Player Matchup

Geb
Geb
G4M3RZ3RO
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,381 Elo+
Solo
Chiron
Chiron
MaFiA Tentacion
Chiron
Level 63
God Stats
7W - 16L
1,328 SR
Queue Stats
56W - 77L
1,365 Elo+
Solo
Agni
Agni
Skinz147
Agni
Level 65
God Stats
0W - 1L
1,537 SR
Queue Stats
86W - 145L
1,277 Elo+
Party 1
Mulan
Mulan
Str8BakedBeast
Mulan
Level 51
God Stats
6W - 12L
1,460 SR
Queue Stats
172W - 235L
1,313 Elo+
Solo
Pele
Pele
Wavvyboii139
Pele
Level 87
God Stats
9W - 12L
1,492 SR
Queue Stats
133W - 193L
1,341 Elo+
Party 1
Team Averages
Level 66
1,464 SR
1,335 Elo+

VS

Team Averages
Level 108
1,533 SR
1,390 Elo+
Ao Kuang
Ao Kuang
Mister Tito1017
Ao Kuang
Level 66
God Stats
46W - 55L
1,433 SR
Queue Stats
137W - 166L
1,403 Elo+
Party 2
Nox
Nox
freebandz352
Nox
Level 150
God Stats
18W - 24L
1,460 SR
Queue Stats
469W - 553L
1,377 Elo+
Solo
Hades
Hades
jeembur
Hades
Level 61
God Stats
97W - 109L
1,506 SR
Queue Stats
211W - 227L
1,414 Elo+
Party 2
King Arthur
King Arthur
l Mr Nounours l
King Arthur
Level 158
God Stats
1W - 4L
1,469 SR
Queue Stats
254W - 245L
1,365 Elo+
Solo
Skadi
Skadi
sangria_cavalar
Skadi
Level 105
God Stats
2W - 1L
1,798 SR
Queue Stats
517W - 537L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,408
390
5,471
16,719
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 1
9,764
514
9,515
18,335
6,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
14
3 / 8 / 1
9,022
475
5,762
13,504
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 1
9,278
488
11,752
17,967
14,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 5 / 5
9,101
479
9,252
14,921
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 4 / 5
8,337
439
8,483
14,051
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 3 / 2
11,200
589
14,842
11,657
4,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
jeembur
Hades
16
5 / 1 / 6
9,834
518
14,141
12,092
5,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
l Mr Nounours l
King Arthur
15
2 / 1 / 2
9,301
490
8,728
13,008
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 6
9,104
479
9,826
10,440
3,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
12
Kills
24
24
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
3
3
1
1.17
W
Ao Kuang
3
4
5
1.38
L
Agni
3
8
1
0.44
L
3
4
1
0.88
L
3
5
5
1.1
W
11
3
2
4
W
Hades
jeembur
Hades
5
1
6
8
W
King Arthur
l Mr Nounours l
King Arthur
2
1
2
3
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
56,020
81,446
Taken
61,248
41,907
Mitigated
30,532
19,720
Healing
23,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,471
715
0
2,814
16,719
11,587
630
8,415
8,262
25,262
0
L
9,515
3,164
265
8,018
18,335
6,194
671
10,780
7,555
0
58,520
W
Ao Kuang
8,483
2,373
0
5,209
14,051
4,170
228
2,281
11,736
28,583
0
L
Agni
5,762
1,565
0
754
13,504
4,602
1,641
8,123
5,336
46,244
0
L
11,752
1,714
0
3,509
17,967
14,505
306
5,697
11,421
4,102
52,692
L
9,252
1,927
0
4,360
14,921
5,019
903
4,958
9,963
0
60,370
W
14,842
2,208
0
3,443
11,657
4,549
935
3,721
7,602
61,154
0
W
Hades
jeembur
Hades
14,141
1,278
120
6,772
12,092
5,115
1,000
2,769
9,323
44,560
0
W
King Arthur
l Mr Nounours l
King Arthur
8,728
1,098
0
4,979
13,008
13,334
38
1,899
11,058
1,119
43,514
W
9,826
3,803
0
2,576
10,440
3,364
2,844
1,943
8,439
0
55,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
47,776
428
Minions Killed
420
0
Camps Cleared
0
1,681,407
Distance Traveled
1,648,951
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,408
390
32
2
0
305,572
5
L
Chiron
9,764
514
105
6
0
323,792
0
W
Ao Kuang
8,337
439
43
2
0
314,174
4
L
Agni
9,022
475
95
5
0
312,314
0
L
Mulan
9,278
488
114
6
0
335,692
3
L
Pele
9,101
479
82
4
0
404,037
2
W
Nox
11,200
589
124
7
0
312,736
3
W
Hades
9,834
518
74
4
0
347,217
1
W
King Arthur
9,301
490
86
5
0
348,117
4
W
Skadi
9,104
479
93
5
0
326,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role