Player Matchup

Chaac
Chaac
DarthMellow
Chaac
Level 48
God Stats
6W - 10L
1,344 SR
Queue Stats
34W - 49L
1,291 Elo+
Party 2
Ares
Ares
DesmondThePlayer
Ares
Level 64
God Stats
2W - 0L
1,638 SR
Queue Stats
165W - 174L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Doc756
Kukulkan
Level 40
God Stats
3W - 4L
1,271 SR
Queue Stats
4W - 9L
1,236 Elo+
Party 2
Skadi
Skadi
OutcastMosquito
Skadi
Level 160
God Stats
3W - 2L
1,610 SR
Queue Stats
114W - 108L
1,467 Elo+
Party 1
Fenrir
Fenrir
Reality-Bytez
Fenrir
Level 121
God Stats
1W - 1L
1,511 SR
Queue Stats
116W - 109L
1,467 Elo+
Party 1
Team Averages
Level 87
1,475 SR
1,380 Elo+

VS

Team Averages
Level 109
1,488 SR
1,422 Elo+
Ra
Ra
Bottled Yeet
Ra
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 118L
1,438 Elo+
Solo
Ymir
Ymir
ColdHard_Kash
Ymir
Level 124
God Stats
19W - 21L
1,526 SR
Queue Stats
782W - 778L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LCarmona
Ah Muzen Cab
Level 83
God Stats
14W - 23L
1,376 SR
Queue Stats
252W - 283L
1,314 Elo+
Solo
Danzaburou
Danzaburou
onecheaser
Danzaburou
Level 89
God Stats
5W - 4L
1,531 SR
Queue Stats
216W - 231L
1,457 Elo+
Solo
Loki
Loki
vinfive
Loki
Level 126
God Stats
42W - 40L
1,509 SR
Queue Stats
107W - 108L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 7
13,706
508
7,933
40,418
31,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

19
7 / 4 / 8
15,607
578
13,786
22,784
33,355
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Doc756
Kukulkan
20
4 / 7 / 5
14,505
537
8,796
15,633
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 7 / 7
15,910
589
17,231
17,711
8,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 6 / 5
15,060
558
9,360
22,213
12,885
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 8
14,106
522
26,192
20,439
9,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 9
8,702
322
4,405
8,501
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
LCarmona
Ah Muzen Cab
10
0 / 0 / 1
8,937
331
4,251
4,165
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Danzaburou
onecheaser
Danzaburou
20
2 / 7 / 12
13,345
494
14,169
22,267
9,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
vinfive
Loki
20
13 / 2 / 7
13,944
516
14,430
18,508
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
20
Kills
27
27
Deaths
20
32
Assists
37
Player
Kills
Deaths
Assists
KDA
L
12
7
8
2.29
L
0
4
9
1.13
W
0
3
7
1.17
W
7
4
8
2.75
W
Kukulkan
Doc756
Kukulkan
4
7
5
0.93
L
Ah Muzen Cab
LCarmona
Ah Muzen Cab
0
0
1
0.5
W
6
7
7
1.36
W
3
6
5
0.92
L
Danzaburou
onecheaser
Danzaburou
2
7
12
1.14
L
Loki
vinfive
Loki
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,106
Damage
63,447
118,759
Taken
73,880
92,698
Mitigated
35,406
44,771
Healing
25,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,192
3,429
3,140
7,366
20,439
9,958
898
9,150
11,289
101,290
0
L
4,405
1,424
118
1,521
8,501
7,491
0
1,409
7,092
18,001
0
W
7,933
1,360
455
22,250
40,418
31,179
1,764
8,111
32,119
89
81,781
W
13,786
1,219
0
5,190
22,784
33,355
1,302
7,467
15,093
44,830
0
W
Kukulkan
Doc756
Kukulkan
8,796
1,245
935
2,980
15,633
7,039
1,066
7,846
7,549
92,359
0
L
Ah Muzen Cab
LCarmona
Ah Muzen Cab
4,251
2,327
119
2,901
4,165
1,177
396
0
4,165
0
28,761
W
17,231
9,566
0
4,066
17,711
8,240
13,687
4,646
12,967
0
132,157
W
9,360
2,301
0
8,895
22,213
12,885
2,687
5,355
16,648
588
101,007
L
Danzaburou
onecheaser
Danzaburou
14,169
5,594
0
4,308
22,267
9,522
1,174
6,720
15,547
0
100,811
L
Loki
vinfive
Loki
14,430
4,214
0
6,232
18,508
7,258
0
5,587
12,921
0
78,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,788
Gold Earned
59,034
661
Minions Killed
532
0
Camps Cleared
0
2,395,339
Distance Traveled
1,821,427
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,106
522
162
6
0
379,825
7
L
Ymir
8,702
322
32
1
0
225,555
0
W
Chaac
13,706
508
137
5
0
436,954
5
W
Ares
15,607
578
51
2
0
509,456
3
W
Kukulkan
14,505
537
131
5
0
433,571
3
L
Ah Muzen Cab
8,937
331
72
3
0
144,539
2
W
Skadi
15,910
589
189
7
0
491,522
2
W
Fenrir
15,060
558
153
6
0
523,836
1
L
Danzaburou
13,345
494
150
6
0
482,771
1
L
Loki
13,944
516
116
4
0
588,737
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role