Player Matchup

Pele
Pele
ARRapture
Pele
Level 121
God Stats
9W - 4L
1,534 SR
Queue Stats
261W - 256L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
Achyjoker
Guan Yu
Level 107
God Stats
2W - 2L
1,575 SR
Queue Stats
180W - 184L
1,529 Elo+
Party 2
Ra
Ra
Feirrr
Ra
Level 26
God Stats
5W - 2L
1,759 SR
Queue Stats
38W - 21L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
NE0SE0UL
Cthulhu
Level 104
God Stats
7W - 5L
1,575 SR
Queue Stats
174W - 174L
1,530 Elo+
Party 2
Eset
Eset
SlashGashGaga
Eset
Level 156
God Stats
2W - 1L
1,599 SR
Queue Stats
18W - 15L
1,548 Elo+
Party 2
Team Averages
Level 103
1,609 SR
1,557 Elo+

VS

Team Averages
Level 47
1,578 SR
1,495 Elo+
Jing Wei
Jing Wei
Callumm_21
Jing Wei
Level 27
God Stats
3W - 2L
1,658 SR
Queue Stats
112W - 117L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
Jimbobjoeymo
Xbalanque
Level 38
God Stats
14W - 8L
1,822 SR
Queue Stats
99W - 96L
1,466 Elo+
Party 3
Ao Kuang
Ao Kuang
Mister-Toxicity
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 164L
1,470 Elo+
Party 1
Atlas
Atlas
Wintie75
Atlas
Level 105
God Stats
0W - 2L
1,255 SR
Queue Stats
243W - 198L
1,551 Elo+
Party 3
Arachne
Arachne
miniwarrior0604
Arachne
Level 25
God Stats
32W - 18L
1,656 SR
Queue Stats
91W - 69L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
12 / 1 / 10
12,402
1,127
22,812
12,966
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Achyjoker
Guan Yu
17
5 / 1 / 17
11,051
1,005
15,377
15,666
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
17
4 / 0 / 14
10,729
975
13,290
5,878
2,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NE0SE0UL
Cthulhu
17
0 / 0 / 18
10,877
989
12,530
14,187
15,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 0 / 9
10,063
915
10,381
4,249
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

281

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Callumm_21
Jing Wei
16
0 / 1 / 2
9,615
874
8,972
7,733
2,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Jimbobjoeymo
Xbalanque
15
0 / 5 / 1
9,530
866
14,400
15,140
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
15
1 / 9 / 1
9,340
849
9,811
15,923
5,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Wintie75
Atlas
15
0 / 3 / 1
9,200
836
10,989
25,575
29,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 0
9,373
852
3,822
15,887
5,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
25
Kills
2
2
Deaths
25
68
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
12
1
10
17
W
Guan Yu
Achyjoker
Guan Yu
5
1
17
13.5
L
Jing Wei
Callumm_21
Jing Wei
0
1
2
1
W
Ra
4
0
14
11
L
Xbalanque
Jimbobjoeymo
Xbalanque
0
5
1
0.1
L
Ao Kuang
1
9
1
0.17
W
Cthulhu
NE0SE0UL
Cthulhu
0
0
18
9
W
4
0
9
8.5
L
Atlas
Wintie75
Atlas
0
3
1
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,390
Damage
47,994
52,946
Taken
80,258
43,101
Mitigated
49,426
24,144
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
22,812
5,604
0
2,576
12,966
6,716
0
4,946
8,020
0
40,768
W
Guan Yu
Achyjoker
Guan Yu
15,377
1,409
2,795
4,259
15,666
15,360
0
6,691
8,510
6,819
17,932
L
Jing Wei
Callumm_21
Jing Wei
8,972
3,697
105
155
7,733
2,916
0
4,171
3,422
0
31,233
W
Ra
13,290
376
7,015
2,278
5,878
2,782
0
3,706
2,172
42,023
0
L
Xbalanque
Jimbobjoeymo
Xbalanque
14,400
6,948
259
340
15,140
5,791
0
8,005
6,863
0
38,894
L
Ao Kuang
9,811
2,475
0
2,120
15,923
5,652
0
7,322
8,263
18,099
0
W
Cthulhu
NE0SE0UL
Cthulhu
12,530
1,425
1,527
932
14,187
15,853
0
3,725
10,462
29,979
0
W
10,381
273
1,971
791
4,249
2,390
0
1,732
2,517
17,527
0
L
Atlas
Wintie75
Atlas
10,989
3,514
0
0
25,575
29,740
0
11,226
13,372
33,695
0
L
3,822
2,542
0
1,247
15,887
5,327
0
7,725
7,894
0
10,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
47,058
249
Minions Killed
192
6
Camps Cleared
6
1,114,572
Distance Traveled
1,036,163
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,402
1,127
54
5
1
226,885
3
W
Guan Yu
11,051
1,005
44
4
1
239,318
0
L
Jing Wei
9,615
874
42
4
1
251,801
2
W
Ra
10,729
975
84
8
3
245,177
0
L
Xbalanque
9,530
866
80
7
0
170,914
0
L
Ao Kuang
9,340
849
22
2
2
196,543
0
W
Cthulhu
10,877
989
54
5
1
236,498
1
W
Eset
10,063
915
13
1
0
166,694
0
L
Atlas
9,200
836
34
3
0
195,414
0
L
Arachne
9,373
852
14
1
3
221,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role