Player Matchup

Ra
Ra
AleksFeeD
Ra
Level 138
God Stats
3W - 11L
1,313 SR
Queue Stats
287W - 259L
1,519 Elo+
Party 1
Poseidon
Poseidon
BismarckGloom
Poseidon
Level 153
God Stats
11W - 15L
1,411 SR
Queue Stats
397W - 423L
1,489 Elo+
Solo
Cthulhu
Cthulhu
MikuraAfura
Cthulhu
Level 74
God Stats
14W - 15L
1,506 SR
Queue Stats
318W - 370L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
ZusPippi
Gilgamesh
Level 61
God Stats
42W - 39L
1,581 SR
Queue Stats
224W - 220L
1,498 Elo+
Solo
Neith
Neith
Легушкер
Neith
Level 84
God Stats
68W - 60L
1,518 SR
Queue Stats
278W - 279L
1,504 Elo+
Party 1
Team Averages
Level 102
1,466 SR
1,499 Elo+

VS

Team Averages
Level 86
1,402 SR
1,552 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flarrencjusz
Neith
Level 107
God Stats
2W - 1L
1,236 SR
Queue Stats
67W - 43L
1,537 Elo+
Solo
Artio
Artio
HellTwig
Artio
Level 111
God Stats
28W - 21L
1,499 SR
Queue Stats
497W - 491L
1,505 Elo+
Solo
Arachne
Arachne
Pr0x3
Arachne
Level 63
God Stats
8W - 7L
1,540 SR
Queue Stats
95W - 99L
1,503 Elo+
Solo
Chaac
Chaac
xvost39
Chaac
Level 57
God Stats
4W - 5L
1,234 SR
Queue Stats
7W - 12L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,273
552
10,406
9,738
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
BismarckGloom
Poseidon
10
1 / 6 / 7
6,819
455
6,968
10,408
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MikuraAfura
Cthulhu
10
1 / 3 / 5
6,525
435
7,408
14,818
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ZusPippi
Gilgamesh
12
4 / 6 / 0
7,527
502
7,232
15,638
13,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 3
6,948
463
3,721
10,131
1,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 6
10,089
673
7,827
10,196
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 5
9,326
622
13,707
9,019
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
HellTwig
Artio
13
2 / 2 / 7
8,152
543
4,174
15,058
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Pr0x3
Arachne
17
10 / 2 / 4
10,041
669
11,374
14,317
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
xvost39
Chaac
14
5 / 5 / 3
8,733
582
10,297
13,525
9,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
26
26
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
6
7
L
5
6
2
1
L
Poseidon
BismarckGloom
Poseidon
1
6
7
0.75
W
5
2
5
3.75
W
Artio
HellTwig
Artio
2
2
7
2.75
L
Cthulhu
MikuraAfura
Cthulhu
1
3
5
1.17
W
Arachne
Pr0x3
Arachne
10
2
4
6
L
Gilgamesh
ZusPippi
Gilgamesh
4
6
0
0.67
W
Chaac
xvost39
Chaac
5
5
3
1.3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
47,379
60,733
Taken
62,115
28,965
Mitigated
35,208
14,832
Healing
28,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,827
3,760
0
7,184
10,196
3,990
812
5,421
4,477
71,728
9,671
L
10,406
960
381
1,872
9,738
3,275
0
3,191
6,547
55,832
0
L
Poseidon
BismarckGloom
Poseidon
6,968
1,938
0
1,738
10,408
2,257
308
2,749
7,659
37,616
0
W
13,707
8,816
0
2,528
9,019
3,231
2,059
4,364
4,631
0
73,461
W
Artio
HellTwig
Artio
4,174
504
948
5,526
15,058
12,285
0
6,712
8,179
22,615
0
L
Cthulhu
MikuraAfura
Cthulhu
7,408
541
525
4,096
14,818
8,471
216
2,706
12,112
26,529
0
W
Arachne
Pr0x3
Arachne
11,374
7,077
0
6,997
14,317
6,608
0
5,644
8,417
0
67,421
L
Gilgamesh
ZusPippi
Gilgamesh
7,232
1,824
0
3,433
15,638
13,074
273
1,098
14,540
8,713
31,243
W
Chaac
xvost39
Chaac
10,297
4,581
19
5,596
13,525
9,094
176
3,920
9,493
0
39,715
L
3,721
1,548
0
2,787
10,131
1,888
378
1,299
8,832
0
38,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
46,341
347
Minions Killed
455
0
Camps Cleared
0
1,316,712
Distance Traveled
1,518,913
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,089
673
154
10
0
300,799
9
L
Ra
8,273
552
113
8
0
297,159
8
L
Poseidon
6,819
455
60
4
0
268,262
2
W
Neith
9,326
622
117
8
0
250,546
0
W
Artio
8,152
543
27
2
0
327,894
6
L
Cthulhu
6,525
435
28
2
0
255,284
5
W
Arachne
10,041
669
100
7
0
350,586
1
L
Gilgamesh
7,527
502
77
5
0
264,321
1
W
Chaac
8,733
582
57
4
0
289,088
0
L
Neith
6,948
463
69
5
0
231,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role