Player Matchup

Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SmokeKing509
Cthulhu
Level 160
God Stats
21W - 22L
1,572 SR
Queue Stats
621W - 598L
1,501 Elo+
Solo
Xbalanque
Xbalanque
Tarrant Hightop
Xbalanque
Level 88
God Stats
11W - 4L
1,741 SR
Queue Stats
118W - 116L
1,491 Elo+
Solo
Atlas
Atlas
TeaGreenMoth
Atlas
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 227L
1,451 Elo+
Solo
Vulcan
Vulcan
reginaldinho12
Vulcan
Level 106
God Stats
3W - 0L
1,810 SR
Queue Stats
112W - 117L
1,419 Elo+
Solo
Team Averages
Level 111
1,625 SR
1,472 Elo+

VS

Team Averages
Level 113
1,581 SR
1,496 Elo+
Bacchus
Bacchus
Brandon_Suave
Bacchus
Level 112
God Stats
6W - 5L
1,664 SR
Queue Stats
333W - 284L
1,534 Elo+
Solo
King Arthur
King Arthur
Ryokas
King Arthur
Level 69
God Stats
31W - 32L
1,541 SR
Queue Stats
220W - 235L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Tepes1627
Gilgamesh
Level 146
God Stats
4W - 9L
1,491 SR
Queue Stats
115W - 102L
1,500 Elo+
Solo
Mercury
Mercury
XeonMoi
Mercury
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
568W - 588L
1,416 Elo+
Solo
Ullr
Ullr
jdmrtz13
Ullr
Level 142
God Stats
21W - 25L
1,707 SR
Queue Stats
344W - 342L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
2 / 0 / 0
3,737
747
1,542
1,355
461
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
SmokeKing509
Cthulhu
7
2 / 0 / 0
3,912
782
1,935
2,622
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Tarrant Hightop
Xbalanque
5
0 / 0 / 0
3,279
656
1,231
2,081
404
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
2 / 0 / 0
3,566
713
1,498
3,020
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 2
3,553
711
1,853
1,676
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
4
0 / 0 / 0
2,996
599
1,661
3,473
1,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Ryokas
King Arthur
1
0 / 0 / 0
969
194
0
0
0
Gilgamesh
Tepes1627
Gilgamesh
6
0 / 2 / 0
3,274
655
999
4,314
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
XeonMoi
Mercury
4
0 / 3 / 0
2,938
588
1,147
4,270
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
5
0 / 1 / 0
3,106
621
1,473
2,172
449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
L
Bacchus
0
0
0
0
L
King Arthur
Ryokas
King Arthur
0
0
0
0
W
Cthulhu
SmokeKing509
Cthulhu
2
0
0
2
W
Xbalanque
Tarrant Hightop
Xbalanque
0
0
0
0
W
2
0
0
2
L
Gilgamesh
Tepes1627
Gilgamesh
0
2
0
0
L
Mercury
XeonMoi
Mercury
0
3
0
0
L
Ullr
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,059
Damage
5,280
10,754
Taken
14,229
4,251
Mitigated
4,483
4,303
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,542
283
0
284
1,355
461
0
219
1,136
14,766
0
L
Bacchus
1,661
549
204
971
3,473
1,672
0
1,471
2,002
6,505
0
L
King Arthur
Ryokas
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
SmokeKing509
Cthulhu
1,935
386
0
661
2,622
1,616
0
0
2,622
13,169
0
W
Xbalanque
Tarrant Hightop
Xbalanque
1,231
613
0
1,263
2,081
404
0
489
1,592
0
13,977
W
1,498
798
98
1,497
3,020
1,336
0
525
2,495
5,067
0
L
Gilgamesh
Tepes1627
Gilgamesh
999
269
0
1,490
4,314
1,367
0
2,099
2,215
0
11,326
L
Mercury
XeonMoi
Mercury
1,147
767
0
856
4,270
995
0
2,659
1,471
0
7,679
L
Ullr
1,473
741
0
738
2,172
449
0
459
1,713
0
12,530
W
1,853
887
0
500
1,676
434
563
428
1,248
12,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,047
Gold Earned
13,283
136
Minions Killed
71
0
Camps Cleared
0
471,830
Distance Traveled
413,771
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,737
747
36
7
0
99,965
1
L
Bacchus
2,996
599
14
3
0
107,206
2
L
King Arthur
969
194
0
0
0
0
0
W
Cthulhu
3,912
782
29
6
0
92,551
0
W
Xbalanque
3,279
656
39
8
0
75,112
2
W
Atlas
3,566
713
5
1
0
100,852
2
L
Gilgamesh
3,274
655
23
5
0
108,038
1
L
Mercury
2,938
588
15
3
0
95,814
0
L
Ullr
3,106
621
19
4
0
102,713
2
W
Vulcan
3,553
711
27
5
0
103,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role