR
Queue Stats
81W - 106L
1,366 Elo+
Party 2
Medusa
Medusa
Nighthawk12314
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,281 Elo+
Solo
Zeus
Zeus
Swandogg67
Zeus
Level 87
God Stats
55W - 63L
1,461 SR
Queue Stats
438W - 562L
1,397 Elo+
Solo
Atlas
Atlas
TurboGonzalo
Atlas
Level 87
God Stats
0W - 2L
1,313 SR
Queue Stats
91W - 109L
1,371 Elo+
Party 2
Discordia
Discordia
frandeCatarina
Discordia
Level 29
God Stats
0W - 3L
1,307 SR
Queue Stats
62W - 73L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ETHYLIS
Olorun
15
4 / 5 / 7
9,681
510
5,836
13,057
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Frantopocho123
Danzaburou
16
5 / 6 / 6
10,021
527
8,663
15,787
5,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Tomy60850
Ne Zha
17
11 / 7 / 9
10,787
568
15,786
19,797
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 10
9,525
501
10,408
10,251
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
lil-Mathius
Cerberus
17
4 / 7 / 3
10,198
537
9,066
15,189
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alexroll07
Ravana
16
9 / 10 / 2
10,316
543
12,783
14,049
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 6 / 6
10,785
568
14,745
14,918
5,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 5
9,765
514
11,448
11,830
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 7
8,975
472
7,384
14,832
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
frandeCatarina
Discordia
14
2 / 6 / 7
8,953
471
6,416
10,423
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
31
Kills
25
26
Deaths
31
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alexroll07
Ravana
9
10
2
1
W
Olorun
ETHYLIS
Olorun
4
5
7
1.5
W
Danzaburou
Frantopocho123
Danzaburou
5
6
6
1.33
L
8
6
6
1.83
L
3
6
5
0.92
W
Ne Zha
Tomy60850
Ne Zha
11
7
9
2.21
L
3
3
7
2.17
W
7
1
10
12
L
Discordia
frandeCatarina
Discordia
2
6
7
0.92
W
Cerberus
lil-Mathius
Cerberus
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,759
Damage
52,776
74,081
Taken
66,052
27,145
Mitigated
33,841
25,152
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alexroll07
Ravana
12,783
4,949
0
2,029
14,049
6,445
0
6,142
7,702
0
58,554
W
Olorun
ETHYLIS
Olorun
5,836
3,331
0
3,831
13,057
4,199
718
5,199
7,384
44,949
0
W
Danzaburou
Frantopocho123
Danzaburou
8,663
4,123
0
4,151
15,787
5,209
1,209
8,405
7,320
0
61,119
L
14,745
5,557
0
1,554
14,918
5,705
962
7,143
7,340
0
61,467
L
11,448
3,921
0
2,559
11,830
3,290
0
2,783
9,047
68,745
0
W
Ne Zha
Tomy60850
Ne Zha
15,786
5,702
0
7,057
19,797
6,307
0
4,283
15,374
0
71,740
L
7,384
2,302
0
1,783
14,832
15,072
0
4,427
10,362
21,050
0
W
10,408
3,058
0
6,779
10,251
2,423
788
3,545
6,660
44,861
0
L
Discordia
frandeCatarina
Discordia
6,416
170
0
988
10,423
3,329
0
4,046
6,291
36,218
0
W
Cerberus
lil-Mathius
Cerberus
9,066
453
0
3,334
15,189
9,007
0
2,984
12,095
70,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,212
Gold Earned
48,794
533
Minions Killed
418
0
Camps Cleared
0
1,680,758
Distance Traveled
1,645,164
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,316
543
85
4
0
321,515
1
W
Olorun
9,681
510
75
4
0
340,382
2
W
Danzaburou
10,021
527
112
6
0
327,420
0
L
Medusa
10,785
568
107
6
0
315,354
3
L
Zeus
9,765
514
133
7
0
330,676
2
W
Ne Zha
10,787
568
92
5
0
383,318
3
L
Atlas
8,975
472
22
1
0
354,076
1
W
Sol
9,525
501
68
4
0
276,218
3
L
Discordia
8,953
471
71
4
0
323,543
1
W
Cerberus
10,198
537
186
10
0
353,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role