Player Matchup

Yemoja
Yemoja
Silver I
LightofShadows
Yemoja
Silver I
Level 147
God Stats
11W - 14L
1,566 SR
Queue Stats
206W - 224L
968 MMR
Party 2
Thoth
Thoth
Gold V
davidme99
Thoth
Gold V
Level 127
God Stats
0W - 2L
1,167 SR
Queue Stats
10W - 7L
1,554 MMR
Party 2
Chiron
Chiron
Silver III
mafuu
Chiron
Silver III
Level 61
God Stats
5W - 5L
1,577 SR
Queue Stats
96W - 148L
1,208 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,437 SR
1,243 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,616 SR
1,345 MMR
Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze III
hiimtwist
Odin
Bronze III
Level 45
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 6L
1,345 MMR
Party 1
Medusa
Medusa
Silver I
trosty49
Medusa
Silver I
Level 154
God Stats
4W - 2L
1,663 SR
Queue Stats
71W - 96L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
12,352
588
7,003
23,609
31,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
davidme99
Thoth
16
4 / 5 / 0
11,913
567
21,673
13,965
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
mafuu
Chiron
15
1 / 4 / 2
11,178
532
14,871
13,314
4,974
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BastetPersephoneGilgameshZeusAchilles

VS

Bans
AnubisHou YiYmirCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 4 / 5
12,969
618
16,558
19,811
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
15
1 / 2 / 10
12,045
574
13,295
19,621
17,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
trosty49
Medusa
18
6 / 0 / 4
13,475
642
14,369
16,803
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
12
12
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
4
5
1.88
L
1
3
3
0.83
L
Thoth
davidme99
Thoth
4
5
0
0.8
W
Odin
1
2
10
3
L
Chiron
mafuu
Chiron
1
4
2
0.5
W
Medusa
trosty49
Medusa
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,547
Damage
44,222
50,888
Taken
56,235
41,280
Mitigated
28,606
14,063
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,558
1,952
1,436
4,236
19,811
5,455
348
10,737
9,074
55,135
0
L
7,003
1,218
2,858
5,721
23,609
31,297
229
7,566
15,091
19,871
0
L
Thoth
davidme99
Thoth
21,673
33
0
1,858
13,965
5,009
196
5,205
8,174
58,313
0
W
Odin
13,295
2,863
776
4,375
19,621
17,663
0
8,627
10,994
0
22,867
L
Chiron
mafuu
Chiron
14,871
2,723
1,006
2,620
13,314
4,974
254
3,185
9,385
0
46,016
W
Medusa
trosty49
Medusa
14,369
7,314
413
4,735
16,803
5,488
1,260
9,719
7,084
0
80,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,443
Gold Earned
38,489
178
Minions Killed
209
8
Camps Cleared
8
1,096,602
Distance Traveled
1,209,360
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,969
618
73
3
4
361,970
4
L
Yemoja
12,352
588
27
1
3
362,439
14
L
Thoth
11,913
567
67
3
3
364,497
4
W
Odin
12,045
574
17
1
0
392,121
2
L
Chiron
11,178
532
84
4
2
369,666
0
W
Medusa
13,475
642
119
6
4
455,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role