Player Matchup

Ganesha
Ganesha
Diamond V
Crenx
Ganesha
Diamond V
Level 128
God Stats
4W - 7L
1,523 SR
Queue Stats
153W - 145L
1,867 MMR
Solo
Poseidon
Poseidon
Platinum II
ExkalaToR
Poseidon
Platinum II
Level 135
God Stats
3W - 1L
1,666 SR
Queue Stats
75W - 71L
1,875 MMR
Solo
Arachne
Arachne
Platinum IV
IAmLettuce
Arachne
Platinum IV
Level 147
God Stats
0W - 1L
1,392 SR
Queue Stats
79W - 74L
1,894 MMR
Solo
Izanami
Izanami
Platinum I
ferreResident
Izanami
Platinum I
Level 141
God Stats
4W - 8L
1,671 SR
Queue Stats
52W - 45L
1,890 MMR
Solo
Cabrakan
Cabrakan
Platinum III
yorbengandr
Cabrakan
Platinum III
Level 118
God Stats
0W - 2L
1,498 SR
Queue Stats
77W - 72L
1,842 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,550 SR
1,874 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,597 SR
1,880 MMR
Mercury
Mercury
Diamond IV
NoboDao
Mercury
Diamond IV
Level 157
God Stats
14W - 10L
1,663 SR
Queue Stats
244W - 222L
2,010 MMR
Party 2
Artio
Artio
Platinum I
NonXternal
Artio
Platinum I
Level 148
God Stats
1W - 1L
1,680 SR
Queue Stats
235W - 219L
1,919 MMR
Party 2
Ares
Ares
Platinum II
SmurfKappaLel
Ares
Platinum II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,817 MMR
Solo
Chiron
Chiron
Platinum II
Tomagara
Chiron
Platinum II
Level 160
God Stats
8W - 10L
1,595 SR
Queue Stats
97W - 90L
1,850 MMR
Party 1
Janus
Janus
Platinum II
WaleNaPizde
Janus
Platinum II
Level 160
God Stats
6W - 4L
1,548 SR
Queue Stats
161W - 159L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crenx
Ganesha
14
0 / 6 / 3
9,891
430
6,479
20,380
27,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
ExkalaToR
Poseidon
18
3 / 3 / 4
11,359
494
14,443
12,641
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
IAmLettuce
Arachne
18
6 / 5 / 2
11,641
506
10,045
18,794
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
19
1 / 4 / 0
12,544
545
12,080
13,371
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
yorbengandr
Cabrakan
15
1 / 10 / 2
10,422
453
9,645
20,506
23,104
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SolTiamatGilgameshCliodhna

VS

Bans
GebBastetCamazotzLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NoboDao
Mercury
20
8 / 1 / 16
13,611
592
15,133
18,670
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
20
4 / 5 / 13
12,974
564
9,341
27,986
32,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 1 / 11
12,519
544
10,222
25,680
31,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Tomagara
Chiron
20
8 / 0 / 9
14,372
625
17,855
12,244
5,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 7
13,006
565
12,541
12,446
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
11
Kills
28
28
Deaths
11
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Crenx
Ganesha
0
6
3
0.25
L
Poseidon
ExkalaToR
Poseidon
3
3
4
1.67
L
Arachne
IAmLettuce
Arachne
6
5
2
1.4
W
Mercury
NoboDao
Mercury
8
1
16
16
W
Artio
4
5
13
2.1
W
4
1
11
9.5
W
Chiron
Tomagara
Chiron
8
0
9
12.5
W
4
4
7
1.88
L
Izanami
1
4
0
0.25
L
Cabrakan
yorbengandr
Cabrakan
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,692
Damage
65,092
85,692
Taken
97,026
71,500
Mitigated
82,503
16,140
Healing
40,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Crenx
Ganesha
6,479
480
486
2,179
20,380
27,188
0
7,000
13,172
26,793
0
L
Poseidon
ExkalaToR
Poseidon
14,443
2,308
0
2,648
12,641
5,512
0
6,110
6,110
101,659
0
L
Arachne
IAmLettuce
Arachne
10,045
5,399
0
6,695
18,794
10,176
0
4,599
13,826
0
71,622
W
Mercury
NoboDao
Mercury
15,133
8,241
0
4,299
18,670
7,898
4,438
7,820
10,850
0
112,405
W
Artio
9,341
887
578
11,240
27,986
32,665
737
8,879
19,107
67,256
0
W
10,222
617
3,953
7,482
25,680
31,295
643
7,782
17,898
37,789
0
W
Chiron
Tomagara
Chiron
17,855
10,166
2,155
7,056
12,244
5,543
5,858
3,651
8,593
0
134,735
W
12,541
967
284
3,225
12,446
5,102
1,541
5,134
7,312
108,957
0
L
Izanami
12,080
9,204
0
2,044
13,371
5,520
30
2,373
10,953
0
127,598
L
Cabrakan
yorbengandr
Cabrakan
9,645
674
0
2,088
20,506
23,104
1,164
10,201
9,391
63,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,857
Gold Earned
66,482
710
Minions Killed
727
0
Camps Cleared
0
2,154,314
Distance Traveled
2,400,632
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,891
430
19
1
0
431,554
10
L
Poseidon
11,359
494
212
9
0
464,135
7
L
Arachne
11,641
506
105
5
0
501,059
6
W
Mercury
13,611
592
172
7
0
549,883
6
W
Artio
12,974
564
113
5
0
481,772
6
W
Ares
12,519
544
44
2
0
470,309
9
W
Chiron
14,372
625
209
9
0
461,264
8
W
Janus
13,006
565
189
8
0
437,404
7
L
Izanami
12,544
545
246
11
0
433,509
5
L
Cabrakan
10,422
453
128
6
0
324,057
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role