Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BetterPops
Cerberus
Level 89
God Stats
27W - 28L
1,587 SR
Queue Stats
322W - 396L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
OMEGAMITE
Baba Yaga
Level 145
God Stats
14W - 11L
1,683 SR
Queue Stats
863W - 762L
1,625 Elo+
Solo
Ra
Ra
SickNasty
Ra
Level 155
God Stats
1W - 1L
1,757 SR
Queue Stats
20W - 15L
1,725 Elo+
Solo
Anhur
Anhur
notArtes
Anhur
Level 83
God Stats
0W - 1L
1,485 SR
Queue Stats
28W - 27L
1,469 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,547 Elo+

VS

Team Averages
Level 126
1,581 SR
1,574 Elo+
Zeus
Zeus
 
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DarkSavytar
Zhong Kui
Level 159
God Stats
9W - 9L
1,598 SR
Queue Stats
267W - 253L
1,579 Elo+
Solo
Ymir
Ymir
Retcon
Ymir
Level 160
God Stats
15W - 10L
1,646 SR
Queue Stats
973W - 977L
1,585 Elo+
Solo
Apollo
Apollo
garboymir
Apollo
Level 160
God Stats
68W - 66L
1,512 SR
Queue Stats
543W - 530L
1,464 Elo+
Solo
Scylla
Scylla
huhyouexist
Scylla
Level 94
God Stats
70W - 34L
1,647 SR
Queue Stats
814W - 546L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 2 / 0
6,960
497
3,954
7,266
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
BetterPops
Cerberus
11
0 / 1 / 1
6,561
469
3,031
8,537
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
OMEGAMITE
Baba Yaga
13
4 / 1 / 0
7,817
558
9,267
7,459
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 7 / 0
7,072
505
2,712
8,911
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
notArtes
Anhur
1
0 / 0 / 0
4,161
297
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 1 / 1
7,650
546
3,794
5,926
1,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
DarkSavytar
Zhong Kui
17
6 / 0 / 1
10,087
721
6,683
9,653
7,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Retcon
Ymir
12
1 / 2 / 2
7,647
546
1,867
9,440
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
garboymir
Apollo
14
3 / 1 / 4
8,855
633
4,303
7,272
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
12
1 / 3 / 1
7,721
552
3,724
7,597
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
7
Kills
11
11
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
0
1.5
W
Zeus
 
Zeus
0
1
1
0.5
L
Cerberus
BetterPops
Cerberus
0
1
1
0.5
W
Zhong Kui
DarkSavytar
Zhong Kui
6
0
1
6.5
L
Baba Yaga
OMEGAMITE
Baba Yaga
4
1
0
4
W
Ymir
Retcon
Ymir
1
2
2
1
L
0
7
0
0
W
Apollo
garboymir
Apollo
3
1
4
5
W
Scylla
1
3
1
0.5
L
Anhur
notArtes
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
20,371
32,173
Taken
39,888
13,953
Mitigated
18,522
8,969
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,954
929
0
2,732
7,266
2,489
0
2,220
4,926
0
34,597
W
Zeus
 
Zeus
3,794
904
82
3,151
5,926
1,580
1,487
1,789
4,015
39,376
0
L
Cerberus
BetterPops
Cerberus
3,031
385
0
2,353
8,537
4,749
0
4,000
4,537
32,652
0
W
Zhong Kui
DarkSavytar
Zhong Kui
6,683
627
0
5,110
9,653
7,003
0
3,004
6,479
72,605
0
L
Baba Yaga
OMEGAMITE
Baba Yaga
9,267
246
0
2,422
7,459
2,566
0
3,860
3,429
56,258
0
W
Ymir
Retcon
Ymir
1,867
405
1,153
1,308
9,440
4,661
0
2,998
6,442
29,993
0
L
2,712
702
0
1,462
8,911
4,149
0
5,698
3,213
42,521
0
W
Apollo
garboymir
Apollo
4,303
2,120
0
2,211
7,272
2,777
3,829
2,273
4,820
0
53,851
W
Scylla
3,724
322
0
980
7,597
2,501
636
4,660
2,937
43,527
0
L
Anhur
notArtes
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
41,960
350
Minions Killed
473
0
Camps Cleared
0
1,005,597
Distance Traveled
1,289,381
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,960
497
71
5
0
241,522
1
W
Zeus
7,650
546
82
6
0
246,272
3
L
Cerberus
6,561
469
59
4
0
239,050
1
W
Zhong Kui
10,087
721
157
11
0
261,816
0
L
Baba Yaga
7,817
558
112
8
0
278,850
3
W
Ymir
7,647
546
57
4
0
250,763
0
L
Ra
7,072
505
108
8
0
246,175
1
W
Apollo
8,855
633
99
7
0
282,220
4
W
Scylla
7,721
552
78
6
0
248,310
1
L
Anhur
4,161
297
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role