Player Matchup

Bacchus
Bacchus
Illiss
Bacchus
Level 26
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Malaussene
Jing Wei
Level 126
God Stats
3W - 4L
1,380 SR
Queue Stats
23W - 23L
1,469 Elo+
Party 1
Janus
Janus
MarkoMaokaii
Janus
Level 86
God Stats
3W - 6L
1,318 SR
Queue Stats
75W - 135L
1,290 Elo+
Solo
Osiris
Osiris
lenypo
Osiris
Level 89
God Stats
5W - 10L
1,454 SR
Queue Stats
33W - 51L
1,392 Elo+
Solo
Team Averages
Level 82
1,432 SR
1,413 Elo+

VS

Team Averages
Level 86
1,590 SR
1,529 Elo+
Neith
Neith
IngoLenßen01
Neith
Level 59
God Stats
4W - 2L
1,450 SR
Queue Stats
4W - 2L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
LuMamkhammergeil
Baron Samedi
Level 83
God Stats
2W - 1L
1,608 SR
Queue Stats
3W - 2L
1,495 Elo+
Party 2
Sol
Sol
SwalleySwanson
Sol
Level 106
God Stats
2W - 1L
1,626 SR
Queue Stats
4W - 2L
1,540 Elo+
Party 2
Bellona
Bellona
xXPsyBertXx
Bellona
Level 94
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 2L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Illiss
Bacchus
17
4 / 2 / 10
11,355
757
10,787
16,574
27,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Malaussene
Jing Wei
18
4 / 6 / 4
11,159
744
7,832
15,046
7,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 8
10,923
728
12,124
12,248
5,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
lenypo
Osiris
19
8 / 4 / 7
12,093
806
13,601
20,190
26,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
12,819
855
17,569
12,135
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
LuMamkhammergeil
Baron Samedi
18
3 / 6 / 8
12,105
807
7,945
13,620
11,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 3
12,195
813
15,901
17,177
6,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xXPsyBertXx
Bellona
16
4 / 4 / 5
11,578
772
10,040
14,912
12,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
19
Kills
19
19
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Illiss
Bacchus
4
2
10
4.5
W
7
2
5
4.75
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
3
6
8
1.17
L
Jing Wei
Malaussene
Jing Wei
4
6
4
1
L
3
7
8
1
W
5
7
3
0.93
L
Osiris
lenypo
Osiris
8
4
7
2.88
W
Bellona
xXPsyBertXx
Bellona
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,344
Damage
51,455
64,058
Taken
57,844
66,968
Mitigated
35,408
6,946
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Illiss
Bacchus
10,787
1,232
0
777
16,574
27,186
0
4,532
12,042
29,946
0
W
17,569
11,630
128
5,134
12,135
5,074
1,994
6,121
5,918
0
57,688
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
7,945
1,177
1,453
2,724
13,620
11,046
672
4,791
8,528
27,215
0
L
Jing Wei
Malaussene
Jing Wei
7,832
5,294
0
1,627
15,046
7,027
1,733
4,878
10,168
0
53,008
L
12,124
634
0
2,447
12,248
5,869
168
5,540
6,708
35,197
0
W
15,901
6,985
185
6,675
17,177
6,560
5,430
6,913
9,736
60,274
0
L
Osiris
lenypo
Osiris
13,601
3,958
356
1,739
20,190
26,886
1,022
9,745
10,445
0
34,342
W
Bellona
xXPsyBertXx
Bellona
10,040
3,044
221
2,462
14,912
12,728
1,189
5,421
9,125
0
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
48,697
221
Minions Killed
257
13
Camps Cleared
12
1,079,985
Distance Traveled
934,387
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,355
757
28
2
2
302,144
1
W
Neith
12,819
855
76
5
7
229,616
0
W
Baron Samedi
12,105
807
43
3
1
246,939
0
L
Jing Wei
11,159
744
82
5
8
251,944
2
L
Janus
10,923
728
59
4
1
247,527
3
W
Sol
12,195
813
87
6
2
209,853
0
L
Osiris
12,093
806
52
3
2
278,370
0
W
Bellona
11,578
772
51
3
2
247,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role