Player Matchup

Cerberus
Cerberus
Elorza97
Cerberus
Level 101
God Stats
14W - 15L
1,456 SR
Queue Stats
207W - 285L
1,326 Elo+
Party 2
Sun Wukong
Sun Wukong
MrPaco25
Sun Wukong
Level 90
God Stats
6W - 3L
1,829 SR
Queue Stats
126W - 168L
1,377 Elo+
Party 2
Hun Batz
Hun Batz
ZomBhy
Hun Batz
Level 109
God Stats
4W - 6L
1,529 SR
Queue Stats
91W - 138L
1,297 Elo+
Solo
Team Averages
Level 100
1,605 SR
1,333 Elo+

VS

Team Averages
Level 73
1,487 SR
1,417 Elo+
Chaac
Chaac
DINOSAUREMO
Chaac
Level 100
God Stats
15W - 10L
1,630 SR
Queue Stats
211W - 190L
1,525 Elo+
Solo
Hachiman
Hachiman
Yasuroni
Hachiman
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,420 Elo+
Party 1
Tiamat
Tiamat
xFufciak
Tiamat
Level 13
God Stats
12W - 16L
1,330 SR
Queue Stats
15W - 19L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elorza97
Cerberus
15
5 / 3 / 7
11,801
694
17,279
28,435
25,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MrPaco25
Sun Wukong
14
5 / 5 / 7
11,066
651
13,111
22,004
18,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
ZomBhy
Hun Batz
12
3 / 9 / 5
9,965
586
9,872
13,904
5,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
10,900
641
21,237
20,493
24,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Yasuroni
Hachiman
17
12 / 5 / 4
13,329
784
20,921
18,228
6,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
xFufciak
Tiamat
14
2 / 5 / 12
10,844
638
13,850
14,967
7,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
13
Kills
17
17
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Cerberus
Elorza97
Cerberus
5
3
7
2.83
L
Sun Wukong
MrPaco25
Sun Wukong
5
5
7
1.7
W
Hachiman
Yasuroni
Hachiman
12
5
4
2.8
L
Hun Batz
ZomBhy
Hun Batz
3
9
5
0.61
W
Tiamat
xFufciak
Tiamat
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
56,008
64,343
Taken
53,688
49,498
Mitigated
38,626
13,084
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,237
3,215
0
8,200
20,493
24,126
714
8,454
12,039
326
46,774
L
Cerberus
Elorza97
Cerberus
17,279
1,701
61
8,846
28,435
25,723
0
7,826
19,846
52,023
0
L
Sun Wukong
MrPaco25
Sun Wukong
13,111
2,530
357
3,820
22,004
18,751
529
5,214
16,273
0
28,897
W
Hachiman
Yasuroni
Hachiman
20,921
13,719
0
5,482
18,228
6,740
1,630
5,144
13,084
0
65,349
L
Hun Batz
ZomBhy
Hun Batz
9,872
2,584
0
0
13,904
5,024
669
1,969
11,496
0
23,350
W
Tiamat
xFufciak
Tiamat
13,850
1,728
419
4,355
14,967
7,760
235
4,443
10,524
33,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
35,073
166
Minions Killed
195
4
Camps Cleared
8
883,277
Distance Traveled
867,647
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,900
641
54
3
3
311,419
6
L
Cerberus
11,801
694
87
5
2
291,349
2
L
Sun Wukong
11,066
651
49
3
1
316,944
1
W
Hachiman
13,329
784
110
6
2
265,648
3
L
Hun Batz
9,965
586
30
2
1
274,984
5
W
Tiamat
10,844
638
31
2
3
290,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role