Player Matchup

Sol
Sol
Blue_Lotus-0
Sol
Level 142
God Stats
13W - 12L
1,558 SR
Queue Stats
438W - 433L
1,455 Elo+
Solo
Danzaburou
Danzaburou
KronosMOTM
Danzaburou
Level 102
God Stats
5W - 1L
1,680 SR
Queue Stats
451W - 458L
1,453 Elo+
Solo
Awilix
Awilix
Person7531
Awilix
Level 87
God Stats
13W - 15L
1,192 SR
Queue Stats
134W - 114L
1,482 Elo+
Solo
Geb
Geb
Wicked Uno
Geb
Level 158
God Stats
10W - 6L
1,513 SR
Queue Stats
274W - 271L
1,539 Elo+
Solo
Athena
Athena
hungyaha
Athena
Level 57
God Stats
4W - 2L
1,584 SR
Queue Stats
159W - 127L
1,526 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,491 Elo+

VS

Team Averages
Level 84
1,646 SR
1,435 Elo+
Hou Yi
Hou Yi
Afriendly_D
Hou Yi
Level 59
God Stats
3W - 3L
1,782 SR
Queue Stats
235W - 224L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Blank383
Hun Batz
Level 51
God Stats
6W - 4L
1,643 SR
Queue Stats
130W - 134L
1,481 Elo+
Party 1
Bellona
Bellona
EliteFox99
Bellona
Level 82
God Stats
0W - 2L
1,718 SR
Queue Stats
1W - 4L
1,115 Elo+
Party 1
Hel
Hel
Killer_Greed696
Hel
Level 101
God Stats
3W - 6L
1,518 SR
Queue Stats
304W - 291L
1,567 Elo+
Solo
Sylvanus
Sylvanus
illegalCyclops
Sylvanus
Level 126
God Stats
113W - 120L
1,570 SR
Queue Stats
628W - 633L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
10,362
610
10,894
16,529
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KronosMOTM
Danzaburou
15
5 / 2 / 4
9,889
582
12,413
11,261
3,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Person7531
Awilix
14
3 / 3 / 2
8,659
509
4,731
12,377
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 0 / 3
10,013
589
11,728
11,579
11,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
hungyaha
Athena
14
2 / 1 / 9
8,861
521
5,526
13,589
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 5 / 1
9,329
549
9,278
13,777
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Blank383
Hun Batz
14
3 / 4 / 1
8,516
501
7,556
13,458
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
EliteFox99
Bellona
14
0 / 4 / 0
8,405
494
3,538
9,706
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 3
8,804
518
12,987
12,544
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
11
0 / 4 / 1
7,176
422
7,742
16,393
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
22
Kills
9
9
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
5
1
0.7
L
Hun Batz
Blank383
Hun Batz
3
4
1
0.88
W
7
3
3
2.83
L
Bellona
EliteFox99
Bellona
0
4
0
0
L
3
5
3
0.9
W
Danzaburou
KronosMOTM
Danzaburou
5
2
4
3.5
W
Awilix
Person7531
Awilix
3
3
2
1.33
W
5
0
3
6.5
W
Athena
hungyaha
Athena
2
1
9
6.5
L
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,292
Damage
41,101
65,335
Taken
65,878
38,412
Mitigated
33,481
26,215
Healing
23,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,278
4,655
0
3,621
13,777
3,545
1,534
2,427
11,350
0
67,444
L
Hun Batz
Blank383
Hun Batz
7,556
1,927
0
2,776
13,458
4,772
0
5,323
8,135
0
54,440
W
10,894
4,844
211
9,259
16,529
5,954
2,121
7,288
9,241
67,059
5,940
L
Bellona
EliteFox99
Bellona
3,538
785
0
739
9,706
6,637
433
6,557
3,149
0
47,869
L
12,987
401
2,131
5,457
12,544
4,560
0
8,324
4,220
58,152
0
W
Danzaburou
KronosMOTM
Danzaburou
12,413
4,551
0
5,331
11,261
3,640
443
2,389
8,872
0
75,370
W
Awilix
Person7531
Awilix
4,731
1,892
0
3,774
12,377
3,913
801
3,879
8,498
0
51,483
W
11,728
1,371
0
3,660
11,579
11,860
152
2,670
8,909
61,640
0
W
Athena
hungyaha
Athena
5,526
1,636
772
3,208
13,589
13,045
313
4,568
9,021
21,500
0
L
Sylvanus
7,742
2,000
1,217
7,122
16,393
13,967
0
4,131
12,262
27,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
42,230
483
Minions Killed
474
0
Camps Cleared
0
1,701,223
Distance Traveled
1,674,479
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,329
549
121
7
0
300,493
3
L
Hun Batz
8,516
501
96
6
0
380,305
4
W
Sol
10,362
610
129
8
0
319,937
3
L
Bellona
8,405
494
124
7
0
361,632
1
L
Hel
8,804
518
96
6
0
335,081
9
W
Danzaburou
9,889
582
114
7
0
317,329
7
W
Awilix
8,659
509
89
5
0
361,113
4
W
Geb
10,013
589
118
7
0
345,189
1
W
Athena
8,861
521
33
2
0
357,655
6
L
Sylvanus
7,176
422
37
2
0
296,968
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role