Player Matchup

Medusa
Medusa
Faze_Frozenpante
Medusa
Level 27
God Stats
12W - 17L
1,377 SR
Queue Stats
124W - 93L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
FirstBlindLord
Sun Wukong
Level 147
God Stats
10W - 2L
1,753 SR
Queue Stats
290W - 238L
1,545 Elo+
Party 2
Bastet
Bastet
Morder_ADAM
Bastet
Level 17
God Stats
1W - 1L
1,192 SR
Queue Stats
12W - 15L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
heanangesese
Cthulhu
Level 129
God Stats
1W - 1L
1,665 SR
Queue Stats
167W - 147L
1,479 Elo+
Party 2
Hades
Hades
majdalsharara
Hades
Level 106
God Stats
167W - 111L
1,562 SR
Queue Stats
275W - 282L
1,434 Elo+
Party 3
Team Averages
Level 85
1,510 SR
1,458 Elo+

VS

Team Averages
Level 79
1,579 SR
1,466 Elo+
Set
Set
Flower_HP
Set
Level 109
God Stats
8W - 4L
1,521 SR
Queue Stats
421W - 351L
1,474 Elo+
Party 1
Chang'e
Chang'e
Nioxmo
Chang'e
Level 89
God Stats
10W - 6L
1,567 SR
Queue Stats
235W - 219L
1,474 Elo+
Party 1
Khepri
Khepri
Xifoyll
Khepri
Level 35
God Stats
7W - 2L
1,804 SR
Queue Stats
149W - 111L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cTom_59
Ah Muzen Cab
Level 114
God Stats
18W - 11L
1,623 SR
Queue Stats
342W - 297L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
tyx dgx
Ne Zha
Level 47
God Stats
2W - 7L
1,380 SR
Queue Stats
128W - 137L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
9,806
545
6,428
9,117
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
FirstBlindLord
Sun Wukong
19
9 / 1 / 5
11,967
665
17,889
16,424
15,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
16
10 / 3 / 8
10,454
581
13,260
13,355
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
heanangesese
Cthulhu
15
5 / 1 / 10
9,395
522
6,276
12,628
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 1 / 15
10,031
557
12,427
12,513
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,476
471
7,749
16,532
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Nioxmo
Chang'e
12
0 / 7 / 3
7,494
416
7,725
13,680
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Xifoyll
Khepri
9
0 / 4 / 1
6,682
371
3,830
11,605
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
cTom_59
Ah Muzen Cab
13
1 / 6 / 3
8,194
455
9,190
13,681
4,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
tyx dgx
Ne Zha
13
4 / 6 / 2
8,680
482
8,026
14,096
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
30
Kills
7
7
Deaths
30
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Sun Wukong
FirstBlindLord
Sun Wukong
9
1
5
11.5
L
2
7
0
0.29
W
Bastet
10
3
8
4.67
L
Chang'e
Nioxmo
Chang'e
0
7
3
0.21
L
Khepri
Xifoyll
Khepri
0
4
1
0.13
L
Ah Muzen Cab
cTom_59
Ah Muzen Cab
1
6
3
0.42
W
Cthulhu
heanangesese
Cthulhu
5
1
10
10
W
4
1
15
11.5
L
Ne Zha
tyx dgx
Ne Zha
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,280
Damage
36,520
64,037
Taken
69,594
41,917
Mitigated
32,262
24,886
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,428
3,051
0
3,352
9,117
3,521
2,735
695
8,422
0
67,177
W
Sun Wukong
FirstBlindLord
Sun Wukong
17,889
3,071
0
5,820
16,424
15,473
0
1,261
14,403
16,600
68,859
L
7,749
3,099
0
3,006
16,532
10,094
0
4,000
11,600
0
54,460
W
Bastet
13,260
3,954
0
5,772
13,355
3,887
2,384
1,571
11,675
0
58,432
L
Chang'e
Nioxmo
Chang'e
7,725
325
495
4,603
13,680
4,403
0
7,160
6,416
45,249
0
L
Khepri
Xifoyll
Khepri
3,830
596
0
414
11,605
8,483
0
4,521
6,946
17,096
0
L
Ah Muzen Cab
cTom_59
Ah Muzen Cab
9,190
2,965
0
2,855
13,681
4,458
0
4,099
9,425
0
56,035
W
Cthulhu
heanangesese
Cthulhu
6,276
459
1,163
2,499
12,628
13,929
0
3,205
9,212
25,371
0
W
12,427
1,038
491
5,789
12,513
5,107
723
4,162
7,942
60,464
0
L
Ne Zha
tyx dgx
Ne Zha
8,026
2,108
0
4,497
14,096
4,824
0
2,541
11,412
0
50,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
39,526
581
Minions Killed
416
0
Camps Cleared
0
1,732,266
Distance Traveled
1,641,812
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,806
545
136
8
0
323,175
1
W
Sun Wukong
11,967
665
196
11
0
338,051
1
L
Set
8,476
471
106
6
0
279,109
5
W
Bastet
10,454
581
85
5
0
371,100
3
L
Chang'e
7,494
416
81
5
0
335,702
7
L
Khepri
6,682
371
33
2
0
345,270
1
L
Ah Muzen Cab
8,194
455
108
6
0
336,840
1
W
Cthulhu
9,395
522
47
3
0
346,106
4
W
Hades
10,031
557
117
7
0
353,834
1
L
Ne Zha
8,680
482
88
5
0
344,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role