Player Matchup

Anubis
Anubis
Inn0vateNess
Anubis
Level 89
God Stats
2W - 4L
1,430 SR
Queue Stats
19W - 17L
1,501 Elo+
Solo
Cupid
Cupid
SylverWolf
Cupid
Level 109
God Stats
4W - 5L
1,243 SR
Queue Stats
10W - 19L
1,297 Elo+
Party 3
Chaac
Chaac
TheLazyDuck90
Chaac
Level 69
God Stats
5W - 12L
1,575 SR
Queue Stats
71W - 69L
1,482 Elo+
Party 2
Ra
Ra
VengaVa
Ra
Level 105
God Stats
4W - 9L
1,475 SR
Queue Stats
15W - 25L
1,414 Elo+
Party 3
Sobek
Sobek
stubby90
Sobek
Level 123
God Stats
1W - 2L
1,709 SR
Queue Stats
91W - 111L
1,424 Elo+
Party 2
Team Averages
Level 99
1,486 SR
1,424 Elo+

VS

Team Averages
Level 136
1,584 SR
1,422 Elo+
Hun Batz
Hun Batz
Capyboy99
Hun Batz
Level 136
God Stats
1W - 0L
1,619 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Tyr
Tyr
GrandmasterHamon
Tyr
Level 109
God Stats
1W - 0L
1,375 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
White_Fireball
Anubis
Level 129
God Stats
1W - 0L
1,605 SR
Queue Stats
2W - 1L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
l4zer
Jing Wei
Level 152
God Stats
2W - 0L
1,787 SR
Queue Stats
97W - 93L
1,492 Elo+
Solo
Sylvanus
Sylvanus
xPANDA_TANGA_HDx
Sylvanus
Level 153
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 6 / 0
8,300
638
5,846
9,937
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
16
2 / 10 / 4
9,343
719
9,152
14,676
5,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 5
9,078
698
14,377
17,522
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
1 / 7 / 5
8,854
681
6,808
11,003
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
stubby90
Sobek
14
1 / 4 / 5
8,333
641
6,705
19,500
23,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Capyboy99
Hun Batz
18
6 / 1 / 9
11,368
874
14,905
11,060
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 16
11,227
864
9,686
13,694
16,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 3 / 15
11,949
919
13,684
14,181
7,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
l4zer
Jing Wei
18
8 / 0 / 11
11,732
902
15,145
6,843
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 16
10,331
795
9,617
16,114
17,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
7
Kills
30
30
Deaths
7
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Capyboy99
Hun Batz
6
1
9
10.5
W
6
2
16
7
L
Anubis
1
6
0
0.17
L
Cupid
2
10
4
0.4
L
2
3
5
1.5
L
1
7
5
0.5
W
7
3
15
4.83
W
Jing Wei
l4zer
Jing Wei
8
0
11
13.5
L
Sobek
stubby90
Sobek
1
4
5
0.88
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
63,037
72,638
Taken
61,892
50,634
Mitigated
50,419
18,249
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Capyboy99
Hun Batz
14,905
3,741
0
1,276
11,060
4,989
2,974
3,795
7,028
0
52,154
W
9,686
1,829
352
3,864
13,694
16,835
1,019
3,944
9,479
147
22,691
L
Anubis
5,846
0
358
1,404
9,937
3,367
132
5,240
4,697
27,301
0
L
Cupid
9,152
5,198
36
1,916
14,676
5,516
924
3,029
11,647
0
27,363
L
14,377
1,763
0
6,778
17,522
14,216
0
7,306
10,216
0
28,432
L
6,808
340
2,508
1,902
11,003
3,778
32
2,993
8,010
28,650
0
W
13,684
701
0
6,981
14,181
7,881
620
4,991
8,962
44,044
0
W
Jing Wei
l4zer
Jing Wei
15,145
12,381
0
1,392
6,843
3,202
2,916
2,920
3,776
0
53,456
L
Sobek
stubby90
Sobek
6,705
255
0
3,347
19,500
23,757
0
4,251
15,249
18,321
0
W
9,617
1,881
2,728
5,909
16,114
17,512
330
4,424
11,277
20,193
2,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
56,607
228
Minions Killed
329
3
Camps Cleared
15
1,058,533
Distance Traveled
1,318,883
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,368
874
83
6
6
285,147
1
W
Tyr
11,227
864
30
2
1
280,187
2
L
Anubis
8,300
638
64
5
2
183,487
1
L
Cupid
9,343
719
46
4
0
171,168
0
L
Chaac
9,078
698
46
4
0
252,915
3
L
Ra
8,854
681
50
4
0
238,359
2
W
Anubis
11,949
919
65
5
5
219,457
2
W
Jing Wei
11,732
902
122
9
3
285,552
3
L
Sobek
8,333
641
22
2
1
212,604
1
W
Sylvanus
10,331
795
29
2
0
248,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role