Player Matchup

Medusa
Medusa
DrunkenSnaaake
Medusa
Level 28
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 1L
1,510 Elo+
Solo
Zeus
Zeus
GuardUpSirr-
Zeus
Level 26
God Stats
2W - 3L
1,687 SR
Queue Stats
9W - 16L
1,347 Elo+
Party 1
Khepri
Khepri
SamsunluFerhan
Khepri
Level 22
God Stats
1W - 0L
1,419 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Senseju
Aphrodite
Level 126
God Stats
1W - 0L
1,770 SR
Queue Stats
11W - 7L
1,449 Elo+
Solo
Vamana
Vamana
VirusSmileyz
Vamana
Level 127
God Stats
4W - 2L
1,650 SR
Queue Stats
7W - 15L
1,335 Elo+
Party 1
Team Averages
Level 66
1,640 SR
1,428 Elo+

VS

Team Averages
Level 75
1,489 SR
1,463 Elo+
Anubis
Anubis
Antanasia
Anubis
Level 62
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Kanape37
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
LWFSchultz
Ares
Level 88
God Stats
2W - 1L
1,583 SR
Queue Stats
32W - 36L
1,430 Elo+
Party 3
Medusa
Medusa
Randgríd
Medusa
Level 149
God Stats
6W - 11L
1,513 SR
Queue Stats
46W - 65L
1,387 Elo+
Party 3
Ra
Ra
kyoshi43
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
9,964
712
16,019
11,092
4,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 11
9,646
689
21,229
9,499
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 0 / 7
10,089
721
4,822
10,244
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Senseju
Aphrodite
19
7 / 0 / 4
11,559
826
11,540
15,909
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
17
5 / 3 / 9
11,712
837
17,030
23,644
16,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Antanasia
Anubis
15
1 / 4 / 2
8,575
613
8,918
12,159
7,436
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kanape37
Horus
14
0 / 2 / 3
7,801
557
5,084
19,510
19,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 2
9,090
649
11,999
20,303
20,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Randgríd
Medusa
16
3 / 3 / 3
9,551
682
15,438
14,248
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 5 / 4
8,680
620
7,464
12,124
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
16
Kills
7
7
Deaths
16
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Antanasia
Anubis
1
4
2
0.5
W
2
2
7
2.75
W
1
2
11
3.25
L
Horus
Kanape37
Horus
0
2
3
0.75
L
3
2
2
2
L
Medusa
Randgríd
Medusa
3
3
3
1.5
W
1
0
7
4.5
W
Aphrodite
Senseju
Aphrodite
7
0
4
9
W
Vamana
5
3
9
3.17
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,640
Damage
48,903
70,388
Taken
78,344
41,642
Mitigated
59,849
38,365
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Antanasia
Anubis
8,918
435
973
3,277
12,159
7,436
0
3,859
8,220
31,466
0
W
16,019
6,492
0
2,994
11,092
4,263
2,746
6,227
4,865
0
52,240
W
21,229
1,291
206
1,841
9,499
4,216
801
4,103
5,396
41,870
0
L
Horus
Kanape37
Horus
5,084
2,134
3,067
4,800
19,510
19,579
144
9,749
9,391
0
11,880
L
11,999
308
0
76
20,303
20,645
0
12,100
7,561
25,662
0
L
Medusa
Randgríd
Medusa
15,438
5,289
0
2,236
14,248
6,525
3
6,106
7,836
0
38,524
W
4,822
331
0
3,998
10,244
7,409
1,162
5,290
4,954
15,124
0
W
Aphrodite
Senseju
Aphrodite
11,540
1,859
7,327
10,389
15,909
8,853
1,568
5,888
10,021
50,899
0
W
Vamana
17,030
8,442
2,661
8,949
23,644
16,901
620
7,187
16,457
507
39,190
L
7,464
399
3,054
2,966
12,124
5,664
0
4,815
7,137
37,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,970
Gold Earned
43,697
314
Minions Killed
267
7
Camps Cleared
8
1,416,917
Distance Traveled
1,323,138
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,575
613
65
5
4
211,869
0
W
Medusa
9,964
712
82
6
2
277,440
3
W
Zeus
9,646
689
59
4
1
262,129
0
L
Horus
7,801
557
19
1
1
286,828
1
L
Ares
9,090
649
24
2
0
287,223
4
L
Medusa
9,551
682
65
5
1
269,416
1
W
Khepri
10,089
721
16
1
0
272,100
0
W
Aphrodite
11,559
826
103
7
2
296,164
1
W
Vamana
11,712
837
54
4
2
309,084
1
L
Ra
8,680
620
94
7
2
267,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role