Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Itz_Fuyu
Sylvanus
Level 23
God Stats
6W - 4L
1,784 SR
Queue Stats
16W - 17L
1,473 Elo+
Party 2
Chaac
Chaac
Itz_Rebbell
Chaac
Level 88
God Stats
6W - 4L
1,584 SR
Queue Stats
140W - 140L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
itz_Manakete
Kukulkan
Level 101
God Stats
16W - 15L
1,623 SR
Queue Stats
154W - 151L
1,479 Elo+
Party 2
Charybdis
Charybdis
yael-3004
Charybdis
Level 111
God Stats
7W - 6L
1,572 SR
Queue Stats
121W - 110L
1,496 Elo+
Party 2
Team Averages
Level 83
1,613 SR
1,473 Elo+

VS

Team Averages
Level 84
1,553 SR
1,456 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
PandoraKlette87
Athena
Level 14
God Stats
1W - 1L
1,780 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 1
Erlang Shen
Erlang Shen
vy Angxl
Erlang Shen
Level 105
God Stats
5W - 7L
1,486 SR
Queue Stats
509W - 469L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 8
6,485
590
5,201
5,675
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Itz_Fuyu
Sylvanus
9
1 / 1 / 13
6,265
570
2,997
7,722
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 2
6,632
603
7,647
6,923
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
itz_Manakete
Kukulkan
13
6 / 2 / 3
7,401
673
11,445
4,393
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
yael-3004
Charybdis
12
7 / 2 / 1
7,304
664
6,142
5,695
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 3 / 1
6,438
585
5,046
6,309
1,716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
10
2 / 2 / 1
6,208
564
4,423
12,595
7,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
 
Zhong Kui
10
2 / 5 / 2
5,738
522
3,528
8,820
5,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 1
4,680
425
1,316
8,822
5,450
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
vy Angxl
Erlang Shen
10
2 / 6 / 1
6,160
560
3,857
10,872
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
8
8
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
8
6
L
Heimdallr
 
Heimdallr
2
3
1
0.83
L
Hercules
 
Hercules
2
2
1
1.25
L
Zhong Kui
 
Zhong Kui
2
5
2
0.6
W
Sylvanus
Itz_Fuyu
Sylvanus
1
1
13
7.5
W
4
2
2
2.5
L
0
4
1
0.13
W
Kukulkan
itz_Manakete
Kukulkan
6
2
3
3.75
L
Erlang Shen
vy Angxl
Erlang Shen
2
6
1
0.42
W
Charybdis
yael-3004
Charybdis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
18,170
30,408
Taken
47,418
12,374
Mitigated
24,347
10,096
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,201
1,876
0
2,657
5,675
1,649
0
558
5,117
0
32,762
L
Heimdallr
 
Heimdallr
5,046
2,368
0
814
6,309
1,716
924
951
5,358
0
36,557
L
Hercules
 
Hercules
4,423
1,181
0
4,474
12,595
7,307
0
1,392
10,783
0
27,058
L
Zhong Kui
 
Zhong Kui
3,528
264
0
1,978
8,820
5,234
0
5,728
3,059
23,329
0
W
Sylvanus
Itz_Fuyu
Sylvanus
2,997
1,430
342
2,541
7,722
4,108
404
2,068
5,654
9,627
0
W
7,647
1,957
0
2,204
6,923
3,827
792
32
6,891
0
27,635
L
1,316
470
192
1,051
8,822
5,450
0
3,012
5,810
10,596
0
W
Kukulkan
itz_Manakete
Kukulkan
11,445
1,123
0
770
4,393
1,482
501
2,046
2,347
48,369
0
L
Erlang Shen
vy Angxl
Erlang Shen
3,857
1,843
0
2,630
10,872
4,640
0
3,359
7,380
0
34,355
W
Charybdis
yael-3004
Charybdis
6,142
2,315
0
1,582
5,695
1,308
3,341
140
5,555
0
44,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
29,224
324
Minions Killed
286
0
Camps Cleared
0
1,153,103
Distance Traveled
1,089,481
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,485
590
69
6
0
261,770
4
L
Heimdallr
6,438
585
85
8
0
218,058
0
L
Hercules
6,208
564
58
5
0
225,180
4
L
Zhong Kui
5,738
522
57
5
0
195,267
3
W
Sylvanus
6,265
570
20
2
0
194,763
1
W
Chaac
6,632
603
54
5
0
223,518
0
L
Athena
4,680
425
20
2
0
207,017
0
W
Kukulkan
7,401
673
87
8
0
209,372
6
L
Erlang Shen
6,160
560
66
6
0
243,959
0
W
Charybdis
7,304
664
94
9
0
263,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role