Player Matchup

Mulan
Mulan
AliXhairs
Mulan
Level 144
God Stats
4W - 5L
1,643 SR
Queue Stats
96W - 88L
1,506 Elo+
Party 3
Raijin
Raijin
GuizBtw
Raijin
Level 80
God Stats
22W - 19L
1,557 SR
Queue Stats
267W - 254L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rapzter21
Kumbhakarna
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 72L
1,354 Elo+
Party 4
Izanami
Izanami
RavenCrowSting
Izanami
Level 107
God Stats
7W - 7L
1,430 SR
Queue Stats
289W - 326L
1,357 Elo+
Party 4
Bastet
Bastet
WolfAlmadwi
Bastet
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 28L
1,294 Elo+
Party 3
Team Averages
Level 75
1,526 SR
1,382 Elo+

VS

Team Averages
Level 36
1,483 SR
1,312 Elo+
Agni
Agni
Furimo246
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 122L
1,329 Elo+
Party 1
Thanatos
Thanatos
Pieflavour13
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 61L
1,307 Elo+
Party 1
Heimdallr
Heimdallr
RedShadow779
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 120L
1,332 Elo+
Party 1
Bellona
Bellona
faster_aden
Bellona
Level 15
God Stats
2W - 4L
1,474 SR
Queue Stats
6W - 11L
1,220 Elo+
Party 2
Athena
Athena
noblazenogame
Athena
Level 88
God Stats
15W - 23L
1,441 SR
Queue Stats
33W - 45L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AliXhairs
Mulan
16
4 / 1 / 4
10,475
616
12,446
12,791
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
GuizBtw
Raijin
16
7 / 1 / 4
10,778
634
8,783
6,704
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Rapzter21
Kumbhakarna
14
3 / 0 / 10
10,035
590
4,274
10,258
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 1 / 9
10,386
611
14,122
8,801
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
13
8 / 1 / 6
9,628
566
8,605
11,808
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 3 / 1
6,122
360
2,726
6,550
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pieflavour13
Thanatos
6
0 / 5 / 0
5,593
329
1,216
7,696
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
RedShadow779
Heimdallr
6
0 / 8 / 1
5,629
331
2,447
9,106
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
faster_aden
Bellona
13
1 / 6 / 0
7,755
456
6,458
16,363
13,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 9 / 1
9,053
533
6,429
21,478
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
31
Kills
4
4
Deaths
31
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
AliXhairs
Mulan
4
1
4
6
L
Agni
0
3
1
0.17
W
Raijin
GuizBtw
Raijin
7
1
4
9
L
Thanatos
Pieflavour13
Thanatos
0
5
0
0
W
Kumbhakarna
Rapzter21
Kumbhakarna
3
0
10
8
W
9
1
9
13.5
L
Heimdallr
RedShadow779
Heimdallr
0
8
1
0.06
W
Bastet
8
1
6
11
L
Bellona
faster_aden
Bellona
1
6
0
0.17
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,230
Damage
19,276
50,362
Taken
61,193
32,482
Mitigated
36,207
13,768
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AliXhairs
Mulan
12,446
1,276
0
5,198
12,791
10,210
905
2,083
9,858
15,027
51,903
L
Agni
2,726
519
0
1,172
6,550
2,099
0
2,604
3,678
18,185
0
W
Raijin
GuizBtw
Raijin
8,783
879
0
1,080
6,704
2,750
1,474
1,558
5,146
68,053
0
L
Thanatos
Pieflavour13
Thanatos
1,216
536
0
2,638
7,696
1,824
0
1,171
6,400
0
13,514
W
Kumbhakarna
Rapzter21
Kumbhakarna
4,274
826
0
1,799
10,258
11,558
1,319
2,809
7,449
24,014
0
W
14,122
9,303
0
406
8,801
3,670
6,589
2,411
6,390
0
76,584
L
Heimdallr
RedShadow779
Heimdallr
2,447
949
122
383
9,106
2,352
60
2,408
6,634
0
14,626
W
Bastet
8,605
3,215
265
5,020
11,808
4,294
1,192
2,520
9,288
0
42,807
L
Bellona
faster_aden
Bellona
6,458
1,304
0
942
16,363
13,985
474
3,699
11,864
7,624
29,448
L
6,429
1,295
0
1,055
21,478
15,947
0
5,050
16,082
22,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,302
Gold Earned
34,152
467
Minions Killed
196
0
Camps Cleared
0
1,634,812
Distance Traveled
1,158,659
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,475
616
129
8
0
283,988
3
L
Agni
6,122
360
38
2
0
176,567
2
W
Raijin
10,778
634
117
7
0
303,747
2
L
Thanatos
5,593
329
32
2
0
200,399
0
W
Kumbhakarna
10,035
590
42
2
0
327,891
1
W
Izanami
10,386
611
110
6
0
345,068
1
L
Heimdallr
5,629
331
22
1
0
179,730
1
W
Bastet
9,628
566
69
4
0
374,118
3
L
Bellona
7,755
456
65
4
0
329,427
1
L
Athena
9,053
533
39
2
0
272,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role