Player Matchup

Chaac
Chaac
ItkuLitku
Chaac
Level 124
God Stats
4W - 2L
1,850 SR
Queue Stats
170W - 181L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Julian420
Kumbhakarna
Level 86
God Stats
0W - 3L
1,228 SR
Queue Stats
129W - 119L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
LiianKimmo
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 164L
1,498 Elo+
Party 2
He Bo
He Bo
Margaux
He Bo
Level 84
God Stats
0W - 2L
1,161 SR
Queue Stats
143W - 143L
1,452 Elo+
Party 3
Hachiman
Hachiman
N3phri
Hachiman
Level 129
God Stats
4W - 7L
1,507 SR
Queue Stats
459W - 451L
1,451 Elo+
Solo
Team Averages
Level 102
1,449 SR
1,476 Elo+

VS

Team Averages
Level 115
1,506 SR
1,425 Elo+
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Chriket
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,239 Elo+
Solo
Loki
Loki
LoStSeVeN
Loki
Level 104
God Stats
4W - 6L
1,308 SR
Queue Stats
189W - 196L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
NefariousFusion
Sylvanus
Level 153
God Stats
2W - 0L
1,720 SR
Queue Stats
139W - 148L
1,437 Elo+
Solo
Cthulhu
Cthulhu
VektorC01
Cthulhu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 124L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItkuLitku
Chaac
18
2 / 4 / 11
10,490
749
22,438
27,033
19,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
Julian420
Kumbhakarna
15
0 / 5 / 14
9,488
678
7,366
29,783
27,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
LiianKimmo
Guan Yu
16
3 / 5 / 10
9,452
675
10,546
23,372
26,822
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Margaux
He Bo
17
5 / 8 / 7
10,356
740
24,076
20,805
9,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
N3phri
Hachiman
17
6 / 4 / 8
10,301
736
30,332
15,261
7,819
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
6 / 5 / 16
10,866
776
15,288
17,790
15,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Chriket
Khepri
18
2 / 1 / 23
10,473
748
12,040
16,707
25,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
19
12 / 4 / 13
12,162
869
26,627
15,693
9,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
17
3 / 3 / 18
11,082
792
15,157
25,583
29,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
VektorC01
Cthulhu
17
3 / 4 / 18
10,570
755
27,489
30,689
35,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
114
16
Kills
26
26
Deaths
17
50
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
5
16
2.8
W
Khepri
Chriket
Khepri
2
1
23
13.5
L
Chaac
ItkuLitku
Chaac
2
4
11
1.88
L
Kumbhakarna
Julian420
Kumbhakarna
0
5
14
1.4
L
Guan Yu
LiianKimmo
Guan Yu
3
5
10
1.6
W
Loki
12
4
13
4.63
L
He Bo
Margaux
He Bo
5
8
7
1.06
L
Hachiman
N3phri
Hachiman
6
4
8
2.5
W
Sylvanus
3
3
18
4
W
Cthulhu
VektorC01
Cthulhu
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,758
Damage
96,601
116,254
Taken
106,462
91,892
Mitigated
115,567
55,908
Healing
48,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,288
4,264
1,443
1,428
17,790
15,318
1,221
3,249
14,303
0
26,010
W
Khepri
Chriket
Khepri
12,040
438
1,388
1,510
16,707
25,437
983
5,936
10,650
20,324
0
L
Chaac
ItkuLitku
Chaac
22,438
3,526
2,618
14,356
27,033
19,857
498
14,340
12,693
0
48,296
L
Kumbhakarna
Julian420
Kumbhakarna
7,366
693
0
9,782
29,783
27,426
124
11,589
18,194
13,119
0
L
Guan Yu
LiianKimmo
Guan Yu
10,546
1,855
10,024
8,326
23,372
26,822
66
10,011
13,361
0
15,693
W
Loki
26,627
6,496
1,712
1,635
15,693
9,609
2,659
6,160
9,416
0
45,753
L
He Bo
Margaux
He Bo
24,076
2,430
1,077
4,548
20,805
9,968
162
11,126
9,679
37,423
0
L
Hachiman
N3phri
Hachiman
30,332
20,429
2,466
2,711
15,261
7,819
633
7,620
7,641
0
43,596
W
Sylvanus
15,157
3,044
15,835
10,851
25,583
29,663
562
8,135
17,212
22,321
0
W
Cthulhu
VektorC01
Cthulhu
27,489
2,501
3,189
9,318
30,689
35,540
80
7,962
22,242
52,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
55,153
127
Minions Killed
129
0
Camps Cleared
0
1,255,583
Distance Traveled
1,202,179
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,866
776
15
1
0
244,383
0
W
Khepri
10,473
748
14
1
0
248,293
0
L
Chaac
10,490
749
35
3
0
282,217
1
L
Kumbhakarna
9,488
678
10
1
0
274,381
0
L
Guan Yu
9,452
675
13
1
0
265,304
0
W
Loki
12,162
869
36
3
0
247,855
3
L
He Bo
10,356
740
30
2
0
214,031
0
L
Hachiman
10,301
736
39
3
0
219,650
0
W
Sylvanus
11,082
792
10
1
0
218,673
1
W
Cthulhu
10,570
755
54
4
0
242,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role