Player Matchup

Serqet
Serqet
DanDave92
Serqet
Level 125
God Stats
3W - 2L
1,716 SR
Queue Stats
265W - 207L
1,551 Elo+
Party 3
Ares
Ares
Scragg Man
Ares
Level 34
God Stats
3W - 2L
1,824 SR
Queue Stats
183W - 153L
1,547 Elo+
Party 3
Khepri
Khepri
The MouZzer
Khepri
Level 128
God Stats
9W - 3L
1,673 SR
Queue Stats
360W - 325L
1,556 Elo+
Party 3
Ravana
Ravana
gaserga
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,629 Elo+
Solo
Ymir
Ymir
klimqq
Ymir
Level 101
God Stats
18W - 13L
1,521 SR
Queue Stats
640W - 623L
1,468 Elo+
Solo
Team Averages
Level 89
1,647 SR
1,550 Elo+

VS

Team Averages
Level 111
1,373 SR
1,477 Elo+
Bacchus
Bacchus
BruunBenjamin
Bacchus
Level 104
God Stats
2W - 3L
1,313 SR
Queue Stats
224W - 203L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Jibanas
Kukulkan
Level 112
God Stats
1W - 0L
1,622 SR
Queue Stats
34W - 30L
1,528 Elo+
Party 1
Fenrir
Fenrir
LilLithuanian
Fenrir
Level 81
God Stats
1W - 0L
1,258 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 1
Sol
Sol
XxDaRk B GHOST
Sol
Level 147
God Stats
2W - 1L
1,145 SR
Queue Stats
137W - 111L
1,518 Elo+
Party 2
Baba Yaga
Baba Yaga
iCoook
Baba Yaga
Level 111
God Stats
2W - 0L
1,526 SR
Queue Stats
140W - 157L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DanDave92
Serqet
14
3 / 5 / 5
7,550
755
8,062
8,653
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 7
8,323
832
5,158
14,211
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
14
2 / 5 / 8
7,791
779
4,858
10,460
5,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
gaserga
Ravana
15
5 / 7 / 4
8,389
839
10,650
13,778
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
klimqq
Ymir
13
0 / 5 / 8
7,576
758
3,740
12,153
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 4 / 20
9,210
921
6,054
11,530
13,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Jibanas
Kukulkan
16
3 / 2 / 18
9,552
955
15,120
4,954
1,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 6
9,251
925
7,924
8,836
4,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
12 / 3 / 11
10,434
1,043
16,172
10,508
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
iCoook
Baba Yaga
17
4 / 1 / 21
9,619
962
7,991
6,572
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
13
Kills
28
28
Deaths
13
32
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
4
20
3
L
Serqet
DanDave92
Serqet
3
5
5
1.1
W
Kukulkan
Jibanas
Kukulkan
3
2
18
6
W
7
3
6
3.33
L
3
6
7
1.08
L
Khepri
2
5
8
1.2
W
12
3
11
5.83
L
Ravana
gaserga
Ravana
5
7
4
1
W
Baba Yaga
iCoook
Baba Yaga
4
1
21
14.5
L
Ymir
klimqq
Ymir
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
53,261
59,255
Taken
42,400
51,905
Mitigated
26,392
11,806
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,054
647
1,106
1,246
11,530
13,149
27
2,667
8,023
10,290
0
L
Serqet
DanDave92
Serqet
8,062
337
1,032
1,880
8,653
5,126
0
5,728
2,925
0
10,593
W
Kukulkan
Jibanas
Kukulkan
15,120
902
1,021
695
4,954
1,929
502
1,207
3,125
31,087
0
W
7,924
1,882
310
1,257
8,836
4,178
70
3,386
4,675
0
10,014
L
5,158
389
107
2,035
14,211
18,483
0
10,202
4,009
8,017
0
L
Khepri
4,858
1,172
525
1,417
10,460
5,330
0
9,085
1,375
15,863
428
W
16,172
8,124
221
4,619
10,508
4,204
3,674
3,953
6,268
32,006
0
L
Ravana
gaserga
Ravana
10,650
3,161
410
2,180
13,778
11,145
0
10,701
3,077
0
15,090
W
Baba Yaga
iCoook
Baba Yaga
7,991
890
920
3,419
6,572
2,932
857
2,166
4,177
24,722
0
L
Ymir
klimqq
Ymir
3,740
369
745
1,475
12,153
11,821
0
9,621
2,532
12,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
48,066
57
Minions Killed
102
0
Camps Cleared
0
956,864
Distance Traveled
1,020,954
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,210
921
4
0
0
202,262
3
L
Serqet
7,550
755
18
2
0
195,305
2
W
Kukulkan
9,552
955
36
4
0
216,264
2
W
Fenrir
9,251
925
3
0
0
204,546
3
L
Ares
8,323
832
6
1
0
190,892
0
L
Khepri
7,791
779
14
1
0
189,836
0
W
Sol
10,434
1,043
19
2
0
176,381
0
L
Ravana
8,389
839
8
1
0
194,642
0
W
Baba Yaga
9,619
962
40
4
0
221,501
0
L
Ymir
7,576
758
11
1
0
186,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role