Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Masters
HeaIthhazard
Ganesha
Masters
Level 160
God Stats
10W - 6L
1,596 SR
Queue Stats
167W - 137L
2,657 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Mediτating
Ah Muzen Cab
Masters
Level 146
God Stats
121W - 77L
1,739 SR
Queue Stats
384W - 371L
2,737 MMR
Solo
Scylla
Scylla
Masters
Relating313
Scylla
Masters
Level 160
God Stats
24W - 31L
1,619 SR
Queue Stats
617W - 606L
2,547 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,591 SR
2,188 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,653 SR
2,693 MMR
Persephone
Persephone
Diamond I
FlaccidGorilla
Persephone
Diamond I
Level 49
God Stats
4W - 3L
1,852 SR
Queue Stats
60W - 40L
2,514 MMR
Solo
Jing Wei
Jing Wei
Masters
Gargoosh
Jing Wei
Masters
Level 139
God Stats
1W - 2L
1,596 SR
Queue Stats
601W - 543L
3,486 MMR
Solo
Xing Tian
Xing Tian
Masters
Tontinio
Xing Tian
Masters
Level 146
God Stats
2W - 2L
1,667 SR
Queue Stats
25W - 30L
2,239 MMR
Solo
Tyr
Tyr
Masters
ZombieBillyMays
Tyr
Masters
Level 160
God Stats
5W - 10L
1,650 SR
Queue Stats
134W - 109L
2,974 MMR
Solo
Hun Batz
Hun Batz
Diamond II
thadistraction
Hun Batz
Diamond II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
8 / 1 / 3
7,247
725
9,909
8,796
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
 
Ne Zha
11
2 / 1 / 3
5,964
596
3,920
6,993
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
HeaIthhazard
Ganesha
9
0 / 2 / 10
5,415
542
2,656
7,944
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Mediτating
Ah Muzen Cab
11
5 / 1 / 1
6,478
648
9,413
6,106
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
11
4 / 0 / 4
6,041
604
5,607
1,758
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaLokiCamazotz

VS

Bans
BastetKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlaccidGorilla
Persephone
10
0 / 2 / 1
5,562
556
1,812
3,846
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Gargoosh
Jing Wei
10
0 / 2 / 3
5,565
557
5,820
7,166
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Tontinio
Xing Tian
7
1 / 4 / 3
5,325
533
2,427
9,072
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 7 / 0
5,050
505
4,357
12,857
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
9
3 / 4 / 0
5,452
545
3,579
7,267
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
5
5
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
3
9.5
W
Ne Zha
 
Ne Zha
2
1
3
3.5
L
Persephone
FlaccidGorilla
Persephone
0
2
1
0.25
L
Jing Wei
Gargoosh
Jing Wei
0
2
3
0.75
W
Ganesha
HeaIthhazard
Ganesha
0
2
10
2.5
W
Ah Muzen Cab
Mediτating
Ah Muzen Cab
5
1
1
5.5
W
Scylla
4
0
4
6
L
Xing Tian
Tontinio
Xing Tian
1
4
3
0.63
L
1
7
0
0.14
L
Hun Batz
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,505
Damage
17,995
31,597
Taken
40,208
15,156
Mitigated
14,047
14,013
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,909
2,928
204
3,648
8,796
5,357
0
512
7,900
0
40,256
W
Ne Zha
 
Ne Zha
3,920
1,665
0
3,713
6,993
2,100
0
367
6,488
0
39,931
L
Persephone
FlaccidGorilla
Persephone
1,812
48
0
1,093
3,846
956
0
1,260
2,509
34,674
0
L
Jing Wei
Gargoosh
Jing Wei
5,820
4,996
0
2,206
7,166
1,840
0
1,390
5,362
0
36,492
W
Ganesha
HeaIthhazard
Ganesha
2,656
338
961
2,598
7,944
4,988
0
2,109
5,835
8,717
0
W
Ah Muzen Cab
Mediτating
Ah Muzen Cab
9,413
4,117
0
2,394
6,106
2,324
0
917
5,189
0
44,288
W
Scylla
5,607
718
0
495
1,758
387
0
334
1,424
35,513
0
L
Xing Tian
Tontinio
Xing Tian
2,427
543
173
1,390
9,072
4,280
0
2,333
6,372
6,587
0
L
4,357
394
0
3,294
12,857
5,155
0
953
11,271
0
18,169
L
Hun Batz
3,579
1,135
0
1,696
7,267
1,816
0
2,017
4,938
0
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
26,954
359
Minions Killed
272
0
Camps Cleared
0
1,092,811
Distance Traveled
1,047,361
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,247
725
80
8
0
220,199
1
W
Ne Zha
5,964
596
97
10
0
227,484
4
L
Persephone
5,562
556
71
7
0
205,918
1
L
Jing Wei
5,565
557
88
9
0
212,278
4
W
Ganesha
5,415
542
4
0
0
202,950
6
W
Ah Muzen Cab
6,478
648
100
10
0
222,254
2
W
Scylla
6,041
604
78
8
0
219,924
3
L
Xing Tian
5,325
533
20
2
0
209,431
3
L
Tyr
5,050
505
45
5
0
197,000
2
L
Hun Batz
5,452
545
48
5
0
222,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role