Player Matchup

Heimdallr
Heimdallr
IVersoNNN
Heimdallr
Level 94
God Stats
13W - 12L
1,529 SR
Queue Stats
48W - 56L
1,511 Elo+
Solo
Bacchus
Bacchus
Juamoy
Bacchus
Level 62
God Stats
4W - 5L
1,754 SR
Queue Stats
6W - 8L
1,606 Elo+
Party 1
Anubis
Anubis
Sörin
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,606 Elo+
Party 1
Team Averages
Level 92
1,594 SR
1,574 Elo+

VS

Team Averages
Level 157
1,799 SR
1,904 Elo+
Tiamat
Tiamat
S0loWing
Tiamat
Level 157
God Stats
4W - 1L
1,783 SR
Queue Stats
263W - 53L
1,912 Elo+
Party 2
Nemesis
Nemesis
Vandrued
Nemesis
Level 157
God Stats
7W - 1L
1,862 SR
Queue Stats
1,431W - 228L
1,917 Elo+
Party 2
Guan Yu
Guan Yu
s7626489__
Guan Yu
Level 158
God Stats
5W - 1L
1,750 SR
Queue Stats
179W - 56L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IVersoNNN
Heimdallr
11
0 / 4 / 0
7,479
575
9,841
11,949
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Juamoy
Bacchus
10
1 / 4 / 0
8,194
630
4,695
14,067
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Sörin
Anubis
10
0 / 7 / 0
7,085
545
7,657
10,538
4,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
S0loWing
Tiamat
13
2 / 1 / 11
9,075
698
14,274
9,021
6,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Vandrued
Nemesis
15
10 / 0 / 4
10,507
808
11,744
10,073
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
s7626489__
Guan Yu
13
3 / 0 / 12
9,633
741
5,806
16,881
15,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
15
15
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IVersoNNN
Heimdallr
0
4
0
0
L
Bacchus
Juamoy
Bacchus
1
4
0
0.25
W
Tiamat
S0loWing
Tiamat
2
1
11
7.5
L
Anubis
Sörin
Anubis
0
7
0
0
W
Nemesis
Vandrued
Nemesis
10
0
4
12
W
Guan Yu
s7626489__
Guan Yu
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
31,824
36,554
Taken
35,975
25,289
Mitigated
30,176
4,033
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IVersoNNN
Heimdallr
9,841
5,046
0
1,380
11,949
3,990
0
4,571
6,997
0
38,173
L
Bacchus
Juamoy
Bacchus
4,695
881
0
754
14,067
17,116
0
5,943
7,783
7,444
0
W
Tiamat
S0loWing
Tiamat
14,274
1,123
0
3,608
9,021
6,893
593
3,265
5,756
39,273
0
L
Anubis
Sörin
Anubis
7,657
353
0
1,899
10,538
4,183
0
4,606
5,737
26,406
0
W
Nemesis
Vandrued
Nemesis
11,744
4,326
0
3,635
10,073
7,679
2,146
4,067
6,006
0
39,109
W
Guan Yu
s7626489__
Guan Yu
5,806
953
4,118
7,918
16,881
15,604
618
5,339
11,542
2,151
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
29,215
111
Minions Killed
138
3
Camps Cleared
8
646,720
Distance Traveled
888,594
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,479
575
68
5
3
204,343
2
L
Bacchus
8,194
630
3
0
0
237,821
2
W
Tiamat
9,075
698
52
4
3
276,360
1
L
Anubis
7,085
545
40
3
0
204,556
1
W
Nemesis
10,507
808
59
5
4
284,131
0
W
Guan Yu
9,633
741
27
2
1
328,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role