Player Matchup

Nike
Nike
BADOK93
Nike
Level 89
God Stats
67W - 74L
1,478 SR
Queue Stats
261W - 301L
1,423 Elo+
Solo
Artio
Artio
EriKs0nono
Artio
Level 88
God Stats
8W - 5L
1,520 SR
Queue Stats
182W - 222L
1,380 Elo+
Party 3
Nu Wa
Nu Wa
Highbraain3093
Nu Wa
Level 71
God Stats
11W - 13L
1,420 SR
Queue Stats
56W - 76L
1,343 Elo+
Party 3
Pele
Pele
SherlockJoemes
Pele
Level 89
God Stats
10W - 10L
1,461 SR
Queue Stats
411W - 515L
1,361 Elo+
Solo
Izanami
Izanami
katasilla
Izanami
Level 48
God Stats
9W - 12L
1,294 SR
Queue Stats
113W - 110L
1,379 Elo+
Solo
Team Averages
Level 77
1,435 SR
1,377 Elo+

VS

Team Averages
Level 50
1,559 SR
1,262 Elo+
Mercury
Mercury
AxH DFind
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 74L
1,270 Elo+
Party 2
Skadi
Skadi
CarazoLosLlanos
Skadi
Level 42
God Stats
16W - 13L
1,683 SR
Queue Stats
178W - 201L
1,226 Elo+
Party 1
Odin
Odin
Raoqzz
Odin
Level 48
God Stats
3W - 4L
1,514 SR
Queue Stats
21W - 43L
1,260 Elo+
Party 2
Persephone
Persephone
anishgce
Persephone
Level 75
God Stats
59W - 67L
1,417 SR
Queue Stats
328W - 380L
1,341 Elo+
Solo
Sylvanus
Sylvanus
reyber_10
Sylvanus
Level 43
God Stats
5W - 6L
1,683 SR
Queue Stats
186W - 208L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BADOK93
Nike
14
2 / 1 / 10
7,918
495
6,459
13,375
8,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
15
4 / 0 / 1
8,735
546
7,969
11,062
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 3
8,134
508
3,665
6,237
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 7
8,329
521
9,580
8,276
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
katasilla
Izanami
15
6 / 0 / 6
9,424
589
12,033
6,968
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AxH DFind
Mercury
12
1 / 3 / 0
7,176
449
2,499
11,859
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 0
6,564
410
7,642
10,462
2,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Raoqzz
Odin
14
0 / 1 / 0
7,680
480
5,595
10,126
5,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
anishgce
Persephone
14
2 / 4 / 1
9,020
564
5,553
10,590
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
reyber_10
Sylvanus
11
0 / 5 / 1
7,165
448
3,769
15,720
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
4
5
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
AxH DFind
Mercury
1
3
0
0.33
W
Nike
BADOK93
Nike
2
1
10
7
L
1
5
0
0.2
W
Artio
4
0
1
4.5
W
2
3
3
1.17
L
Odin
Raoqzz
Odin
0
1
0
0
W
4
1
7
7.5
L
Persephone
anishgce
Persephone
2
4
1
0.63
W
Izanami
katasilla
Izanami
6
0
6
9
L
Sylvanus
reyber_10
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
25,058
45,918
Taken
58,757
27,511
Mitigated
25,830
14,921
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AxH DFind
Mercury
2,499
1,091
0
4,507
11,859
3,706
0
4,010
7,586
0
38,063
W
Nike
BADOK93
Nike
6,459
1,230
559
4,069
13,375
8,103
456
3,511
9,864
0
39,716
L
7,642
3,984
0
1,198
10,462
2,163
300
694
9,768
0
47,698
W
Artio
7,969
1,302
284
5,324
11,062
12,242
156
273
10,789
48,523
0
W
3,665
484
0
1,668
6,237
2,326
958
2,457
3,780
47,491
0
L
Odin
Raoqzz
Odin
5,595
1,372
0
500
10,126
5,585
0
3,753
5,697
0
44,525
W
9,580
1,504
503
2,514
8,276
2,686
404
1,311
6,965
0
41,903
L
Persephone
anishgce
Persephone
5,553
0
0
2,325
10,590
3,264
664
2,304
8,204
63,506
0
W
Izanami
katasilla
Izanami
12,033
9,707
0
0
6,968
2,154
2,698
1,770
5,198
0
67,563
L
Sylvanus
reyber_10
Sylvanus
3,769
1,327
1,025
3,005
15,720
11,112
303
87
15,633
21,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
37,605
467
Minions Killed
420
0
Camps Cleared
0
1,596,047
Distance Traveled
1,475,891
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,176
449
72
5
0
334,076
0
W
Nike
7,918
495
61
4
0
333,545
3
L
Skadi
6,564
410
73
5
0
264,762
0
W
Artio
8,735
546
93
6
0
303,753
4
W
Nu Wa
8,134
508
93
6
0
273,005
4
L
Odin
7,680
480
111
7
0
324,520
2
W
Pele
8,329
521
71
4
0
374,884
1
L
Persephone
9,020
564
128
8
0
291,789
2
W
Izanami
9,424
589
149
9
0
310,860
2
L
Sylvanus
7,165
448
36
2
0
260,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role