Player Matchup

Vulcan
Vulcan
BlamefulPack7
Vulcan
Level 116
God Stats
3W - 1L
1,495 SR
Queue Stats
21W - 30L
1,297 Elo+
Party 2
Chaac
Chaac
Hiitsu
Chaac
Level 65
God Stats
2W - 0L
1,159 SR
Queue Stats
74W - 71L
1,492 Elo+
Party 1
Thor
Thor
Kbearic343
Thor
Level 153
God Stats
3W - 2L
1,524 SR
Queue Stats
200W - 204L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
Spaggiari13015
Sylvanus
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
118W - 120L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
jimjimjimjimsk8
Ah Puch
Level 128
God Stats
6W - 3L
1,649 SR
Queue Stats
94W - 94L
1,463 Elo+
Party 1
Team Averages
Level 113
1,512 SR
1,420 Elo+

VS

Team Averages
Level 111
1,569 SR
1,468 Elo+
Chang'e
Chang'e
DakHalestorm
Chang'e
Level 101
God Stats
0W - 1L
1,508 SR
Queue Stats
71W - 62L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Fidomaniac
Kukulkan
Level 106
God Stats
6W - 4L
1,571 SR
Queue Stats
372W - 383L
1,488 Elo+
Solo
Chernobog
Chernobog
KingGoomba19
Chernobog
Level 156
God Stats
3W - 4L
1,565 SR
Queue Stats
276W - 264L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Raven Ferms
Sun Wukong
Level 66
God Stats
3W - 3L
1,587 SR
Queue Stats
214W - 197L
1,485 Elo+
Solo
Chronos
Chronos
Smash Then Cry
Chronos
Level 124
God Stats
10W - 7L
1,612 SR
Queue Stats
602W - 613L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 11
14,350
683
30,068
17,031
7,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Hiitsu
Chaac
20
11 / 8 / 8
15,530
740
28,497
31,776
31,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 9 / 9
12,318
587
7,165
22,927
15,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
19
2 / 8 / 11
13,339
635
11,625
41,677
48,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 6 / 11
15,342
731
32,288
22,517
11,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DakHalestorm
Chang'e
20
11 / 5 / 17
15,539
740
22,843
21,505
7,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Fidomaniac
Kukulkan
20
7 / 7 / 18
15,061
717
34,689
23,594
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
KingGoomba19
Chernobog
20
6 / 7 / 16
14,802
705
22,118
28,092
10,746
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Raven Ferms
Sun Wukong
17
4 / 2 / 18
12,940
616
10,762
28,494
17,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 5 / 15
15,134
721
20,979
25,132
7,606
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
120
26
Kills
36
37
Deaths
26
50
Assists
84
Player
Kills
Deaths
Assists
KDA
W
3
6
11
1.42
L
Chang'e
DakHalestorm
Chang'e
11
5
17
3.9
L
Kukulkan
Fidomaniac
Kukulkan
7
7
18
2.29
W
Chaac
Hiitsu
Chaac
11
8
8
1.88
W
2
9
9
0.72
L
Chernobog
KingGoomba19
Chernobog
6
7
16
2
L
Sun Wukong
Raven Ferms
Sun Wukong
4
2
18
6.5
L
8
5
15
3.1
W
Sylvanus
2
8
11
0.94
W
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,643
Damage
111,391
135,928
Taken
126,817
113,933
Mitigated
50,738
57,897
Healing
59,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,068
7,715
2,210
1,909
17,031
7,525
1,167
8,148
8,883
73,616
0
L
Chang'e
DakHalestorm
Chang'e
22,843
2,158
12,328
7,817
21,505
7,090
1,789
12,917
8,245
35,099
0
L
Kukulkan
Fidomaniac
Kukulkan
34,689
2,023
2,444
3,616
23,594
7,592
680
13,316
9,959
73,888
0
W
Chaac
Hiitsu
Chaac
28,497
5,768
2,498
9,557
31,776
31,863
1,312
14,934
16,842
1,665
54,620
W
7,165
1,001
1,703
2,493
22,927
15,183
718
14,949
7,978
0
21,693
L
Chernobog
KingGoomba19
Chernobog
22,118
8,809
1,932
7,864
28,092
10,746
1,592
18,332
9,471
0
53,678
L
Sun Wukong
Raven Ferms
Sun Wukong
10,762
1,723
2,090
13,507
28,494
17,704
1,014
11,873
16,451
0
20,722
L
20,979
6,708
3,046
5,002
25,132
7,606
1,229
17,009
8,008
44,032
0
W
Sylvanus
11,625
2,260
12,659
16,540
41,677
48,246
654
27,433
14,244
15,580
0
W
32,288
2,106
2,548
5,780
22,517
11,116
2,048
13,047
9,470
56,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,879
Gold Earned
73,476
217
Minions Killed
306
0
Camps Cleared
0
1,768,731
Distance Traveled
1,630,195
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,350
683
91
4
0
399,405
0
L
Chang'e
15,539
740
35
2
0
339,413
0
L
Kukulkan
15,061
717
103
5
0
348,289
4
W
Chaac
15,530
740
39
2
0
372,524
0
W
Thor
12,318
587
16
1
0
317,516
0
L
Chernobog
14,802
705
83
4
0
321,155
1
L
Sun Wukong
12,940
616
12
1
0
239,388
3
L
Chronos
15,134
721
73
3
0
381,950
1
W
Sylvanus
13,339
635
5
0
0
327,191
0
W
Ah Puch
15,342
731
66
3
0
352,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role