Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
EmOtEddY13
Chaac
Level 41
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
PoppyHentai
Cthulhu
Level 29
God Stats
2W - 0L
1,532 SR
Queue Stats
13W - 18L
1,394 Elo+
Party 1
Poseidon
Poseidon
Zott17
Poseidon
Level 55
God Stats
3W - 6L
1,099 SR
Queue Stats
72W - 92L
1,357 Elo+
Party 3
Neith
Neith
iMerpys
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 1
Team Averages
Level 52
1,462 SR
1,374 Elo+

VS

Team Averages
Level 97
1,533 SR
1,411 Elo+
Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChongshuS
Jing Wei
Level 158
God Stats
1W - 3L
1,394 SR
Queue Stats
152W - 141L
1,412 Elo+
Solo
Hercules
Hercules
Simaaa
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,457 Elo+
Party 2
Zeus
Zeus
Tautvyyydas
Zeus
Level 89
God Stats
1W - 1L
1,772 SR
Queue Stats
31W - 35L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
Tzakodiel
Jormungandr
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 33L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
7 / 5 / 16
14,223
711
26,794
18,820
12,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
20
6 / 5 / 16
14,352
718
21,214
30,543
32,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PoppyHentai
Cthulhu
20
3 / 4 / 16
13,235
662
23,338
28,531
40,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
Zott17
Poseidon
20
6 / 9 / 11
13,634
682
15,782
20,364
9,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
iMerpys
Neith
20
8 / 4 / 12
14,514
726
18,643
15,581
7,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
2 / 8 / 14
13,502
675
12,181
30,660
28,962
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
ChongshuS
Jing Wei
20
14 / 8 / 6
15,015
751
21,028
20,009
9,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Simaaa
Hercules
19
2 / 3 / 12
12,193
610
7,532
18,919
15,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 6 / 9
13,854
693
38,556
18,362
7,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Tzakodiel
Jormungandr
20
2 / 5 / 15
13,901
695
18,241
31,831
43,310
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
83
30
Kills
27
27
Deaths
30
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
5
16
3
L
Arachne
 
Arachne
2
8
14
1.13
L
Jing Wei
ChongshuS
Jing Wei
14
8
6
2.13
W
Chaac
6
5
16
2.8
W
Cthulhu
PoppyHentai
Cthulhu
3
4
16
2.75
L
Hercules
Simaaa
Hercules
2
3
12
2.67
L
7
6
9
1.92
L
Jormungandr
Tzakodiel
Jormungandr
2
5
15
1.9
W
Poseidon
Zott17
Poseidon
6
9
11
1.28
W
Neith
iMerpys
Neith
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,771
Damage
97,538
113,839
Taken
119,781
101,456
Mitigated
104,998
44,808
Healing
42,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
26,794
1,995
8,214
7,106
18,820
12,370
1,114
8,650
10,170
53,587
0
L
Arachne
 
Arachne
12,181
9,000
2,217
9,015
30,660
28,962
621
12,359
17,443
1,239
26,247
L
Jing Wei
ChongshuS
Jing Wei
21,028
15,526
2,837
4,104
20,009
9,027
2,795
10,964
8,694
0
44,526
W
Chaac
21,214
5,733
1,497
10,342
30,543
32,806
816
14,369
16,174
851
43,997
W
Cthulhu
PoppyHentai
Cthulhu
23,338
887
2,210
4,213
28,531
40,121
72
13,385
15,146
46,534
0
L
Hercules
Simaaa
Hercules
7,532
206
1,953
8,266
18,919
15,760
442
13,065
5,318
3,569
9,758
L
38,556
1,754
524
4,135
18,362
7,939
1,327
9,926
7,983
59,210
0
L
Jormungandr
Tzakodiel
Jormungandr
18,241
4,335
2,163
7,600
31,831
43,310
882
16,627
13,906
47,466
0
W
Poseidon
Zott17
Poseidon
15,782
3,508
1,936
2,807
20,364
9,047
0
12,176
8,188
36,522
0
W
Neith
iMerpys
Neith
18,643
5,668
2,797
3,686
15,581
7,112
3,558
9,985
5,596
0
53,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,958
Gold Earned
68,465
287
Minions Killed
172
0
Camps Cleared
0
1,848,990
Distance Traveled
1,737,331
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,223
711
66
3
0
390,333
0
L
Arachne
13,502
675
30
2
0
352,371
0
L
Jing Wei
15,015
751
44
2
0
332,455
0
W
Chaac
14,352
718
41
2
0
388,958
2
W
Cthulhu
13,235
662
51
3
0
382,121
2
L
Hercules
12,193
610
7
0
0
373,511
0
L
Zeus
13,854
693
53
3
0
344,191
0
L
Jormungandr
13,901
695
38
2
0
334,803
0
W
Poseidon
13,634
682
52
3
0
320,040
0
W
Neith
14,514
726
77
4
0
367,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role