Player Matchup

Hera
Hera
Ddaaviidd08
Hera
Level 60
God Stats
1W - 4L
1,409 SR
Queue Stats
47W - 68L
1,420 Elo+
Party 4
Guan Yu
Guan Yu
Rubii_0708
Guan Yu
Level 8
God Stats
0W - 5L
1,122 SR
Queue Stats
2W - 9L
1,133 Elo+
Party 4
Heimdallr
Heimdallr
antukiller
Heimdallr
Level 17
God Stats
2W - 6L
1,424 SR
Queue Stats
36W - 62L
1,326 Elo+
Party 4
Fenrir
Fenrir
faster_aden
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,181 Elo+
Party 2
Athena
Athena
noblazenogame
Athena
Level 88
God Stats
15W - 23L
1,425 SR
Queue Stats
33W - 45L
1,362 Elo+
Party 2
Team Averages
Level 38
1,376 SR
1,284 Elo+

VS

Team Averages
Level 77
1,495 SR
1,377 Elo+
Charybdis
Charybdis
Rapzter21
Charybdis
Level 24
God Stats
4W - 1L
1,365 SR
Queue Stats
57W - 72L
1,364 Elo+
Party 3
Mulan
Mulan
RavenCrowSting
Mulan
Level 107
God Stats
14W - 11L
1,557 SR
Queue Stats
289W - 326L
1,366 Elo+
Party 3
Kali
Kali
WeRz_15
Kali
Level 67
God Stats
7W - 9L
1,461 SR
Queue Stats
140W - 170L
1,368 Elo+
Party 1
Athena
Athena
xXDarcKHunTerXx
Athena
Level 104
God Stats
8W - 3L
1,681 SR
Queue Stats
276W - 289L
1,394 Elo+
Party 1
Hera
Hera
xXLighTHunTeR451
Hera
Level 83
God Stats
8W - 11L
1,413 SR
Queue Stats
226W - 250L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
8,255
413
7,356
16,516
5,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Rubii_0708
Guan Yu
9
0 / 12 / 0
6,429
321
1,187
19,519
9,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
antukiller
Heimdallr
14
2 / 8 / 0
8,990
450
5,338
18,308
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
0 / 10 / 0
7,696
385
3,374
18,876
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
8,496
425
5,664
22,301
19,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rapzter21
Charybdis
18
4 / 0 / 6
12,436
622
8,918
10,553
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
19 / 0 / 3
12,962
648
25,489
14,315
18,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kali
WeRz_15
Kali
19
9 / 2 / 5
12,648
632
10,881
17,626
7,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 0 / 10
11,197
560
12,776
12,910
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 10
12,015
601
15,573
5,316
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
79
3
Kills
45
46
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Charybdis
Rapzter21
Charybdis
4
0
6
7
W
19
0
3
20.5
L
Guan Yu
Rubii_0708
Guan Yu
0
12
0
0
W
Kali
WeRz_15
Kali
9
2
5
5.75
L
Heimdallr
antukiller
Heimdallr
2
8
0
0.25
L
Fenrir
0
10
0
0
L
0
7
2
0.14
W
8
0
10
13
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
73,637
95,520
Taken
60,720
47,289
Mitigated
43,830
7,524
Healing
24,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,356
1,954
0
1,555
16,516
5,743
0
10,248
6,001
57,816
0
W
Charybdis
Rapzter21
Charybdis
8,918
5,718
0
3,043
10,553
4,007
5,993
2,476
8,077
0
102,357
W
25,489
4,582
0
9,598
14,315
18,390
730
126
14,189
0
69,705
L
Guan Yu
Rubii_0708
Guan Yu
1,187
548
0
220
19,519
9,754
0
1,722
16,797
0
20,562
W
Kali
WeRz_15
Kali
10,881
5,985
244
5,549
17,626
7,501
861
3,665
13,961
0
112,423
L
Heimdallr
antukiller
Heimdallr
5,338
3,904
0
2,825
18,308
5,830
0
3,363
14,533
0
45,979
L
Fenrir
3,374
843
0
2,361
18,876
6,156
0
2,625
15,537
0
46,946
L
5,664
1,060
0
563
22,301
19,806
0
9,243
12,635
38,009
0
W
12,776
2,703
213
3,781
12,910
11,959
997
4,827
8,083
44,580
0
W
15,573
3,474
539
1,856
5,316
1,973
6,447
2,156
3,160
81,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
61,258
382
Minions Killed
621
0
Camps Cleared
0
1,626,730
Distance Traveled
1,970,151
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,255
413
96
5
0
314,564
3
W
Charybdis
12,436
622
155
8
0
367,048
2
W
Mulan
12,962
648
111
6
0
409,650
0
L
Guan Yu
6,429
321
42
2
0
314,311
1
W
Kali
12,648
632
151
8
0
435,991
1
L
Heimdallr
8,990
450
90
5
0
290,539
1
L
Fenrir
7,696
385
93
5
0
337,768
0
L
Athena
8,496
425
61
3
0
369,548
1
W
Athena
11,197
560
67
3
0
400,062
1
W
Hera
12,015
601
137
7
0
357,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role