Player Matchup

Camazotz
Camazotz
Ascenso5
Camazotz
Level 84
God Stats
2W - 1L
1,774 SR
Queue Stats
128W - 107L
1,501 Elo+
Solo
Achilles
Achilles
AsianRiceK1ng
Achilles
Level 83
God Stats
2W - 6L
1,192 SR
Queue Stats
149W - 138L
1,434 Elo+
Solo
Fenrir
Fenrir
MrWombloid
Fenrir
Level 95
God Stats
5W - 10L
1,374 SR
Queue Stats
570W - 613L
1,516 Elo+
Solo
Chronos
Chronos
The1eyedlegend
Chronos
Level 121
God Stats
9W - 6L
1,500 SR
Queue Stats
516W - 524L
1,469 Elo+
Solo
Kukulkan
Kukulkan
jamesclynes234
Kukulkan
Level 159
God Stats
5W - 6L
1,471 SR
Queue Stats
669W - 693L
1,420 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,468 Elo+

VS

Team Averages
Level 90
1,515 SR
1,471 Elo+
Bacchus
Bacchus
LoicMoUnited
Bacchus
Level 84
God Stats
6W - 7L
1,487 SR
Queue Stats
213W - 249L
1,438 Elo+
Solo
Chiron
Chiron
MilaAvatar
Chiron
Level 157
God Stats
4W - 6L
1,523 SR
Queue Stats
318W - 329L
1,446 Elo+
Solo
Fenrir
Fenrir
PalecBywalec
Fenrir
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 88L
1,496 Elo+
Solo
Sol
Sol
igough
Sol
Level 89
God Stats
16W - 6L
1,565 SR
Queue Stats
105W - 100L
1,448 Elo+
Solo
Amaterasu
Amaterasu
maeldelbinks
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 143L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ascenso5
Camazotz
10
2 / 0 / 1
5,744
574
1,978
7,544
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
AsianRiceK1ng
Achilles
10
2 / 3 / 2
5,514
551
4,689
8,575
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
MrWombloid
Fenrir
8
1 / 0 / 2
5,021
502
1,529
8,161
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 1
5,357
536
1,205
2,385
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
11
3 / 0 / 1
6,330
633
3,566
3,599
1,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LoicMoUnited
Bacchus
5
0 / 0 / 0
4,341
434
1,499
2,682
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
MilaAvatar
Chiron
9
0 / 0 / 0
5,022
502
2,640
3,104
721
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
7
0 / 4 / 1
4,693
469
2,580
5,212
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
igough
Sol
10
0 / 1 / 0
5,427
543
1,790
4,845
1,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
maeldelbinks
Amaterasu
9
3 / 3 / 0
5,667
567
5,105
8,236
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Ascenso5
Camazotz
2
0
1
2.5
W
Achilles
AsianRiceK1ng
Achilles
2
3
2
1
L
Bacchus
LoicMoUnited
Bacchus
0
0
0
0
L
Chiron
MilaAvatar
Chiron
0
0
0
0
W
Fenrir
MrWombloid
Fenrir
1
0
2
2
L
Fenrir
0
4
1
0.13
W
0
0
1
0.5
L
Sol
igough
Sol
0
1
0
0
W
Kukulkan
3
0
1
3.5
L
Amaterasu
maeldelbinks
Amaterasu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,967
Damage
13,614
30,264
Taken
24,079
11,544
Mitigated
9,397
15,697
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Ascenso5
Camazotz
1,978
1,027
0
6,150
7,544
2,156
0
646
6,898
0
34,024
W
Achilles
AsianRiceK1ng
Achilles
4,689
1,544
0
2,223
8,575
3,683
524
0
8,170
0
20,265
L
Bacchus
LoicMoUnited
Bacchus
1,499
172
0
1,049
2,682
1,184
0
411
2,271
6,664
0
L
Chiron
MilaAvatar
Chiron
2,640
675
325
1,504
3,104
721
0
357
2,747
0
29,033
W
Fenrir
MrWombloid
Fenrir
1,529
478
279
3,342
8,161
3,606
30
930
7,194
0
8,274
L
Fenrir
2,580
730
0
1,016
5,212
1,936
0
938
4,237
0
19,056
W
1,205
619
0
1,213
2,385
818
0
423
1,962
29,759
4,715
L
Sol
igough
Sol
1,790
399
0
2,316
4,845
1,492
0
2,300
2,545
33,889
0
W
Kukulkan
3,566
635
212
2,278
3,599
1,281
918
1,290
2,235
42,040
0
L
Amaterasu
maeldelbinks
Amaterasu
5,105
1,951
72
3,158
8,236
4,064
0
567
7,254
0
21,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
25,150
291
Minions Killed
238
0
Camps Cleared
0
975,934
Distance Traveled
858,490
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,744
574
77
8
0
206,059
3
W
Achilles
5,514
551
42
4
0
208,454
1
L
Bacchus
4,341
434
12
1
0
104,096
1
L
Chiron
5,022
502
67
7
0
166,512
5
W
Fenrir
5,021
502
9
1
0
203,607
1
L
Fenrir
4,693
469
50
5
0
186,904
0
W
Chronos
5,357
536
74
7
0
182,508
2
L
Sol
5,427
543
76
8
0
198,218
1
W
Kukulkan
6,330
633
89
9
0
175,306
2
L
Amaterasu
5,667
567
33
3
0
202,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role