Player Matchup

Hel
Hel
Bambam0124
Hel
Level 127
God Stats
3W - 1L
1,635 SR
Queue Stats
372W - 384L
1,451 Elo+
Solo
Vulcan
Vulcan
Constantine007
Vulcan
Level 22
God Stats
1W - 1L
1,193 SR
Queue Stats
31W - 34L
1,401 Elo+
Solo
Medusa
Medusa
GradmaTarkin
Medusa
Level 84
God Stats
6W - 2L
1,601 SR
Queue Stats
388W - 363L
1,362 Elo+
Solo
Thoth
Thoth
R31GN 1N BL00D
Thoth
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 38L
1,490 Elo+
Solo
Odin
Odin
RogueCozi
Odin
Level 69
God Stats
1W - 2L
1,091 SR
Queue Stats
125W - 150L
1,350 Elo+
Solo
Team Averages
Level 81
1,404 SR
1,411 Elo+

VS

Team Averages
Level 71
1,452 SR
1,410 Elo+
Yemoja
Yemoja
LPiQC
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NicholasDegen
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,410 Elo+
Solo
Persephone
Persephone
Parker1101
Persephone
Level 56
God Stats
0W - 2L
1,196 SR
Queue Stats
24W - 15L
1,356 Elo+
Solo
Bellona
Bellona
TedThaTruth82
Bellona
Level 148
God Stats
3W - 3L
1,565 SR
Queue Stats
385W - 388L
1,392 Elo+
Solo
He Bo
He Bo
naruzu12
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
9,694
746
7,128
13,994
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 9
10,938
841
21,812
14,282
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
7 / 1 / 9
10,536
810
11,454
14,249
5,690
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 10
10,257
789
9,015
11,518
4,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
1 / 2 / 16
9,658
743
9,292
18,395
18,830
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LPiQC
Yemoja
15
0 / 5 / 1
8,811
678
8,404
17,318
18,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 5 / 1
9,033
695
18,626
11,496
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Parker1101
Persephone
16
1 / 4 / 3
9,294
715
16,096
10,385
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
14
1 / 6 / 4
8,775
675
13,027
15,295
15,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
naruzu12
He Bo
14
3 / 4 / 2
9,042
696
10,803
11,013
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
24
Kills
7
7
Deaths
24
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
6
2
9
5.25
W
Medusa
7
1
9
11.5
L
Yemoja
LPiQC
Yemoja
0
5
1
0.1
L
2
5
1
0.5
L
Persephone
Parker1101
Persephone
1
4
3
0.63
W
6
1
10
11
W
Odin
1
2
16
4.5
L
Bellona
1
6
4
0.5
L
He Bo
naruzu12
He Bo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,701
Damage
66,956
72,438
Taken
65,507
41,314
Mitigated
47,009
51,288
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,128
669
22,786
10,243
13,994
6,507
1,250
11,176
2,818
15,374
0
W
21,812
7,382
811
2,570
14,282
5,693
878
11,719
2,563
49,516
0
W
Medusa
11,454
3,892
2,455
3,334
14,249
5,690
1,004
10,087
4,162
0
33,609
L
Yemoja
LPiQC
Yemoja
8,404
1,644
2,248
2,923
17,318
18,134
0
11,216
5,570
24,613
0
L
18,626
5,645
642
2,247
11,496
4,640
0
5,153
6,183
33,469
0
L
Persephone
Parker1101
Persephone
16,096
1,286
1,839
2,902
10,385
4,230
279
6,558
3,681
31,645
0
W
9,015
695
1,583
811
11,518
4,594
1,147
9,123
2,395
25,504
0
W
Odin
9,292
1,403
2,747
3,948
18,395
18,830
153
13,927
4,468
0
19,256
L
Bellona
13,027
1,290
3,055
2,103
15,295
15,735
14
7,054
8,165
3,776
21,321
L
He Bo
naruzu12
He Bo
10,803
506
980
2,914
11,013
4,270
297
6,863
3,952
18,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,083
Gold Earned
44,955
180
Minions Killed
133
0
Camps Cleared
0
1,340,690
Distance Traveled
1,144,652
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,694
746
22
2
0
279,204
0
W
Vulcan
10,938
841
57
4
0
253,911
0
W
Medusa
10,536
810
53
4
0
289,922
2
L
Yemoja
8,811
678
24
2
0
190,626
0
L
Nu Wa
9,033
695
24
2
0
241,008
0
L
Persephone
9,294
715
40
3
0
218,482
0
W
Thoth
10,257
789
32
2
0
253,728
0
W
Odin
9,658
743
16
1
0
263,925
0
L
Bellona
8,775
675
20
2
0
250,692
1
L
He Bo
9,042
696
25
2
0
243,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role