Player Matchup

Bacchus
Bacchus
CRANK_S33Sion
Bacchus
Level 149
God Stats
5W - 3L
1,454 SR
Queue Stats
572W - 580L
1,454 Elo+
Solo
Kali
Kali
StretchyGOODZ
Kali
Level 125
God Stats
1W - 1L
1,284 SR
Queue Stats
383W - 406L
1,417 Elo+
Solo
Hou Yi
Hou Yi
justtdf55
Hou Yi
Level 63
God Stats
4W - 2L
1,517 SR
Queue Stats
241W - 238L
1,486 Elo+
Solo
Hel
Hel
lovercupcake1025
Hel
Level 125
God Stats
23W - 20L
1,525 SR
Queue Stats
875W - 887L
1,461 Elo+
Solo
Ymir
Ymir
ygote
Ymir
Level 119
God Stats
4W - 0L
1,670 SR
Queue Stats
50W - 56L
1,488 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,461 Elo+

VS

Team Averages
Level 122
1,428 SR
1,441 Elo+
Vamana
Vamana
Basil105
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,475 Elo+
Solo
Atlas
Atlas
GralNacho74
Atlas
Level 125
God Stats
0W - 2L
1,257 SR
Queue Stats
188W - 197L
1,458 Elo+
Solo
Yemoja
Yemoja
LEGEND_DBOYZ420
Yemoja
Level 160
God Stats
0W - 2L
1,290 SR
Queue Stats
71W - 67L
1,416 Elo+
Solo
Hun Batz
Hun Batz
Swanrovski
Hun Batz
Level 139
God Stats
2W - 3L
1,590 SR
Queue Stats
255W - 250L
1,453 Elo+
Solo
Kali
Kali
TGD_EVIL_ANGELS
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
6 / 3 / 16
11,840
846
13,665
19,840
28,910
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 5 / 9
9,363
669
5,040
10,526
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
justtdf55
Hou Yi
18
5 / 3 / 16
11,134
795
15,763
16,325
7,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 19
10,518
751
12,417
12,642
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
ygote
Ymir
19
8 / 3 / 11
11,773
841
13,083
14,391
11,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Basil105
Vamana
20
5 / 5 / 10
11,406
815
13,788
23,053
22,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 12
9,514
680
12,051
18,750
24,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 1 / 0
7,185
513
1,324
2,192
1,911
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Swanrovski
Hun Batz
18
9 / 5 / 5
10,774
770
16,632
13,892
6,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 8 / 8
8,641
617
8,850
13,569
7,956
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
23
Kills
16
16
Deaths
23
71
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vamana
Basil105
Vamana
5
5
10
2
W
Bacchus
6
3
16
4.67
L
1
4
12
1.75
L
0
1
0
0
W
1
5
9
1.1
L
Hun Batz
Swanrovski
Hun Batz
9
5
5
2.3
L
1
8
8
0.63
W
Hou Yi
justtdf55
Hou Yi
5
3
16
4.33
W
3
2
19
6.25
W
Ymir
ygote
Ymir
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,968
Damage
52,645
73,724
Taken
71,456
57,720
Mitigated
64,049
40,071
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Basil105
Vamana
13,788
7,772
3,001
8,433
23,053
22,789
1,294
11,900
11,153
0
36,139
W
Bacchus
13,665
2,046
2,868
4,105
19,840
28,910
688
3,307
16,533
22,141
0
L
12,051
4,075
1,307
1,646
18,750
24,494
715
9,669
9,081
25,014
0
L
1,324
237
424
493
2,192
1,911
0
163
2,029
3,476
0
W
5,040
1,904
701
1,713
10,526
4,682
281
1,357
9,169
0
16,564
L
Hun Batz
Swanrovski
Hun Batz
16,632
1,025
2,776
3,018
13,892
6,899
799
9,188
4,704
0
31,219
L
8,850
2,873
565
1,798
13,569
7,956
0
8,245
5,324
0
13,337
W
Hou Yi
justtdf55
Hou Yi
15,763
7,049
1,379
2,926
16,325
7,443
2,570
4,190
12,135
0
38,714
W
12,417
879
16,929
7,288
12,642
5,493
1,218
2,655
9,987
27,368
0
W
Ymir
ygote
Ymir
13,083
1,123
265
1,897
14,391
11,192
737
1,866
12,525
22,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,628
Gold Earned
47,520
131
Minions Killed
101
0
Camps Cleared
0
1,229,502
Distance Traveled
952,193
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,406
815
33
2
0
250,034
0
W
Bacchus
11,840
846
19
1
0
248,103
1
L
Atlas
9,514
680
21
2
0
218,588
0
L
Yemoja
7,185
513
4
0
0
32,938
0
W
Kali
9,363
669
24
2
0
237,352
0
L
Hun Batz
10,774
770
32
2
0
256,082
3
L
Kali
8,641
617
11
1
0
194,551
0
W
Hou Yi
11,134
795
50
4
0
231,371
1
W
Hel
10,518
751
21
2
0
276,317
0
W
Ymir
11,773
841
17
1
0
236,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role