Player Matchup

Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DTF DMART
Raijin
Level 125
God Stats
0W - 3L
1,171 SR
Queue Stats
187W - 175L
1,552 Elo+
Party 1
Vamana
Vamana
Moush21
Vamana
Level 118
God Stats
1W - 1L
1,698 SR
Queue Stats
147W - 148L
1,511 Elo+
Party 1
Thanatos
Thanatos
Qc_Redz
Thanatos
Level 122
God Stats
0W - 4L
1,235 SR
Queue Stats
165W - 152L
1,555 Elo+
Solo
Thoth
Thoth
j_church
Thoth
Level 149
God Stats
6W - 7L
1,539 SR
Queue Stats
197W - 195L
1,490 Elo+
Solo
Team Averages
Level 123
1,429 SR
1,522 Elo+

VS

Team Averages
Level 150
1,635 SR
1,507 Elo+
Artio
Artio
HannibalMagnum
Artio
Level 160
God Stats
18W - 13L
1,528 SR
Queue Stats
601W - 550L
1,539 Elo+
Solo
Medusa
Medusa
J0HNORRHEA
Medusa
Level 146
God Stats
1W - 0L
1,561 SR
Queue Stats
28W - 33L
1,485 Elo+
Solo
Sobek
Sobek
Kmargoo
Sobek
Level 155
God Stats
2W - 0L
1,755 SR
Queue Stats
41W - 54L
1,449 Elo+
Solo
Sylvanus
Sylvanus
MCAFalcon
Sylvanus
Level 154
God Stats
4W - 5L
1,604 SR
Queue Stats
548W - 549L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Sargie
Cernunnos
Level 135
God Stats
1W - 0L
1,726 SR
Queue Stats
65W - 66L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 4 / 15
9,448
787
7,848
18,592
22,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
DTF DMART
Raijin
15
1 / 4 / 11
9,335
778
9,125
12,105
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Moush21
Vamana
15
1 / 3 / 10
9,230
769
9,222
17,379
15,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Qc_Redz
Thanatos
17
10 / 6 / 4
11,015
918
12,896
12,978
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
j_church
Thoth
16
5 / 3 / 6
9,411
784
15,750
9,962
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 16
9,126
761
7,054
17,823
21,217
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
J0HNORRHEA
Medusa
17
6 / 4 / 9
10,307
859
17,068
11,727
4,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Kmargoo
Sobek
16
3 / 4 / 14
9,324
777
11,628
16,407
13,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
MCAFalcon
Sylvanus
16
1 / 4 / 16
9,496
791
8,370
14,684
17,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Sargie
Cernunnos
17
7 / 2 / 10
10,074
840
16,777
9,875
3,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
17
Kills
19
20
Deaths
17
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
15
1.88
L
Raijin
DTF DMART
Raijin
1
4
11
1.63
W
2
3
16
3.33
W
Medusa
J0HNORRHEA
Medusa
6
4
9
2.63
W
Sobek
Kmargoo
Sobek
3
4
14
2.5
W
Sylvanus
MCAFalcon
Sylvanus
1
4
16
2.25
L
Vamana
Moush21
Vamana
1
3
10
2
L
Thanatos
Qc_Redz
Thanatos
10
6
4
2
W
Cernunnos
Sargie
Cernunnos
7
2
10
6
L
Thoth
j_church
Thoth
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,841
Damage
60,897
71,016
Taken
70,516
55,001
Mitigated
60,051
29,002
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,848
596
5,592
4,859
18,592
22,645
153
5,168
13,424
10,971
0
L
Raijin
DTF DMART
Raijin
9,125
1,157
1,070
2,056
12,105
5,015
673
4,806
7,299
19,429
0
W
7,054
772
3,197
5,137
17,823
21,217
172
6,825
10,744
15,780
0
W
Medusa
J0HNORRHEA
Medusa
17,068
7,144
691
1,132
11,727
4,174
2,360
6,810
4,809
0
46,245
W
Sobek
Kmargoo
Sobek
11,628
905
1,423
3,567
16,407
13,793
519
5,582
10,565
16,022
0
W
Sylvanus
MCAFalcon
Sylvanus
8,370
2,551
6,206
4,608
14,684
17,727
922
7,455
7,051
13,138
0
L
Vamana
Moush21
Vamana
9,222
4,403
1,953
5,056
17,379
15,991
784
6,955
10,424
0
17,825
L
Thanatos
Qc_Redz
Thanatos
12,896
2,786
523
6,522
12,978
6,239
1,467
3,805
9,173
0
19,438
W
Cernunnos
Sargie
Cernunnos
16,777
7,299
1,281
2,177
9,875
3,140
1,241
5,152
4,624
0
30,143
L
Thoth
j_church
Thoth
15,750
756
798
573
9,962
5,111
316
6,318
3,644
35,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
48,327
124
Minions Killed
120
0
Camps Cleared
0
1,061,433
Distance Traveled
1,080,251
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,448
787
9
1
0
239,122
0
L
Raijin
9,335
778
33
3
0
181,626
3
W
Artio
9,126
761
14
1
0
236,276
2
W
Medusa
10,307
859
43
4
0
213,503
2
W
Sobek
9,324
777
13
1
0
213,627
4
W
Sylvanus
9,496
791
10
1
0
190,283
0
L
Vamana
9,230
769
20
2
0
206,472
0
L
Thanatos
11,015
918
11
1
0
212,639
0
W
Cernunnos
10,074
840
40
3
0
226,562
2
L
Thoth
9,411
784
51
4
0
221,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role