Player Matchup

Chaac
Chaac
Angryzock
Chaac
Level 86
God Stats
13W - 20L
1,482 SR
Queue Stats
20W - 29L
1,423 Elo+
Party 1
Ares
Ares
Heckenschürze
Ares
Level 115
God Stats
4W - 3L
1,628 SR
Queue Stats
20W - 30L
1,415 Elo+
Party 1
Nox
Nox
IraVindicta
Nox
Level 153
God Stats
2W - 0L
1,616 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 1
Neith
Neith
JXant
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Party 3
Janus
Janus
NiraLes
Janus
Level 157
God Stats
3W - 0L
1,441 SR
Queue Stats
87W - 68L
1,598 Elo+
Party 3
Team Averages
Level 106
1,534 SR
1,461 Elo+

VS

Team Averages
Level 85
1,530 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Ferm55
Baron Samedi
Level 69
God Stats
15W - 11L
1,688 SR
Queue Stats
147W - 113L
1,600 Elo+
Party 2
Medusa
Medusa
Uttertàssen
Medusa
Level 127
God Stats
36W - 37L
1,553 SR
Queue Stats
306W - 271L
1,527 Elo+
Party 2
Atlas
Atlas
the12hunter21
Atlas
Level 89
God Stats
0W - 2L
1,454 SR
Queue Stats
70W - 70L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
tjockochful
Gilgamesh
Level 121
God Stats
149W - 100L
1,686 SR
Queue Stats
267W - 228L
1,580 Elo+
Party 2
Anubis
Anubis
xXxYriaXxx
Anubis
Level 18
God Stats
1W - 4L
1,269 SR
Queue Stats
1W - 4L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Angryzock
Chaac
14
4 / 2 / 10
8,951
814
11,183
11,954
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 16
9,969
906
9,661
11,566
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 13
8,657
787
7,243
6,722
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JXant
Neith
13
3 / 1 / 9
8,491
772
11,789
7,462
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
NiraLes
Janus
14
5 / 3 / 11
9,028
821
11,057
7,103
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ferm55
Baron Samedi
14
3 / 2 / 3
8,157
742
8,247
7,605
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
5 / 2 / 2
9,047
822
9,860
9,932
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 6
7,128
648
7,600
17,653
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
tjockochful
Gilgamesh
13
1 / 6 / 6
8,043
731
9,160
15,049
8,681
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
xXxYriaXxx
Anubis
12
1 / 6 / 4
6,873
625
1,904
7,736
3,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
21
Kills
10
10
Deaths
21
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Angryzock
Chaac
4
2
10
4.5
L
Baron Samedi
Ferm55
Baron Samedi
3
2
3
2.25
W
5
2
16
6.5
W
4
2
13
5.25
W
Neith
JXant
Neith
3
1
9
7.5
W
Janus
NiraLes
Janus
5
3
11
3.5
L
Medusa
5
2
2
3
L
0
5
6
0.6
L
Gilgamesh
tjockochful
Gilgamesh
1
6
6
0.67
L
Anubis
xXxYriaXxx
Anubis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,933
Damage
36,771
44,807
Taken
57,975
28,851
Mitigated
34,175
12,599
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Angryzock
Chaac
11,183
2,542
0
5,180
11,954
8,796
382
4,923
7,031
115
29,735
L
Baron Samedi
Ferm55
Baron Samedi
8,247
644
2,047
2,669
7,605
3,382
0
3,855
3,656
30,245
0
W
9,661
382
0
2,760
11,566
11,860
182
5,022
6,544
13,303
0
W
7,243
500
0
925
6,722
2,874
294
2,054
4,668
24,112
0
W
Neith
JXant
Neith
11,789
6,149
0
1,494
7,462
2,816
483
3,067
4,395
0
20,864
W
Janus
NiraLes
Janus
11,057
1,289
0
2,240
7,103
2,505
300
2,726
4,377
30,434
0
L
Medusa
9,860
3,608
0
1,968
9,932
3,856
760
3,605
6,277
0
40,112
L
7,600
2,451
652
4,285
17,653
14,720
2
7,779
9,696
14,403
0
L
Gilgamesh
tjockochful
Gilgamesh
9,160
2,414
1,064
2,712
15,049
8,681
0
7,955
6,982
0
18,427
L
Anubis
xXxYriaXxx
Anubis
1,904
172
102
500
7,736
3,536
0
4,348
3,288
7,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
39,248
193
Minions Killed
200
5
Camps Cleared
5
994,828
Distance Traveled
972,885
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,951
814
55
5
3
185,697
1
L
Baron Samedi
8,157
742
65
6
1
212,504
0
W
Ares
9,969
906
6
1
1
224,050
2
W
Nox
8,657
787
52
5
0
218,525
4
W
Neith
8,491
772
24
2
0
175,825
2
W
Janus
9,028
821
56
5
1
190,731
0
L
Medusa
9,047
822
78
7
3
219,855
4
L
Atlas
7,128
648
14
1
0
190,172
2
L
Gilgamesh
8,043
731
23
2
1
205,567
5
L
Anubis
6,873
625
20
2
0
144,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role