Player Matchup

Janus
Janus
Azer4064
Janus
Level 46
God Stats
5W - 13L
1,306 SR
Queue Stats
44W - 66L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
BoBinActionZ
Sun Wukong
Level 67
God Stats
5W - 7L
1,502 SR
Queue Stats
33W - 53L
1,335 Elo+
Party 2
Fafnir
Fafnir
MagicalGoatz
Fafnir
Level 83
God Stats
2W - 4L
1,326 SR
Queue Stats
36W - 62L
1,324 Elo+
Party 2
Thanatos
Thanatos
SkyGaming02
Thanatos
Level 65
God Stats
24W - 16L
1,581 SR
Queue Stats
128W - 124L
1,383 Elo+
Solo
Artemis
Artemis
maxMC0000
Artemis
Level 95
God Stats
4W - 1L
1,729 SR
Queue Stats
126W - 138L
1,341 Elo+
Solo
Team Averages
Level 71
1,489 SR
1,344 Elo+

VS

Team Averages
Level 62
1,571 SR
1,382 Elo+
Izanami
Izanami
FrekiandGeri
Izanami
Level 26
God Stats
10W - 6L
1,507 SR
Queue Stats
39W - 54L
1,340 Elo+
Party 1
Achilles
Achilles
PUSHKEE
Achilles
Level 81
God Stats
64W - 44L
1,589 SR
Queue Stats
284W - 296L
1,425 Elo+
Solo
Anubis
Anubis
SanderStyle
Anubis
Level 68
God Stats
3W - 1L
1,746 SR
Queue Stats
23W - 27L
1,371 Elo+
Solo
Arachne
Arachne
StereoSevenfold
Arachne
Level 82
God Stats
8W - 4L
1,550 SR
Queue Stats
151W - 149L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
skillerdeva
Xing Tian
Level 53
God Stats
11W - 10L
1,464 SR
Queue Stats
151W - 170L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azer4064
Janus
11
3 / 4 / 1
6,989
582
5,337
7,262
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BoBinActionZ
Sun Wukong
12
1 / 1 / 0
6,973
581
4,232
8,363
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
6
1 / 1 / 1
5,157
430
1,241
3,609
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SkyGaming02
Thanatos
11
2 / 4 / 1
6,495
541
3,313
9,359
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
maxMC0000
Artemis
10
0 / 4 / 1
5,714
476
4,976
7,234
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrekiandGeri
Izanami
11
2 / 0 / 2
6,433
536
3,013
5,696
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
PUSHKEE
Achilles
13
1 / 1 / 1
6,765
564
5,402
8,214
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
12
0 / 4 / 6
7,220
602
5,170
8,036
3,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
11 / 1 / 1
8,172
681
8,475
7,834
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
skillerdeva
Xing Tian
9
0 / 1 / 6
5,899
492
1,680
8,366
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
14
14
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Azer4064
Janus
3
4
1
0.88
L
Sun Wukong
BoBinActionZ
Sun Wukong
1
1
0
1
W
Izanami
FrekiandGeri
Izanami
2
0
2
3
L
Fafnir
1
1
1
1.5
W
Achilles
PUSHKEE
Achilles
1
1
1
1.5
W
Anubis
0
4
6
0.75
L
Thanatos
SkyGaming02
Thanatos
2
4
1
0.63
W
11
1
1
11.5
L
Artemis
maxMC0000
Artemis
0
4
1
0.13
W
Xing Tian
skillerdeva
Xing Tian
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
23,740
35,827
Taken
38,146
12,047
Mitigated
16,960
14,804
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Azer4064
Janus
5,337
125
0
2,092
7,262
1,512
0
3,413
3,849
30,842
0
L
Sun Wukong
BoBinActionZ
Sun Wukong
4,232
184
0
4,374
8,363
4,428
25
607
7,066
0
37,305
W
Izanami
FrekiandGeri
Izanami
3,013
1,825
0
2,009
5,696
1,485
1,082
601
5,069
0
35,916
L
Fafnir
1,241
235
0
933
3,609
2,008
0
683
2,926
5,782
0
W
Achilles
PUSHKEE
Achilles
5,402
1,369
0
2,850
8,214
4,575
256
515
7,009
0
35,123
W
Anubis
5,170
310
0
3,203
8,036
3,295
843
1,577
6,307
48,430
0
L
Thanatos
SkyGaming02
Thanatos
3,313
996
0
5,974
9,359
2,460
0
1,286
8,045
0
39,478
W
8,475
5,059
0
3,822
7,834
3,173
558
1,034
6,746
0
41,984
L
Artemis
maxMC0000
Artemis
4,976
2,114
0
1,431
7,234
1,639
0
1,026
6,208
0
36,581
W
Xing Tian
skillerdeva
Xing Tian
1,680
308
0
2,405
8,366
4,432
124
2,415
5,781
8,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
34,489
295
Minions Killed
345
0
Camps Cleared
0
1,093,650
Distance Traveled
1,141,959
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,989
582
64
5
0
244,841
3
L
Sun Wukong
6,973
581
83
7
0
239,198
4
W
Izanami
6,433
536
73
6
0
207,218
4
L
Fafnir
5,157
430
9
1
0
135,341
2
W
Achilles
6,765
564
80
7
0
226,236
4
W
Anubis
7,220
602
106
9
0
197,387
4
L
Thanatos
6,495
541
83
7
0
271,085
7
W
Arachne
8,172
681
75
6
0
270,212
2
L
Artemis
5,714
476
56
5
0
203,185
3
W
Xing Tian
5,899
492
11
1
0
240,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role