Player Matchup

Zeus
Zeus
HEYO Ares
Zeus
Level 139
God Stats
11W - 5L
1,674 SR
Queue Stats
365W - 372L
1,506 Elo+
Solo
Sobek
Sobek
ILLICITxRAIN
Sobek
Level 22
God Stats
3W - 0L
1,801 SR
Queue Stats
50W - 52L
1,470 Elo+
Solo
Discordia
Discordia
KidJuer
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,406 Elo+
Party 1
Cerberus
Cerberus
Thouars
Cerberus
Level 153
God Stats
4W - 1L
1,608 SR
Queue Stats
289W - 286L
1,565 Elo+
Solo
Amaterasu
Amaterasu
zDxrk_Souls
Amaterasu
Level 149
God Stats
1W - 0L
1,583 SR
Queue Stats
27W - 33L
1,392 Elo+
Party 1
Team Averages
Level 98
1,633 SR
1,468 Elo+

VS

Team Averages
Level 60
1,453 SR
1,453 Elo+
Chiron
Chiron
Duesdawg
Chiron
Level 84
God Stats
9W - 9L
1,426 SR
Queue Stats
454W - 497L
1,474 Elo+
Party 2
Fenrir
Fenrir
MarsRevolver
Fenrir
Level 156
God Stats
0W - 4L
1,126 SR
Queue Stats
866W - 852L
1,580 Elo+
Solo
Medusa
Medusa
Samladar
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,260 Elo+
Solo
Ullr
Ullr
Smurf troll1
Ullr
Level 20
God Stats
3W - 7L
1,715 SR
Queue Stats
101W - 90L
1,470 Elo+
Solo
Thoth
Thoth
aminch1
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
12 / 3 / 4
11,771
981
22,285
9,122
3,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 11
10,565
880
4,260
15,615
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
KidJuer
Discordia
18
1 / 2 / 16
10,549
879
11,174
7,561
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Thouars
Cerberus
17
9 / 6 / 9
10,974
915
9,609
14,096
16,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
zDxrk_Souls
Amaterasu
14
5 / 4 / 7
9,612
801
5,723
15,434
10,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Duesdawg
Chiron
18
6 / 6 / 8
10,464
872
12,436
14,050
5,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
2
0 / 2 / 1
3,207
267
0
1,491
403
Medusa
Samladar
Medusa
15
2 / 9 / 7
9,051
754
8,737
14,224
4,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 6 / 8
10,015
835
12,518
17,273
6,251
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
aminch1
Thoth
17
6 / 6 / 6
9,890
824
10,834
12,499
4,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
29
Kills
20
20
Deaths
29
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
Duesdawg
Chiron
6
6
8
1.67
W
Zeus
12
3
4
4.67
W
2
5
11
1.5
W
Discordia
KidJuer
Discordia
1
2
16
4.5
L
Fenrir
0
2
1
0.25
L
Medusa
Samladar
Medusa
2
9
7
0.61
L
6
6
8
1.67
W
Cerberus
Thouars
Cerberus
9
6
9
2.25
L
Thoth
aminch1
Thoth
6
6
6
1.5
W
Amaterasu
zDxrk_Souls
Amaterasu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,051
Damage
44,525
61,828
Taken
59,537
50,114
Mitigated
20,790
16,733
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Duesdawg
Chiron
12,436
3,585
936
4,226
14,050
5,044
0
10,826
2,994
0
22,003
W
Zeus
22,285
697
925
2,049
9,122
3,754
2,880
1,130
7,992
44,028
0
W
4,260
373
1,165
2,251
15,615
16,146
912
2,653
12,962
10,967
0
W
Discordia
KidJuer
Discordia
11,174
188
845
2,331
7,561
2,612
465
1,472
6,089
29,542
0
L
Fenrir
0
0
0
0
1,491
403
0
1,491
0
0
0
L
Medusa
Samladar
Medusa
8,737
3,623
75
2,586
14,224
4,963
0
10,134
3,786
0
17,211
L
12,518
3,415
85
3,132
17,273
6,251
0
13,772
3,137
0
26,920
W
Cerberus
Thouars
Cerberus
9,609
372
605
2,673
14,096
16,911
587
4,499
9,597
18,593
0
L
Thoth
aminch1
Thoth
10,834
547
646
970
12,499
4,129
0
10,385
1,896
31,515
0
W
Amaterasu
zDxrk_Souls
Amaterasu
5,723
1,740
412
3,477
15,434
10,691
832
1,080
14,354
660
7,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
42,627
144
Minions Killed
100
0
Camps Cleared
0
1,078,644
Distance Traveled
773,720
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,464
872
23
2
0
200,999
1
W
Zeus
11,771
981
48
4
0
217,377
1
W
Sobek
10,565
880
20
2
0
236,387
0
W
Discordia
10,549
879
43
4
0
249,220
1
L
Fenrir
3,207
267
0
0
0
0
0
L
Medusa
9,051
754
21
2
0
151,028
0
L
Ullr
10,015
835
25
2
0
215,676
0
W
Cerberus
10,974
915
24
2
0
188,159
2
L
Thoth
9,890
824
31
3
0
206,017
1
W
Amaterasu
9,612
801
9
1
0
187,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role