Player Matchup

Bastet
Bastet
RiiZe47
Bastet
Level 128
God Stats
19W - 5L
1,279 SR
Queue Stats
480W - 412L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
Schmiddii
Hou Yi
Level 18
God Stats
44W - 24L
1,522 SR
Queue Stats
54W - 32L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
SilentMo86
Cthulhu
Level 79
God Stats
18W - 17L
1,543 SR
Queue Stats
367W - 326L
1,500 Elo+
Party 1
Zeus
Zeus
SkillrJeNsi
Zeus
Level 128
God Stats
7W - 1L
1,817 SR
Queue Stats
482W - 433L
1,429 Elo+
Party 1
Chaac
Chaac
Sonnenjusta
Chaac
Level 20
God Stats
31W - 21L
1,475 SR
Queue Stats
48W - 45L
1,422 Elo+
Party 1
Team Averages
Level 75
1,527 SR
1,457 Elo+

VS

Team Averages
Level 76
1,559 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DiDiKiZ
Jormungandr
Level 86
God Stats
50W - 32L
1,566 SR
Queue Stats
416W - 391L
1,487 Elo+
Party 2
Anhur
Anhur
GoDz_X_Vinx
Anhur
Level 45
God Stats
3W - 4L
1,617 SR
Queue Stats
33W - 37L
1,417 Elo+
Solo
Cerberus
Cerberus
MrTerrigan
Cerberus
Level 85
God Stats
8W - 7L
1,611 SR
Queue Stats
495W - 538L
1,342 Elo+
Solo
Tiamat
Tiamat
didikid94
Tiamat
Level 66
God Stats
81W - 85L
1,502 SR
Queue Stats
285W - 286L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RiiZe47
Bastet
10
5 / 0 / 3
6,015
602
5,169
7,048
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Schmiddii
Hou Yi
10
3 / 2 / 2
5,938
594
4,845
5,276
1,091
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SilentMo86
Cthulhu
9
1 / 1 / 5
5,653
565
2,345
7,677
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 2
6,287
629
4,478
3,761
1,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,170
517
1,276
4,652
2,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 3 / 0
5,525
553
4,702
6,753
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
DiDiKiZ
Jormungandr
11
1 / 1 / 1
6,087
609
3,158
5,117
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 3 / 2
4,934
493
2,326
4,693
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MrTerrigan
Cerberus
7
1 / 3 / 0
4,880
488
2,124
5,819
2,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
didikid94
Tiamat
8
0 / 4 / 0
4,772
477
2,631
4,419
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
L
Jormungandr
DiDiKiZ
Jormungandr
1
1
1
1.5
L
0
3
2
0.33
L
Cerberus
MrTerrigan
Cerberus
1
3
0
0.33
W
Bastet
RiiZe47
Bastet
5
0
3
6.5
W
Hou Yi
Schmiddii
Hou Yi
3
2
2
2
W
Cthulhu
SilentMo86
Cthulhu
1
1
5
3.5
W
5
0
2
6
W
0
1
0
0
L
Tiamat
didikid94
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
14,941
28,414
Taken
26,801
10,661
Mitigated
10,312
11,773
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,702
1,106
0
2,116
6,753
1,923
0
1,503
5,250
0
30,879
L
Jormungandr
DiDiKiZ
Jormungandr
3,158
1,175
0
1,183
5,117
3,182
0
1,509
3,608
32,329
0
L
2,326
1,472
0
1,012
4,693
989
672
1,296
3,397
0
18,508
L
Cerberus
MrTerrigan
Cerberus
2,124
30
0
1,272
5,819
2,470
0
526
5,293
22,235
0
W
Bastet
RiiZe47
Bastet
5,169
2,441
0
4,282
7,048
2,025
0
2,327
4,623
0
28,969
W
Hou Yi
Schmiddii
Hou Yi
4,845
2,950
94
1,597
5,276
1,091
165
686
4,590
0
28,664
W
Cthulhu
SilentMo86
Cthulhu
2,345
406
168
2,210
7,677
4,140
0
1,229
6,444
20,121
0
W
4,478
776
0
2,260
3,761
1,131
0
1,667
1,930
36,435
0
W
1,276
0
0
1,162
4,652
2,274
0
1,738
2,914
0
29,237
L
Tiamat
didikid94
Tiamat
2,631
378
0
447
4,419
1,748
9
1,989
2,430
20,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
26,198
281
Minions Killed
277
0
Camps Cleared
0
948,878
Distance Traveled
870,983
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,525
553
56
6
0
222,800
1
L
Jormungandr
6,087
609
85
9
0
143,478
3
L
Anhur
4,934
493
33
3
0
177,436
3
L
Cerberus
4,880
488
56
6
0
137,924
2
W
Bastet
6,015
602
65
7
0
233,548
5
W
Hou Yi
5,938
594
62
6
0
180,332
2
W
Cthulhu
5,653
565
27
3
0
170,668
5
W
Zeus
6,287
629
63
6
0
188,192
0
W
Chaac
5,170
517
64
6
0
176,138
3
L
Tiamat
4,772
477
47
5
0
189,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role