Player Matchup

Sylvanus
Sylvanus
AstroPoney
Sylvanus
Level 100
God Stats
5W - 9L
1,437 SR
Queue Stats
7W - 15L
1,294 Elo+
Party 2
Skadi
Skadi
DaHustla187
Skadi
Level 114
God Stats
33W - 18L
1,769 SR
Queue Stats
211W - 241L
1,502 Elo+
Solo
Hades
Hades
Juanchoy_04
Hades
Level 42
God Stats
3W - 3L
1,566 SR
Queue Stats
4W - 5L
1,427 Elo+
Solo
Bastet
Bastet
ZeroTwo54G
Bastet
Level 55
God Stats
1W - 2L
1,534 SR
Queue Stats
9W - 20L
1,291 Elo+
Party 2
Gilgamesh
Gilgamesh
firespectre40
Gilgamesh
Level 25
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 2
Team Averages
Level 67
1,539 SR
1,329 Elo+

VS

Team Averages
Level 81
1,514 SR
1,487 Elo+
Pele
Pele
Xx_UniqueKim_xX
Pele
Level 32
God Stats
10W - 17L
1,344 SR
Queue Stats
40W - 73L
1,259 Elo+
Solo
Athena
Athena
apple230tree4
Athena
Level 123
God Stats
33W - 26L
1,542 SR
Queue Stats
520W - 516L
1,549 Elo+
Party 1
Bellona
Bellona
good_4141
Bellona
Level 110
God Stats
77W - 65L
1,585 SR
Queue Stats
256W - 257L
1,541 Elo+
Party 1
Freya
Freya
iTzNotGHosT
Freya
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 262L
1,520 Elo+
Solo
Sol
Sol
tmtmtm
Sol
Level 28
God Stats
10W - 6L
1,598 SR
Queue Stats
104W - 106L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstroPoney
Sylvanus
15
3 / 3 / 9
10,635
483
10,795
17,696
20,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 3 / 3
11,112
505
25,996
17,742
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 0
10,261
466
9,537
14,299
6,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
ZeroTwo54G
Bastet
17
1 / 4 / 3
10,020
455
7,247
16,467
5,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
firespectre40
Gilgamesh
17
1 / 4 / 1
9,962
453
4,008
14,919
9,259
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
11,177
508
10,918
18,729
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 1 / 8
10,943
497
6,273
24,264
17,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
good_4141
Bellona
20
1 / 1 / 6
13,091
595
8,974
13,739
13,410
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 7 / 5
10,674
485
16,310
19,919
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
tmtmtm
Sol
20
9 / 4 / 1
12,774
581
12,369
14,349
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
19
Kills
19
19
Deaths
19
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AstroPoney
Sylvanus
3
3
9
2.5
L
10
3
3
3.83
L
4
5
0
0.8
W
4
6
2
0.83
L
Bastet
ZeroTwo54G
Bastet
1
4
3
0.63
W
3
1
8
7
L
Gilgamesh
firespectre40
Gilgamesh
1
4
1
0.38
W
Bellona
good_4141
Bellona
1
1
6
4
W
2
7
5
0.64
W
Sol
tmtmtm
Sol
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
54,844
81,123
Taken
91,000
49,785
Mitigated
50,753
28,972
Healing
35,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AstroPoney
Sylvanus
10,795
2,619
5,209
6,641
17,696
20,497
494
10,669
7,027
29,166
0
L
25,996
11,769
0
4,332
17,742
7,753
2,182
8,755
8,987
0
97,295
L
9,537
616
0
6,092
14,299
6,615
0
6,425
7,874
58,301
0
W
10,918
1,597
0
3,830
18,729
7,149
0
4,338
14,391
0
79,396
L
Bastet
ZeroTwo54G
Bastet
7,247
2,341
0
4,893
16,467
5,661
0
5,504
10,963
0
69,194
W
6,273
1,880
0
10,239
24,264
17,366
168
6,080
18,184
20,336
0
L
Gilgamesh
firespectre40
Gilgamesh
4,008
704
0
1,805
14,919
9,259
0
1,829
13,090
0
52,427
W
Bellona
good_4141
Bellona
8,974
3,957
0
6,594
13,739
13,410
3,018
1,089
12,650
0
84,434
W
16,310
4,823
0
8,903
19,919
7,654
634
3,826
16,093
80,481
9,796
W
Sol
tmtmtm
Sol
12,369
3,204
0
5,987
14,349
5,174
1,846
5,184
9,165
93,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
58,659
503
Minions Killed
647
0
Camps Cleared
0
1,922,845
Distance Traveled
2,193,625
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,635
483
33
2
0
370,954
0
L
Skadi
11,112
505
138
6
0
344,296
0
L
Hades
10,261
466
117
5
0
359,711
3
W
Pele
11,177
508
126
6
0
429,638
4
L
Bastet
10,020
455
99
5
0
435,504
2
W
Athena
10,943
497
32
1
0
489,853
4
L
Gilgamesh
9,962
453
116
5
0
412,380
1
W
Bellona
13,091
595
209
10
0
468,414
1
W
Freya
10,674
485
126
6
0
383,443
6
W
Sol
12,774
581
154
7
0
422,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role