Player Matchup

Janus
Janus
Andreuitoo_10
Janus
Level 105
God Stats
0W - 1L
1,528 SR
Queue Stats
38W - 30L
1,486 Elo+
Party 2
Neith
Neith
Jsaquisela_
Neith
Level 18
God Stats
9W - 5L
1,535 SR
Queue Stats
18W - 16L
1,428 Elo+
Party 2
Osiris
Osiris
SHERKO-_-
Osiris
Level 29
God Stats
1W - 2L
1,722 SR
Queue Stats
22W - 12L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
antoniio079
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,448 Elo+
Party 2
Susano
Susano
lorenzo_returns
Susano
Level 125
God Stats
2W - 2L
1,737 SR
Queue Stats
34W - 27L
1,475 Elo+
Party 2
Team Averages
Level 79
1,604 SR
1,463 Elo+

VS

Team Averages
Level 82
1,585 SR
1,445 Elo+
Bastet
Bastet
Alexis62850
Bastet
Level 43
God Stats
9W - 13L
1,700 SR
Queue Stats
176W - 183L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
PulseHell
Sun Wukong
Level 39
God Stats
13W - 9L
1,300 SR
Queue Stats
181W - 161L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
PulseSpectral
Xbalanque
Level 101
God Stats
28W - 7L
1,783 SR
Queue Stats
588W - 529L
1,491 Elo+
Party 1
Nox
Nox
ThatScottishOne
Nox
Level 104
God Stats
12W - 13L
1,455 SR
Queue Stats
117W - 132L
1,376 Elo+
Solo
Ares
Ares
alexhmf
Ares
Level 123
God Stats
325W - 244L
1,688 SR
Queue Stats
813W - 762L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 5
12,576
503
22,979
17,614
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 10 / 2
10,577
423
7,123
16,660
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
SHERKO-_-
Osiris
17
5 / 8 / 4
11,823
473
15,545
24,466
25,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
antoniio079
Aphrodite
15
0 / 8 / 9
10,473
419
8,619
22,119
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 5 / 3
11,480
459
11,327
19,640
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
5 / 6 / 10
13,017
521
12,671
20,528
9,793
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
PulseHell
Sun Wukong
19
4 / 3 / 4
12,937
517
14,106
23,603
19,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
PulseSpectral
Xbalanque
20
15 / 3 / 11
15,373
615
25,519
19,943
9,957
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 10 / 3
11,547
462
8,392
18,099
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
alexhmf
Ares
20
11 / 0 / 16
15,473
619
18,224
25,518
40,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
21
Kills
35
35
Deaths
22
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
6
10
1.67
L
8
4
5
2.63
L
2
10
2
0.3
W
Sun Wukong
PulseHell
Sun Wukong
4
3
4
2
W
Xbalanque
PulseSpectral
Xbalanque
15
3
11
6.83
L
Osiris
SHERKO-_-
Osiris
5
8
4
0.88
W
0
10
3
0.15
W
Ares
alexhmf
Ares
11
0
16
19
L
Aphrodite
antoniio079
Aphrodite
0
8
9
0.56
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,593
Damage
78,912
100,499
Taken
107,691
54,115
Mitigated
86,581
24,443
Healing
39,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,671
4,669
779
6,251
20,528
9,793
896
5,959
14,343
0
102,989
L
22,979
2,242
218
4,132
17,614
4,980
105
5,750
11,475
102,024
0
L
7,123
1,774
0
1,519
16,660
2,787
616
4,750
11,910
0
58,677
W
Sun Wukong
PulseHell
Sun Wukong
14,106
2,928
86
10,297
23,603
19,503
105
6,251
17,195
0
66,285
W
Xbalanque
PulseSpectral
Xbalanque
25,519
11,552
30
10,251
19,943
9,957
4,272
8,216
11,482
0
161,149
L
Osiris
SHERKO-_-
Osiris
15,545
5,119
0
549
24,466
25,251
0
4,888
18,643
5,588
65,991
W
8,392
362
63
2,992
18,099
7,124
713
8,103
9,662
57,980
0
W
Ares
alexhmf
Ares
18,224
1,458
0
9,074
25,518
40,204
483
6,855
18,377
66,966
0
L
Aphrodite
antoniio079
Aphrodite
8,619
689
6,084
8,469
22,119
14,716
72
6,456
15,453
35,832
0
L
11,327
1,884
0
3,472
19,640
6,381
598
4,172
15,235
0
79,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,929
Gold Earned
68,347
618
Minions Killed
638
0
Camps Cleared
0
2,333,799
Distance Traveled
2,357,641
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,017
521
130
5
0
482,126
5
L
Janus
12,576
503
184
7
0
469,605
1
L
Neith
10,577
423
118
5
0
425,908
0
W
Sun Wukong
12,937
517
125
5
0
485,004
6
W
Xbalanque
15,373
615
191
8
0
476,317
4
L
Osiris
11,823
473
140
6
0
433,949
0
W
Nox
11,547
462
125
5
0
420,981
2
W
Ares
15,473
619
67
3
0
493,213
8
L
Aphrodite
10,473
419
58
2
0
485,302
4
L
Susano
11,480
459
118
5
0
519,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role