Player Matchup

Cthulhu
Cthulhu
Yioupi
Cthulhu
Level 10
God Stats
1W - 0L
1,625 SR
Queue Stats
3W - 0L
1,724 Elo+
Party 2
Chronos
Chronos
haeron49
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,616 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
leskorak
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,606 SR
Queue Stats
59W - 48L
1,576 Elo+
Party 2
Team Averages
Level 95
1,577 SR
1,639 Elo+

VS

Team Averages
Level 100
1,664 SR
1,575 Elo+
Zhong Kui
Zhong Kui
DyslexicADC
Zhong Kui
Level 128
God Stats
7W - 7L
1,704 SR
Queue Stats
96W - 84L
1,631 Elo+
Party 1
Nox
Nox
Sandeulasan
Nox
Level 27
God Stats
1W - 2L
1,566 SR
Queue Stats
33W - 26L
1,540 Elo+
Party 1
Susano
Susano
geneCloverÙwÚ
Susano
Level 144
God Stats
7W - 3L
1,722 SR
Queue Stats
256W - 174L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Yioupi
Cthulhu
15
2 / 1 / 18
9,701
746
9,577
15,333
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
haeron49
Chronos
14
8 / 4 / 12
10,804
831
7,962
10,915
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
leskorak
Ah Muzen Cab
16
13 / 5 / 7
11,524
886
18,951
11,062
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DyslexicADC
Zhong Kui
12
2 / 10 / 4
8,818
678
11,876
17,027
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 6 / 3
7,504
577
4,069
9,321
3,009
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 7 / 1
9,564
736
15,023
15,960
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
10
10
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DyslexicADC
Zhong Kui
2
10
4
0.4
L
0
6
3
0.25
W
Cthulhu
Yioupi
Cthulhu
2
1
18
11
L
8
7
1
1.21
W
Chronos
haeron49
Chronos
8
4
12
3.5
W
Ah Muzen Cab
leskorak
Ah Muzen Cab
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
30,968
37,310
Taken
42,308
17,591
Mitigated
19,483
12,863
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DyslexicADC
Zhong Kui
11,876
2,393
0
4,109
17,027
9,799
0
6,471
10,226
31,272
0
L
4,069
817
0
969
9,321
3,009
0
3,426
5,710
15,770
0
W
Cthulhu
Yioupi
Cthulhu
9,577
1,284
102
7,050
15,333
9,458
283
7,660
6,995
25,453
0
L
15,023
3,404
0
1,718
15,960
6,675
0
6,952
8,376
0
27,165
W
Chronos
haeron49
Chronos
7,962
3,639
0
1,940
10,915
3,867
2,082
3,855
6,631
32,906
0
W
Ah Muzen Cab
leskorak
Ah Muzen Cab
18,951
8,784
0
3,771
11,062
4,266
309
4,636
5,791
0
50,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
25,886
149
Minions Killed
125
7
Camps Cleared
4
738,293
Distance Traveled
608,032
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,818
678
63
5
3
190,124
5
L
Nox
7,504
577
34
3
0
196,286
3
W
Cthulhu
9,701
746
34
3
1
255,409
5
L
Susano
9,564
736
28
2
1
221,622
3
W
Chronos
10,804
831
55
4
3
233,549
4
W
Ah Muzen Cab
11,524
886
60
5
3
249,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role