Player Matchup

Achilles
Achilles
ARRapture
Achilles
Level 121
God Stats
12W - 16L
1,547 SR
Queue Stats
261W - 256L
1,564 Elo+
Party 2
Kali
Kali
Achyjoker
Kali
Level 107
God Stats
10W - 19L
1,441 SR
Queue Stats
180W - 184L
1,522 Elo+
Party 2
Anubis
Anubis
Feirrr
Anubis
Level 26
God Stats
6W - 0L
1,921 SR
Queue Stats
38W - 21L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
NE0SE0UL
Cthulhu
Level 104
God Stats
7W - 5L
1,562 SR
Queue Stats
174W - 174L
1,524 Elo+
Party 2
Hera
Hera
SlashGashGaga
Hera
Level 156
God Stats
1W - 1L
1,533 SR
Queue Stats
18W - 15L
1,534 Elo+
Party 2
Team Averages
Level 103
1,601 SR
1,550 Elo+

VS

Team Averages
Level 33
1,440 SR
1,376 Elo+
Kukulkan
Kukulkan
Darth Screamer
Kukulkan
Level 47
God Stats
7W - 6L
1,470 SR
Queue Stats
140W - 190L
1,324 Elo+
Party 3
Izanami
Izanami
Sorkinatar
Izanami
Level 67
God Stats
9W - 13L
1,433 SR
Queue Stats
131W - 184L
1,412 Elo+
Party 1
Ares
Ares
avshoji
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hyperactivehat
Morgan Le Fay
Level 26
God Stats
5W - 13L
1,330 SR
Queue Stats
60W - 78L
1,375 Elo+
Party 3
Khepri
Khepri
mattreds2001
Khepri
Level 17
God Stats
28W - 30L
1,468 SR
Queue Stats
29W - 30L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARRapture
Achilles
20
7 / 0 / 26
13,633
1,049
18,081
17,117
19,520
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
20
17 / 1 / 10
14,096
1,084
22,676
17,397
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Feirrr
Anubis
20
13 / 2 / 17
14,084
1,083
38,245
16,972
9,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
NE0SE0UL
Cthulhu
20
1 / 0 / 21
12,878
991
15,618
18,630
25,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 1 / 20
12,348
950
21,752
9,439
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 8 / 1
10,773
829
14,301
21,687
8,430
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sorkinatar
Izanami
17
1 / 11 / 1
11,623
894
19,093
22,836
8,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
avshoji
Ares
17
0 / 5 / 1
11,400
877
8,225
24,476
30,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
hyperactivehat
Morgan Le Fay
17
3 / 12 / 1
11,747
904
17,493
27,110
9,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
17
0 / 4 / 2
11,395
877
8,425
24,512
31,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
10
40
Kills
4
4
Deaths
40
94
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
ARRapture
Achilles
7
0
26
20
W
Kali
17
1
10
22
L
Kukulkan
0
8
1
0.06
W
Anubis
Feirrr
Anubis
13
2
17
10.75
W
Cthulhu
NE0SE0UL
Cthulhu
1
0
21
11.5
W
2
1
20
12
L
Izanami
Sorkinatar
Izanami
1
11
1
0.14
L
Ares
avshoji
Ares
0
5
1
0.1
L
Morgan Le Fay
hyperactivehat
Morgan Le Fay
3
12
1
0.29
L
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,372
Damage
67,537
79,555
Taken
120,621
67,432
Mitigated
89,056
26,999
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ARRapture
Achilles
18,081
4,748
0
1,987
17,117
19,520
0
10,649
6,012
0
24,730
W
Kali
22,676
11,718
0
8,031
17,397
8,356
0
8,742
8,655
0
34,090
L
Kukulkan
14,301
874
0
661
21,687
8,430
0
16,674
4,855
52,267
0
W
Anubis
Feirrr
Anubis
38,245
1,174
0
9,549
16,972
9,825
0
10,695
6,277
66,111
0
W
Cthulhu
NE0SE0UL
Cthulhu
15,618
743
1,886
1,436
18,630
25,837
0
11,292
7,338
44,333
0
W
21,752
4,294
1,668
2,442
9,439
3,894
0
7,066
2,373
54,141
0
L
Izanami
Sorkinatar
Izanami
19,093
12,513
0
1,414
22,836
8,518
0
12,810
9,868
0
54,074
L
Ares
avshoji
Ares
8,225
251
0
947
24,476
30,206
0
12,180
12,046
28,240
0
L
Morgan Le Fay
hyperactivehat
Morgan Le Fay
17,493
2,903
0
2,881
27,110
9,953
0
17,811
9,061
28,449
0
L
Khepri
8,425
635
0
693
24,512
31,949
0
14,986
9,176
18,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,039
Gold Earned
56,938
264
Minions Killed
236
11
Camps Cleared
1
1,323,519
Distance Traveled
1,214,965
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,633
1,049
26
2
1
254,037
3
W
Kali
14,096
1,084
24
2
3
292,711
0
L
Kukulkan
10,773
829
85
7
0
233,570
0
W
Anubis
14,084
1,083
72
6
2
234,327
0
W
Cthulhu
12,878
991
43
3
4
283,929
0
W
Hera
12,348
950
99
8
1
258,515
0
L
Izanami
11,623
894
87
7
1
205,063
1
L
Ares
11,400
877
22
2
0
259,203
2
L
Morgan Le Fay
11,747
904
24
2
0
232,730
0
L
Khepri
11,395
877
18
1
0
284,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role